// SPDX-License-Identifier: Apache-2.0 // ---------------------------------------------------------------------------- // Copyright 2011-2021 Arm Limited // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at: // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations // under the License. // ---------------------------------------------------------------------------- /** * @brief Functions for loading/storing uncompressed and compressed images. */ #include #include #include #include #include #include #include "astcenccli_internal.h" #include "stb_image.h" #include "stb_image_write.h" #include "tinyexr.h" /* ============================================================================ Image load and store through the stb_iamge and tinyexr libraries ============================================================================ */ /** * @brief Load a .exr image using TinyExr to provide the loader. * * @param filename The name of the file to load. * @param y_flip Should the image be vertically flipped? * @param[out] is_hdr Is this an HDR image load? Always @c true for this function. * @param[out] component_count The number of components in the data. * * @return The loaded image data in a canonical 4 channel format. */ static astcenc_image* load_image_with_tinyexr( const char* filename, bool y_flip, bool& is_hdr, unsigned int& component_count ) { int dim_x, dim_y; float* image; const char* err; int load_res = LoadEXR(&image, &dim_x, &dim_y, filename, &err); if (load_res != TINYEXR_SUCCESS) { printf("ERROR: Failed to load image %s (%s)\n", filename, err); free((void*)err); return nullptr; } astcenc_image* res_img = astc_img_from_floatx4_array(image, dim_x, dim_y, y_flip); free(image); is_hdr = true; component_count = 4; return res_img; } /** * @brief Load an image using STBImage to provide the loader. * * @param filename The name of the file to load. * @param y_flip Should the image be vertically flipped? * @param[out] is_hdr Is this an HDR image load? * @param[out] component_count The number of components in the data. * * @return The loaded image data in a canonical 4 channel format, or @c nullptr on error. */ static astcenc_image* load_image_with_stb( const char* filename, bool y_flip, bool& is_hdr, unsigned int& component_count ) { int dim_x, dim_y; if (stbi_is_hdr(filename)) { float* data = stbi_loadf(filename, &dim_x, &dim_y, nullptr, STBI_rgb_alpha); if (data) { astcenc_image* img = astc_img_from_floatx4_array(data, dim_x, dim_y, y_flip); stbi_image_free(data); is_hdr = true; component_count = 4; return img; } } else { uint8_t* data = stbi_load(filename, &dim_x, &dim_y, nullptr, STBI_rgb_alpha); if (data) { astcenc_image* img = astc_img_from_unorm8x4_array(data, dim_x, dim_y, y_flip); stbi_image_free(data); is_hdr = false; component_count = 4; return img; } } printf("ERROR: Failed to load image %s (%s)\n", filename, stbi_failure_reason()); return nullptr; } /** * @brief Save an EXR image using TinyExr to provide the store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_exr_image_with_tinyexr( const astcenc_image* img, const char* filename, int y_flip ) { float *buf = floatx4_array_from_astc_img(img, y_flip); int res = SaveEXR(buf, img->dim_x, img->dim_y, 4, 1, filename, nullptr); delete[] buf; return res >= 0; } /** * @brief Save a PNG image using STBImageWrite to provide the store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_png_image_with_stb( const astcenc_image* img, const char* filename, int y_flip ) { assert(img->data_type == ASTCENC_TYPE_U8); uint8_t* buf = (uint8_t*)img->data[0]; stbi_flip_vertically_on_write(y_flip); int res = stbi_write_png(filename, img->dim_x, img->dim_y, 4, buf, img->dim_x * 4); return res != 0; } /** * @brief Save a TGA image using STBImageWrite to provide the store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_tga_image_with_stb( const astcenc_image* img, const char* filename, int y_flip ) { assert(img->data_type == ASTCENC_TYPE_U8); uint8_t* buf = (uint8_t*)img->data[0]; stbi_flip_vertically_on_write(y_flip); int res = stbi_write_tga(filename, img->dim_x, img->dim_y, 4, buf); return res != 0; } /** * @brief Save a BMP image using STBImageWrite to provide the store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_bmp_image_with_stb( const astcenc_image* img, const char* filename, int y_flip ) { assert(img->data_type == ASTCENC_TYPE_U8); uint8_t* buf = (uint8_t*)img->data[0]; stbi_flip_vertically_on_write(y_flip); int res = stbi_write_bmp(filename, img->dim_x, img->dim_y, 4, buf); return res != 0; } /** * @brief Save a HDR image using STBImageWrite to provide the store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_hdr_image_with_stb( const astcenc_image* img, const char* filename, int y_flip ) { float* buf = floatx4_array_from_astc_img(img, y_flip); int res = stbi_write_hdr(filename, img->dim_x, img->dim_y, 4, buf); delete[] buf; return res != 0; } /* ============================================================================ Native Load and store of KTX and DDS file formats. Unlike "regular" 2D image formats, which are mostly supported through stb_image and tinyexr, these formats are supported directly; this involves a relatively large number of pixel formats. The following restrictions apply to loading of these file formats: * Only uncompressed data supported * Only first mipmap in mipmap pyramid supported * KTX: Cube-map arrays are not supported ============================================================================ */ enum scanline_transfer { R8_TO_RGBA8, RG8_TO_RGBA8, RGB8_TO_RGBA8, RGBA8_TO_RGBA8, BGR8_TO_RGBA8, BGRA8_TO_RGBA8, L8_TO_RGBA8, LA8_TO_RGBA8, RGBX8_TO_RGBA8, BGRX8_TO_RGBA8, R16_TO_RGBA16F, RG16_TO_RGBA16F, RGB16_TO_RGBA16F, RGBA16_TO_RGBA16F, BGR16_TO_RGBA16F, BGRA16_TO_RGBA16F, L16_TO_RGBA16F, LA16_TO_RGBA16F, R16F_TO_RGBA16F, RG16F_TO_RGBA16F, RGB16F_TO_RGBA16F, RGBA16F_TO_RGBA16F, BGR16F_TO_RGBA16F, BGRA16F_TO_RGBA16F, L16F_TO_RGBA16F, LA16F_TO_RGBA16F, R32F_TO_RGBA16F, RG32F_TO_RGBA16F, RGB32F_TO_RGBA16F, RGBA32F_TO_RGBA16F, BGR32F_TO_RGBA16F, BGRA32F_TO_RGBA16F, L32F_TO_RGBA16F, LA32F_TO_RGBA16F }; /** * @brief Copy a scanline from a source file and expand to a canonical format. * * Outputs are always 4 component RGBA, stored as U8 (LDR) or FP16 (HDR). * * @param[out] dst The start of the line to store to. * @param src The start of the line to load. * @param pixel_count The number of pixels in the scanline. * @param method The conversion function. */ static void copy_scanline( void* dst, const void* src, int pixel_count, scanline_transfer method ) { #define id(x) (x) #define u16_sf16(x) float_to_float16(x * (1.0f/65535.0f)) #define f32_sf16(x) float_to_float16(x) #define COPY_R(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[i]); \ d[4 * i + 1] = 0; \ d[4 * i + 2] = 0; \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_RG(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[2 * i ]); \ d[4 * i + 1] = convfunc(s[2 * i + 1]); \ d[4 * i + 2] = 0; \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_RGB(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[3 * i ]); \ d[4 * i + 1] = convfunc(s[3 * i + 1]); \ d[4 * i + 2] = convfunc(s[3 * i + 2]); \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_BGR(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++)\ { \ d[4 * i ] = convfunc(s[3 * i + 2]); \ d[4 * i + 1] = convfunc(s[3 * i + 1]); \ d[4 * i + 2] = convfunc(s[3 * i ]); \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_RGBX(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++)\ { \ d[4 * i ] = convfunc(s[4 * i ]); \ d[4 * i + 1] = convfunc(s[4 * i + 1]); \ d[4 * i + 2] = convfunc(s[4 * i + 2]); \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_BGRX(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++)\ { \ d[4 * i ] = convfunc(s[4 * i + 2]); \ d[4 * i + 1] = convfunc(s[4 * i + 1]); \ d[4 * i + 2] = convfunc(s[4 * i ]); \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_RGBA(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[4 * i ]); \ d[4 * i + 1] = convfunc(s[4 * i + 1]); \ d[4 * i + 2] = convfunc(s[4 * i + 2]); \ d[4 * i + 3] = convfunc(s[4 * i + 3]); \ } \ } while (0); \ break #define COPY_BGRA(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[4 * i + 2]); \ d[4 * i + 1] = convfunc(s[4 * i + 1]); \ d[4 * i + 2] = convfunc(s[4 * i ]); \ d[4 * i + 3] = convfunc(s[4 * i + 3]); \ } \ } while (0); \ break #define COPY_L(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[i]); \ d[4 * i + 1] = convfunc(s[i]); \ d[4 * i + 2] = convfunc(s[i]); \ d[4 * i + 3] = oneval; \ } \ } while (0); \ break #define COPY_LA(dsttype, srctype, convfunc, oneval) \ do { \ const srctype* s = (const srctype*)src; \ dsttype* d = (dsttype*)dst; \ for (int i = 0; i < pixel_count; i++) \ { \ d[4 * i ] = convfunc(s[2 * i ]); \ d[4 * i + 1] = convfunc(s[2 * i ]); \ d[4 * i + 2] = convfunc(s[2 * i ]); \ d[4 * i + 3] = convfunc(s[2 * i + 1]); \ } \ } while (0); \ break switch (method) { case R8_TO_RGBA8: COPY_R(uint8_t, uint8_t, id, 0xFF); case RG8_TO_RGBA8: COPY_RG(uint8_t, uint8_t, id, 0xFF); case RGB8_TO_RGBA8: COPY_RGB(uint8_t, uint8_t, id, 0xFF); case RGBA8_TO_RGBA8: COPY_RGBA(uint8_t, uint8_t, id, 0xFF); case BGR8_TO_RGBA8: COPY_BGR(uint8_t, uint8_t, id, 0xFF); case BGRA8_TO_RGBA8: COPY_BGRA(uint8_t, uint8_t, id, 0xFF); case RGBX8_TO_RGBA8: COPY_RGBX(uint8_t, uint8_t, id, 0xFF); case BGRX8_TO_RGBA8: COPY_BGRX(uint8_t, uint8_t, id, 0xFF); case L8_TO_RGBA8: COPY_L(uint8_t, uint8_t, id, 0xFF); case LA8_TO_RGBA8: COPY_LA(uint8_t, uint8_t, id, 0xFF); case R16F_TO_RGBA16F: COPY_R(uint16_t, uint16_t, id, 0x3C00); case RG16F_TO_RGBA16F: COPY_RG(uint16_t, uint16_t, id, 0x3C00); case RGB16F_TO_RGBA16F: COPY_RGB(uint16_t, uint16_t, id, 0x3C00); case RGBA16F_TO_RGBA16F: COPY_RGBA(uint16_t, uint16_t, id, 0x3C00); case BGR16F_TO_RGBA16F: COPY_BGR(uint16_t, uint16_t, id, 0x3C00); case BGRA16F_TO_RGBA16F: COPY_BGRA(uint16_t, uint16_t, id, 0x3C00); case L16F_TO_RGBA16F: COPY_L(uint16_t, uint16_t, id, 0x3C00); case LA16F_TO_RGBA16F: COPY_LA(uint16_t, uint16_t, id, 0x3C00); case R16_TO_RGBA16F: COPY_R(uint16_t, uint16_t, u16_sf16, 0x3C00); case RG16_TO_RGBA16F: COPY_RG(uint16_t, uint16_t, u16_sf16, 0x3C00); case RGB16_TO_RGBA16F: COPY_RGB(uint16_t, uint16_t, u16_sf16, 0x3C00); case RGBA16_TO_RGBA16F: COPY_RGBA(uint16_t, uint16_t, u16_sf16, 0x3C00); case BGR16_TO_RGBA16F: COPY_BGR(uint16_t, uint16_t, u16_sf16, 0x3C00); case BGRA16_TO_RGBA16F: COPY_BGRA(uint16_t, uint16_t, u16_sf16, 0x3C00); case L16_TO_RGBA16F: COPY_L(uint16_t, uint16_t, u16_sf16, 0x3C00); case LA16_TO_RGBA16F: COPY_LA(uint16_t, uint16_t, u16_sf16, 0x3C00); case R32F_TO_RGBA16F: COPY_R(uint16_t, float, f32_sf16, 0x3C00); case RG32F_TO_RGBA16F: COPY_RG(uint16_t, float, f32_sf16, 0x3C00); case RGB32F_TO_RGBA16F: COPY_RGB(uint16_t, float, f32_sf16, 0x3C00); case RGBA32F_TO_RGBA16F: COPY_RGBA(uint16_t, float, f32_sf16, 0x3C00); case BGR32F_TO_RGBA16F: COPY_BGR(uint16_t, float, f32_sf16, 0x3C00); case BGRA32F_TO_RGBA16F: COPY_BGRA(uint16_t, float, f32_sf16, 0x3C00); case L32F_TO_RGBA16F: COPY_L(uint16_t, float, f32_sf16, 0x3C00); case LA32F_TO_RGBA16F: COPY_LA(uint16_t, float, f32_sf16, 0x3C00); } } /** * @brief Swap endianness of N two byte values. * * @param[in,out] dataptr The data to convert. * @param byte_count The number of bytes to convert. */ static void switch_endianness2( void* dataptr, int byte_count ) { uint8_t *data = (uint8_t *) dataptr; for (int i = 0; i < byte_count / 2; i++) { uint8_t d0 = data[0]; uint8_t d1 = data[1]; data[0] = d1; data[1] = d0; data += 2; } } /** * @brief Swap endianness of N four byte values. * * @param[in,out] dataptr The data to convert. * @param byte_count The number of bytes to convert. */ static void switch_endianness4( void* dataptr, int byte_count ) { uint8_t *data = (uint8_t *) dataptr; for (int i = 0; i < byte_count / 4; i++) { uint8_t d0 = data[0]; uint8_t d1 = data[1]; uint8_t d2 = data[2]; uint8_t d3 = data[3]; data[0] = d3; data[1] = d2; data[2] = d1; data[3] = d0; data += 4; } } /** * @brief Swap endianness of a u32 value. * * @param v The data to convert. * * @return The converted value. */ static uint32_t u32_byterev(uint32_t v) { return (v >> 24) | ((v >> 8) & 0xFF00) | ((v << 8) & 0xFF0000) | (v << 24); } /* Notes about KTX: After the header and the key/value data area, the actual image data follows. Each image starts with a 4-byte "imageSize" value indicating the number of bytes of image data follow. (For cube-maps, this value appears only after first image; the remaining 5 images are all of equal size.) If the size of an image is not a multiple of 4, then it is padded to the next multiple of 4. Note that this padding is NOT included in the "imageSize" field. In a cubemap, the padding appears after each face note that in a 2D/3D texture, padding does NOT appear between the lines/planes of the texture! In a KTX file, there may be multiple images; they are organized as follows: For each mipmap_level in numberOfMipmapLevels UInt32 imageSize; For each array_element in numberOfArrayElements * for each face in numberOfFaces * for each z_slice in pixelDepth * for each row or row_of_blocks in pixelHeight * for each pixel or block_of_pixels in pixelWidth Byte data[format-specific-number-of-bytes] * end * end *end Byte cubePadding[0-3] *end Byte mipPadding[3 - ((imageSize+ 3) % 4)] *end In the ASTC codec, we will, for the time being only harvest the first image, and we will support only a limited set of formats: gl_type: UNSIGNED_BYTE UNSIGNED_SHORT HALF_FLOAT FLOAT UNSIGNED_INT_8_8_8_8 UNSIGNED_INT_8_8_8_8_REV gl_format: RED, RG. RGB, RGBA BGR, BGRA gl_internal_format: used for upload to OpenGL; we can ignore it on uncompressed-load, but need to provide a reasonable value on store: RGB8 RGBA8 RGB16F RGBA16F gl_base_internal_format: same as gl_format unless texture is compressed (well, BGR is turned into RGB) RED, RG, RGB, RGBA */ // Khronos enums #define GL_RED 0x1903 #define GL_RG 0x8227 #define GL_RGB 0x1907 #define GL_RGBA 0x1908 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_LUMINANCE 0x1909 #define GL_LUMINANCE_ALPHA 0x190A #define GL_UNSIGNED_BYTE 0x1401 #define GL_UNSIGNED_SHORT 0x1403 #define GL_HALF_FLOAT 0x140B #define GL_FLOAT 0x1406 #define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 #define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 #define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 #define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 #define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 #define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 #define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 #define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 #define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 #define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 #define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA #define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB #define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC #define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 struct format_entry { unsigned int x; unsigned int y; unsigned int z; bool is_srgb; unsigned int format; }; static const std::array ASTC_FORMATS = {{ // 2D Linear RGB { 4, 4, 1, false, GL_COMPRESSED_RGBA_ASTC_4x4}, { 5, 4, 1, false, GL_COMPRESSED_RGBA_ASTC_5x4}, { 5, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_5x5}, { 6, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_6x5}, { 6, 6, 1, false, GL_COMPRESSED_RGBA_ASTC_6x6}, { 8, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_8x5}, { 8, 6, 1, false, GL_COMPRESSED_RGBA_ASTC_8x6}, { 8, 8, 1, false, GL_COMPRESSED_RGBA_ASTC_8x8}, {10, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_10x5}, {10, 6, 1, false, GL_COMPRESSED_RGBA_ASTC_10x6}, {10, 8, 1, false, GL_COMPRESSED_RGBA_ASTC_10x8}, {10, 10, 1, false, GL_COMPRESSED_RGBA_ASTC_10x10}, {12, 10, 1, false, GL_COMPRESSED_RGBA_ASTC_12x10}, {12, 12, 1, false, GL_COMPRESSED_RGBA_ASTC_12x12}, // 2D SRGB { 4, 4, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4}, { 5, 4, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4}, { 5, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5}, { 6, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5}, { 6, 6, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6}, { 8, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5}, { 8, 6, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6}, { 8, 8, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8}, {10, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5}, {10, 6, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6}, {10, 8, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8}, {10, 10, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10}, {12, 10, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10}, {12, 12, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12}, // 3D Linear RGB { 3, 3, 3, false, GL_COMPRESSED_RGBA_ASTC_3x3x3_OES}, { 4, 3, 3, false, GL_COMPRESSED_RGBA_ASTC_4x3x3_OES}, { 4, 4, 3, false, GL_COMPRESSED_RGBA_ASTC_4x4x3_OES}, { 4, 4, 4, false, GL_COMPRESSED_RGBA_ASTC_4x4x4_OES}, { 5, 4, 4, false, GL_COMPRESSED_RGBA_ASTC_5x4x4_OES}, { 5, 5, 4, false, GL_COMPRESSED_RGBA_ASTC_5x5x4_OES}, { 5, 5, 5, false, GL_COMPRESSED_RGBA_ASTC_5x5x5_OES}, { 6, 5, 5, false, GL_COMPRESSED_RGBA_ASTC_6x5x5_OES}, { 6, 6, 5, false, GL_COMPRESSED_RGBA_ASTC_6x6x5_OES}, { 6, 6, 6, false, GL_COMPRESSED_RGBA_ASTC_6x6x6_OES}, // 3D SRGB { 3, 3, 3, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES}, { 4, 3, 3, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES}, { 4, 4, 3, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES}, { 4, 4, 4, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES}, { 5, 4, 4, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES}, { 5, 5, 4, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES}, { 5, 5, 5, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES}, { 6, 5, 5, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES}, { 6, 6, 5, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES}, { 6, 6, 6, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES} }}; static const format_entry* get_format( unsigned int format ) { for (auto& it : ASTC_FORMATS) { if (it.format == format) { return ⁢ } } return nullptr; } static unsigned int get_format( unsigned int x, unsigned int y, unsigned int z, bool is_srgb ) { for (auto& it : ASTC_FORMATS) { if ((it.x == x) && (it.y == y) && (it.z == z) && (it.is_srgb == is_srgb)) { return it.format; } } return 0; } struct ktx_header { uint8_t magic[12]; uint32_t endianness; // should be 0x04030201; if it is instead 0x01020304, then the endianness of everything must be switched. uint32_t gl_type; // 0 for compressed textures, otherwise value from table 3.2 (page 162) of OpenGL 4.0 spec uint32_t gl_type_size; // size of data elements to do endianness swap on (1=endian-neutral data) uint32_t gl_format; // 0 for compressed textures, otherwise value from table 3.3 (page 163) of OpenGLl spec uint32_t gl_internal_format; // sized-internal-format, corresponding to table 3.12 to 3.14 (pages 182-185) of OpenGL spec uint32_t gl_base_internal_format; // unsized-internal-format: corresponding to table 3.11 (page 179) of OpenGL spec uint32_t pixel_width; // texture dimensions; not rounded up to block size for compressed. uint32_t pixel_height; // must be 0 for 1D textures. uint32_t pixel_depth; // must be 0 for 1D, 2D and cubemap textures. uint32_t number_of_array_elements; // 0 if not a texture array uint32_t number_of_faces; // 6 for cubemaps, 1 for non-cubemaps uint32_t number_of_mipmap_levels; // 0 or 1 for non-mipmapped textures; 0 indicates that auto-mipmap-gen should be done at load time. uint32_t bytes_of_key_value_data; // size in bytes of the key-and-value area immediately following the header. }; // magic 12-byte sequence that must appear at the beginning of every KTX file. static uint8_t ktx_magic[12] { 0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A }; static void ktx_header_switch_endianness(ktx_header * kt) { #define REV(x) kt->x = u32_byterev(kt->x) REV(endianness); REV(gl_type); REV(gl_type_size); REV(gl_format); REV(gl_internal_format); REV(gl_base_internal_format); REV(pixel_width); REV(pixel_height); REV(pixel_depth); REV(number_of_array_elements); REV(number_of_faces); REV(number_of_mipmap_levels); REV(bytes_of_key_value_data); #undef REV } /** * @brief Load an uncompressed KTX image using the local custom loader. * * @param filename The name of the file to load. * @param y_flip Should the image be vertically flipped? * @param[out] is_hdr Is this an HDR image load? * @param[out] component_count The number of components in the data. * * @return The loaded image data in a canonical 4 channel format, or @c nullptr on error. */ static astcenc_image* load_ktx_uncompressed_image( const char* filename, bool y_flip, bool& is_hdr, unsigned int& component_count ) { FILE *f = fopen(filename, "rb"); if (!f) { printf("Failed to open file %s\n", filename); return nullptr; } ktx_header hdr; size_t header_bytes_read = fread(&hdr, 1, sizeof(hdr), f); if (header_bytes_read != sizeof(hdr)) { printf("Failed to read header of KTX file %s\n", filename); fclose(f); return nullptr; } if (memcmp(hdr.magic, ktx_magic, 12) != 0 || (hdr.endianness != 0x04030201 && hdr.endianness != 0x01020304)) { printf("File %s does not have a valid KTX header\n", filename); fclose(f); return nullptr; } int switch_endianness = 0; if (hdr.endianness == 0x01020304) { ktx_header_switch_endianness(&hdr); switch_endianness = 1; } if (hdr.gl_type == 0 || hdr.gl_format == 0) { printf("File %s appears to be compressed, not supported as input\n", filename); fclose(f); return nullptr; } // the formats we support are: // Cartesian product of gl_type=(UNSIGNED_BYTE, UNSIGNED_SHORT, HALF_FLOAT, FLOAT) x gl_format=(RED, RG, RGB, RGBA, BGR, BGRA) int components; switch (hdr.gl_format) { case GL_RED: components = 1; break; case GL_RG: components = 2; break; case GL_RGB: components = 3; break; case GL_RGBA: components = 4; break; case GL_BGR: components = 3; break; case GL_BGRA: components = 4; break; case GL_LUMINANCE: components = 1; break; case GL_LUMINANCE_ALPHA: components = 2; break; default: printf("KTX file %s has unsupported GL type\n", filename); fclose(f); return nullptr; } // Although these are set up later, we include a default initializer to remove warnings int bytes_per_component = 1; // bytes per component in the KTX file. int bitness = 8; // internal precision we will use in the codec. scanline_transfer copy_method = R8_TO_RGBA8; switch (hdr.gl_type) { case GL_UNSIGNED_BYTE: { bitness = 8; bytes_per_component = 1; switch (hdr.gl_format) { case GL_RED: copy_method = R8_TO_RGBA8; break; case GL_RG: copy_method = RG8_TO_RGBA8; break; case GL_RGB: copy_method = RGB8_TO_RGBA8; break; case GL_RGBA: copy_method = RGBA8_TO_RGBA8; break; case GL_BGR: copy_method = BGR8_TO_RGBA8; break; case GL_BGRA: copy_method = BGRA8_TO_RGBA8; break; case GL_LUMINANCE: copy_method = L8_TO_RGBA8; break; case GL_LUMINANCE_ALPHA: copy_method = LA8_TO_RGBA8; break; } break; } case GL_UNSIGNED_SHORT: { bitness = 16; bytes_per_component = 2; switch (hdr.gl_format) { case GL_RED: copy_method = R16_TO_RGBA16F; break; case GL_RG: copy_method = RG16_TO_RGBA16F; break; case GL_RGB: copy_method = RGB16_TO_RGBA16F; break; case GL_RGBA: copy_method = RGBA16_TO_RGBA16F; break; case GL_BGR: copy_method = BGR16_TO_RGBA16F; break; case GL_BGRA: copy_method = BGRA16_TO_RGBA16F; break; case GL_LUMINANCE: copy_method = L16_TO_RGBA16F; break; case GL_LUMINANCE_ALPHA: copy_method = LA16_TO_RGBA16F; break; } break; } case GL_HALF_FLOAT: { bitness = 16; bytes_per_component = 2; switch (hdr.gl_format) { case GL_RED: copy_method = R16F_TO_RGBA16F; break; case GL_RG: copy_method = RG16F_TO_RGBA16F; break; case GL_RGB: copy_method = RGB16F_TO_RGBA16F; break; case GL_RGBA: copy_method = RGBA16F_TO_RGBA16F; break; case GL_BGR: copy_method = BGR16F_TO_RGBA16F; break; case GL_BGRA: copy_method = BGRA16F_TO_RGBA16F; break; case GL_LUMINANCE: copy_method = L16F_TO_RGBA16F; break; case GL_LUMINANCE_ALPHA: copy_method = LA16F_TO_RGBA16F; break; } break; } case GL_FLOAT: { bitness = 32; bytes_per_component = 4; switch (hdr.gl_format) { case GL_RED: copy_method = R32F_TO_RGBA16F; break; case GL_RG: copy_method = RG32F_TO_RGBA16F; break; case GL_RGB: copy_method = RGB32F_TO_RGBA16F; break; case GL_RGBA: copy_method = RGBA32F_TO_RGBA16F; break; case GL_BGR: copy_method = BGR32F_TO_RGBA16F; break; case GL_BGRA: copy_method = BGRA32F_TO_RGBA16F; break; case GL_LUMINANCE: copy_method = L32F_TO_RGBA16F; break; case GL_LUMINANCE_ALPHA: copy_method = LA32F_TO_RGBA16F; break; } break; } default: printf("KTX file %s has unsupported GL format\n", filename); fclose(f); return nullptr; } if (hdr.number_of_mipmap_levels > 1) { printf("WARNING: KTX file %s has %d mipmap levels; only the first one will be encoded.\n", filename, hdr.number_of_mipmap_levels); } if (hdr.number_of_array_elements > 1) { printf("WARNING: KTX file %s contains a texture array with %d layers; only the first one will be encoded.\n", filename, hdr.number_of_array_elements); } if (hdr.number_of_faces > 1) { printf("WARNING: KTX file %s contains a cubemap with 6 faces; only the first one will be encoded.\n", filename); } unsigned int dim_x = hdr.pixel_width; unsigned int dim_y = astc::max(hdr.pixel_height, 1u); unsigned int dim_z = astc::max(hdr.pixel_depth, 1u); // ignore the key/value data fseek(f, hdr.bytes_of_key_value_data, SEEK_CUR); uint32_t specified_bytes_of_surface = 0; size_t sb_read = fread(&specified_bytes_of_surface, 1, 4, f); if (sb_read != 4) { printf("Failed to read header of KTX file %s\n", filename); fclose(f); return nullptr; } if (switch_endianness) { specified_bytes_of_surface = u32_byterev(specified_bytes_of_surface); } // read the surface uint32_t xstride = bytes_per_component * components * dim_x; uint32_t ystride = xstride * dim_y; uint32_t computed_bytes_of_surface = dim_z * ystride; if (computed_bytes_of_surface != specified_bytes_of_surface) { fclose(f); printf("%s: KTX file inconsistency: computed surface size is %d bytes, but specified size is %d bytes\n", filename, computed_bytes_of_surface, specified_bytes_of_surface); return nullptr; } uint8_t *buf = new uint8_t[specified_bytes_of_surface]; size_t bytes_read = fread(buf, 1, specified_bytes_of_surface, f); fclose(f); if (bytes_read != specified_bytes_of_surface) { delete[] buf; printf("Failed to read file %s\n", filename); return nullptr; } // perform an endianness swap on the surface if needed. if (switch_endianness) { if (hdr.gl_type_size == 2) { switch_endianness2(buf, specified_bytes_of_surface); } if (hdr.gl_type_size == 4) { switch_endianness4(buf, specified_bytes_of_surface); } } // then transfer data from the surface to our own image-data-structure. astcenc_image *astc_img = alloc_image(bitness, dim_x, dim_y, dim_z); for (unsigned int z = 0; z < dim_z; z++) { for (unsigned int y = 0; y < dim_y; y++) { unsigned int ymod = y_flip ? dim_y - y - 1 : y; unsigned int ydst = ymod; void *dst; if (astc_img->data_type == ASTCENC_TYPE_U8) { uint8_t* data8 = static_cast(astc_img->data[z]); dst = static_cast(&data8[4 * dim_x * ydst]); } else // if (astc_img->data_type == ASTCENC_TYPE_F16) { assert(astc_img->data_type == ASTCENC_TYPE_F16); uint16_t* data16 = static_cast(astc_img->data[z]); dst = static_cast(&data16[4 * dim_x * ydst]); } uint8_t *src = buf + (z * ystride) + (y * xstride); copy_scanline(dst, src, dim_x, copy_method); } } delete[] buf; is_hdr = bitness == 32; component_count = components; return astc_img; } /** * @brief Load a KTX compressed image using the local custom loader. * * @param filename The name of the file to load. * @param[out] is_srgb @c true if this is an sRGB image, @c false otherwise. * @param[out] img The output image to populate. * * @return @c true on error, @c false otherwise. */ bool load_ktx_compressed_image( const char* filename, bool& is_srgb, astc_compressed_image& img ) { FILE *f = fopen(filename, "rb"); if (!f) { printf("Failed to open file %s\n", filename); return true; } ktx_header hdr; size_t actual = fread(&hdr, 1, sizeof(hdr), f); if (actual != sizeof(hdr)) { printf("Failed to read header from %s\n", filename); fclose(f); return true; } if (memcmp(hdr.magic, ktx_magic, 12) != 0 || (hdr.endianness != 0x04030201 && hdr.endianness != 0x01020304)) { printf("File %s does not have a valid KTX header\n", filename); fclose(f); return true; } bool switch_endianness = false; if (hdr.endianness == 0x01020304) { switch_endianness = true; ktx_header_switch_endianness(&hdr); } if (hdr.gl_type != 0 || hdr.gl_format != 0 || hdr.gl_type_size != 1 || hdr.gl_base_internal_format != GL_RGBA) { printf("File %s is not a compressed ASTC file\n", filename); fclose(f); return true; } const format_entry* fmt = get_format(hdr.gl_internal_format); if (!fmt) { printf("File %s is not a compressed ASTC file\n", filename); fclose(f); return true; } // Skip over any key-value pairs int seekerr; seekerr = fseek(f, hdr.bytes_of_key_value_data, SEEK_CUR); if (seekerr) { printf("Failed to skip key-value pairs in %s\n", filename); fclose(f); return true; } // Read the length of the data and endianess convert unsigned int data_len; actual = fread(&data_len, 1, sizeof(data_len), f); if (actual != sizeof(data_len)) { printf("Failed to read mip 0 size from %s\n", filename); fclose(f); return true; } if (switch_endianness) { data_len = u32_byterev(data_len); } // Read the data unsigned char* data = new unsigned char[data_len]; actual = fread(data, 1, data_len, f); if (actual != data_len) { printf("Failed to read mip 0 data from %s\n", filename); fclose(f); delete[] data; return true; } img.block_x = fmt->x; img.block_y = fmt->y; img.block_z = fmt->z == 0 ? 1 : fmt->z; img.dim_x = hdr.pixel_width; img.dim_y = hdr.pixel_height; img.dim_z = hdr.pixel_depth == 0 ? 1 : hdr.pixel_depth; img.data_len = data_len; img.data = data; is_srgb = fmt->is_srgb; fclose(f); return false; } /** * @brief Store a KTX compressed image using a local store routine. * * @param img The image data to store. * @param filename The name of the file to save. * @param is_srgb @c true if this is an sRGB image, @c false if linear. * * @return @c true on error, @c false otherwise. */ bool store_ktx_compressed_image( const astc_compressed_image& img, const char* filename, bool is_srgb ) { unsigned int fmt = get_format(img.block_x, img.block_y, img.block_z, is_srgb); ktx_header hdr; memcpy(hdr.magic, ktx_magic, 12); hdr.endianness = 0x04030201; hdr.gl_type = 0; hdr.gl_type_size = 1; hdr.gl_format = 0; hdr.gl_internal_format = fmt; hdr.gl_base_internal_format = GL_RGBA; hdr.pixel_width = img.dim_x; hdr.pixel_height = img.dim_y; hdr.pixel_depth = (img.dim_z == 1) ? 0 : img.dim_z; hdr.number_of_array_elements = 0; hdr.number_of_faces = 1; hdr.number_of_mipmap_levels = 1; hdr.bytes_of_key_value_data = 0; size_t expected = sizeof(ktx_header) + 4 + img.data_len; size_t actual = 0; FILE *wf = fopen(filename, "wb"); if (!wf) { return true; } actual += fwrite(&hdr, 1, sizeof(ktx_header), wf); actual += fwrite(&img.data_len, 1, 4, wf); actual += fwrite(img.data, 1, img.data_len, wf); fclose(wf); if (actual != expected) { return true; } return false; } /** * @brief Save a KTX uncompressed image using a local store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_ktx_uncompressed_image( const astcenc_image* img, const char* filename, int y_flip ) { unsigned int dim_x = img->dim_x; unsigned int dim_y = img->dim_y; unsigned int dim_z = img->dim_z; int bitness = img->data_type == ASTCENC_TYPE_U8 ? 8 : 16; int image_components = determine_image_components(img); ktx_header hdr; static const int gl_format_of_components[4] { GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA }; memcpy(hdr.magic, ktx_magic, 12); hdr.endianness = 0x04030201; hdr.gl_type = (bitness == 16) ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE; hdr.gl_type_size = bitness / 8; hdr.gl_format = gl_format_of_components[image_components - 1]; hdr.gl_internal_format = gl_format_of_components[image_components - 1]; hdr.gl_base_internal_format = gl_format_of_components[image_components - 1]; hdr.pixel_width = dim_x; hdr.pixel_height = dim_y; hdr.pixel_depth = (dim_z == 1) ? 0 : dim_z; hdr.number_of_array_elements = 0; hdr.number_of_faces = 1; hdr.number_of_mipmap_levels = 1; hdr.bytes_of_key_value_data = 0; // Collect image data to write uint8_t ***row_pointers8 = nullptr; uint16_t ***row_pointers16 = nullptr; if (bitness == 8) { row_pointers8 = new uint8_t **[dim_z]; row_pointers8[0] = new uint8_t *[dim_y * dim_z]; row_pointers8[0][0] = new uint8_t[dim_x * dim_y * dim_z * image_components + 3]; for (unsigned int z = 1; z < dim_z; z++) { row_pointers8[z] = row_pointers8[0] + dim_y * z; row_pointers8[z][0] = row_pointers8[0][0] + dim_y * dim_x * image_components * z; } for (unsigned int z = 0; z < dim_z; z++) { for (unsigned int y = 1; y < dim_y; y++) { row_pointers8[z][y] = row_pointers8[z][0] + dim_x * image_components * y; } } for (unsigned int z = 0; z < dim_z; z++) { uint8_t* data8 = static_cast(img->data[z]); for (unsigned int y = 0; y < dim_y; y++) { int ym = y_flip ? dim_y - y - 1 : y; switch (image_components) { case 1: // single-component, treated as Luminance for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][x] = data8[(4 * dim_x * ym) + (4 * x )]; } break; case 2: // two-component, treated as Luminance-Alpha for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][2 * x ] = data8[(4 * dim_x * ym) + (4 * x )]; row_pointers8[z][y][2 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 3)]; } break; case 3: // three-component, treated a for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][3 * x ] = data8[(4 * dim_x * ym) + (4 * x )]; row_pointers8[z][y][3 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers8[z][y][3 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)]; } break; case 4: // four-component, treated as RGBA for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][4 * x ] = data8[(4 * dim_x * ym) + (4 * x )]; row_pointers8[z][y][4 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers8[z][y][4 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)]; row_pointers8[z][y][4 * x + 3] = data8[(4 * dim_x * ym) + (4 * x + 3)]; } break; } } } } else // if bitness == 16 { row_pointers16 = new uint16_t **[dim_z]; row_pointers16[0] = new uint16_t *[dim_y * dim_z]; row_pointers16[0][0] = new uint16_t[dim_x * dim_y * dim_z * image_components + 1]; for (unsigned int z = 1; z < dim_z; z++) { row_pointers16[z] = row_pointers16[0] + dim_y * z; row_pointers16[z][0] = row_pointers16[0][0] + dim_y * dim_x * image_components * z; } for (unsigned int z = 0; z < dim_z; z++) { for (unsigned int y = 1; y < dim_y; y++) { row_pointers16[z][y] = row_pointers16[z][0] + dim_x * image_components * y; } } for (unsigned int z = 0; z < dim_z; z++) { uint16_t* data16 = static_cast(img->data[z]); for (unsigned int y = 0; y < dim_y; y++) { int ym = y_flip ? dim_y - y - 1 : y; switch (image_components) { case 1: // single-component, treated as Luminance for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][x] = data16[(4 * dim_x * ym) + (4 * x )]; } break; case 2: // two-component, treated as Luminance-Alpha for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][2 * x ] = data16[(4 * dim_x * ym) + (4 * x )]; row_pointers16[z][y][2 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 3)]; } break; case 3: // three-component, treated as RGB for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][3 * x ] = data16[(4 * dim_x * ym) + (4 * x )]; row_pointers16[z][y][3 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers16[z][y][3 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)]; } break; case 4: // four-component, treated as RGBA for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][4 * x ] = data16[(4 * dim_x * ym) + (4 * x )]; row_pointers16[z][y][4 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers16[z][y][4 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)]; row_pointers16[z][y][4 * x + 3] = data16[(4 * dim_x * ym) + (4 * x + 3)]; } break; } } } } bool retval { true }; uint32_t image_bytes = dim_x * dim_y * dim_z * image_components * (bitness / 8); uint32_t image_write_bytes = (image_bytes + 3) & ~3; FILE *wf = fopen(filename, "wb"); if (wf) { void *dataptr = (bitness == 16) ? (void *)(row_pointers16[0][0]) : (void *)(row_pointers8[0][0]); size_t expected_bytes_written = sizeof(ktx_header) + image_write_bytes + 4; size_t hdr_bytes_written = fwrite(&hdr, 1, sizeof(ktx_header), wf); size_t bytecount_bytes_written = fwrite(&image_bytes, 1, 4, wf); size_t data_bytes_written = fwrite(dataptr, 1, image_write_bytes, wf); fclose(wf); if (hdr_bytes_written + bytecount_bytes_written + data_bytes_written != expected_bytes_written) { retval = false; } } else { retval = false; } if (row_pointers8) { delete[] row_pointers8[0][0]; delete[] row_pointers8[0]; delete[] row_pointers8; } if (row_pointers16) { delete[] row_pointers16[0][0]; delete[] row_pointers16[0]; delete[] row_pointers16; } return retval; } /* Loader for DDS files. Note that after the header, data are densely packed with no padding; in the case of multiple surfaces, they appear one after another in the file, again with no padding. This code is NOT endian-neutral. */ struct dds_pixelformat { uint32_t size; // structure size, set to 32. /* flags bits are a combination of the following: 0x1 : Texture contains alpha data 0x2 : ---- (older files: texture contains alpha data, for Alpha-only texture) 0x4 : The fourcc field is valid, indicating a compressed or DX10 texture format 0x40 : texture contains uncompressed RGB data 0x200 : ---- (YUV in older files) 0x20000 : Texture contains Luminance data (can be combined with 0x1 for Lum-Alpha) */ uint32_t flags; uint32_t fourcc; // "DX10" to indicate a DX10 format, "DXTn" for the DXT formats uint32_t rgbbitcount; // number of bits per texel; up to 32 for non-DX10 formats. uint32_t rbitmask; // bitmap indicating position of red/luminance color component uint32_t gbitmask; // bitmap indicating position of green color component uint32_t bbitmask; // bitmap indicating position of blue color component uint32_t abitmask; // bitmap indicating position of alpha color component }; struct dds_header { uint32_t size; // header size; must be exactly 124. /* flag field is an OR or the following bits, that indicate fields containing valid data: 1: caps/caps2/caps3/caps4 (set in all DDS files, ignore on read) 2: height (set in all DDS files, ignore on read) 4: width (set in all DDS files, ignore on read) 8: pitch (for uncompressed texture) 0x1000: the pixel format field (set in all DDS files, ignore on read) 0x20000: mipmap count (for mipmapped textures with >1 level) 0x80000: pitch (for compressed texture) 0x800000: depth (for 3d textures) */ uint32_t flags; uint32_t height; uint32_t width; uint32_t pitch_or_linear_size; // scanline pitch for uncompressed; total size in bytes for compressed uint32_t depth; uint32_t mipmapcount; // unused, set to 0 uint32_t reserved1[11]; dds_pixelformat ddspf; /* caps field is an OR of the following values: 8 : should be set for a file that contains more than 1 surface (ignore on read) 0x400000 : should be set for a mipmapped texture 0x1000 : should be set if the surface is a texture at all (all DDS files, ignore on read) */ uint32_t caps; /* caps2 field is an OR of the following values: 0x200 : texture is cubemap 0x400 : +X face of cubemap is present 0x800 : -X face of cubemap is present 0x1000 : +Y face of cubemap is present 0x2000 : -Y face of cubemap is present 0x4000 : +Z face of cubemap is present 0x8000 : -Z face of cubemap is present 0x200000 : texture is a 3d texture. */ uint32_t caps2; // unused, set to 0 uint32_t caps3; // unused, set to 0 uint32_t caps4; // unused, set to 0 uint32_t reserved2; }; struct dds_header_dx10 { uint32_t dxgi_format; uint32_t resource_dimension; // 2=1d-texture, 3=2d-texture or cubemap, 4=3d-texture uint32_t misc_flag; // 4 if cubemap, else 0 uint32_t array_size; // size of array in case of a texture array; set to 1 for a non-array uint32_t reserved; // set to 0. }; #define DDS_MAGIC 0x20534444 #define DX10_MAGIC 0x30315844 /** * @brief Load an uncompressed DDS image using the local custom loader. * * @param filename The name of the file to load. * @param y_flip Should the image be vertically flipped? * @param[out] is_hdr Is this an HDR image load? * @param[out] component_count The number of components in the data. * * @return The loaded image data in a canonical 4 channel format, or @c nullptr on error. */ static astcenc_image* load_dds_uncompressed_image( const char* filename, bool y_flip, bool& is_hdr, unsigned int& component_count ) { FILE *f = fopen(filename, "rb"); if (!f) { printf("Failed to open file %s\n", filename); return nullptr; } uint8_t magic[4]; dds_header hdr; size_t magic_bytes_read = fread(magic, 1, 4, f); size_t header_bytes_read = fread(&hdr, 1, sizeof(hdr), f); if (magic_bytes_read != 4 || header_bytes_read != sizeof(hdr)) { printf("Failed to read header of DDS file %s\n", filename); fclose(f); return nullptr; } uint32_t magicx = magic[0] | (magic[1] << 8) | (magic[2] << 16) | (magic[3] << 24); if (magicx != DDS_MAGIC || hdr.size != 124) { printf("File %s does not have a valid DDS header\n", filename); fclose(f); return nullptr; } int use_dx10_header = 0; if (hdr.ddspf.flags & 4) { if (hdr.ddspf.fourcc == DX10_MAGIC) { use_dx10_header = 1; } else { printf("DDS file %s is compressed, not supported\n", filename); fclose(f); return nullptr; } } dds_header_dx10 dx10_header; if (use_dx10_header) { size_t dx10_header_bytes_read = fread(&dx10_header, 1, sizeof(dx10_header), f); if (dx10_header_bytes_read != sizeof(dx10_header)) { printf("Failed to read header of DDS file %s\n", filename); fclose(f); return nullptr; } } unsigned int dim_x = hdr.width; unsigned int dim_y = hdr.height; unsigned int dim_z = (hdr.flags & 0x800000) ? hdr.depth : 1; // The bitcount that we will use internally in the codec int bitness = 0; // The bytes per component in the DDS file itself int bytes_per_component = 0; int components = 0; scanline_transfer copy_method = R8_TO_RGBA8;; // figure out the format actually used in the DDS file. if (use_dx10_header) { // DX10 header present; use the DXGI format. #define DXGI_FORMAT_R32G32B32A32_FLOAT 2 #define DXGI_FORMAT_R32G32B32_FLOAT 6 #define DXGI_FORMAT_R16G16B16A16_FLOAT 10 #define DXGI_FORMAT_R16G16B16A16_UNORM 11 #define DXGI_FORMAT_R32G32_FLOAT 16 #define DXGI_FORMAT_R8G8B8A8_UNORM 28 #define DXGI_FORMAT_R16G16_FLOAT 34 #define DXGI_FORMAT_R16G16_UNORM 35 #define DXGI_FORMAT_R32_FLOAT 41 #define DXGI_FORMAT_R8G8_UNORM 49 #define DXGI_FORMAT_R16_FLOAT 54 #define DXGI_FORMAT_R16_UNORM 56 #define DXGI_FORMAT_R8_UNORM 61 #define DXGI_FORMAT_B8G8R8A8_UNORM 86 #define DXGI_FORMAT_B8G8R8X8_UNORM 87 struct dxgi_params { int bitness; int bytes_per_component; int components; scanline_transfer copy_method; uint32_t dxgi_format_number; }; static const dxgi_params format_params[] { {16, 4, 4, RGBA32F_TO_RGBA16F, DXGI_FORMAT_R32G32B32A32_FLOAT}, {16, 4, 3, RGB32F_TO_RGBA16F, DXGI_FORMAT_R32G32B32_FLOAT}, {16, 2, 4, RGBA16F_TO_RGBA16F, DXGI_FORMAT_R16G16B16A16_FLOAT}, {16, 2, 4, RGBA16_TO_RGBA16F, DXGI_FORMAT_R16G16B16A16_UNORM}, {16, 4, 2, RG32F_TO_RGBA16F, DXGI_FORMAT_R32G32_FLOAT}, {8, 1, 4, RGBA8_TO_RGBA8, DXGI_FORMAT_R8G8B8A8_UNORM}, {16, 2, 2, RG16F_TO_RGBA16F, DXGI_FORMAT_R16G16_FLOAT}, {16, 2, 2, RG16_TO_RGBA16F, DXGI_FORMAT_R16G16_UNORM}, {16, 4, 1, R32F_TO_RGBA16F, DXGI_FORMAT_R32_FLOAT}, {8, 1, 2, RG8_TO_RGBA8, DXGI_FORMAT_R8G8_UNORM}, {16, 2, 1, R16F_TO_RGBA16F, DXGI_FORMAT_R16_FLOAT}, {16, 2, 1, R16_TO_RGBA16F, DXGI_FORMAT_R16_UNORM}, {8, 1, 1, R8_TO_RGBA8, DXGI_FORMAT_R8_UNORM}, {8, 1, 4, BGRA8_TO_RGBA8, DXGI_FORMAT_B8G8R8A8_UNORM}, {8, 1, 4, BGRX8_TO_RGBA8, DXGI_FORMAT_B8G8R8X8_UNORM}, }; int dxgi_modes_supported = sizeof(format_params) / sizeof(format_params[0]); int did_select_format = 0; for (int i = 0; i < dxgi_modes_supported; i++) { if (dx10_header.dxgi_format == format_params[i].dxgi_format_number) { bitness = format_params[i].bitness; bytes_per_component = format_params[i].bytes_per_component; components = format_params[i].components; copy_method = format_params[i].copy_method; did_select_format = 1; break; } } if (!did_select_format) { printf("DDS file %s: DXGI format not supported by codec\n", filename); fclose(f); return nullptr; } } else { // No DX10 header present. Then try to match the bitcount and bitmask against // a set of prepared patterns. uint32_t flags = hdr.ddspf.flags; uint32_t bitcount = hdr.ddspf.rgbbitcount; uint32_t rmask = hdr.ddspf.rbitmask; uint32_t gmask = hdr.ddspf.gbitmask; uint32_t bmask = hdr.ddspf.bbitmask; uint32_t amask = hdr.ddspf.abitmask; // RGBA-unorm8 if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000 && amask == 0xFF000000) { bytes_per_component = 1; components = 4; copy_method = RGBA8_TO_RGBA8; } // BGRA-unorm8 else if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0xFF000000) { bytes_per_component = 1; components = 4; copy_method = BGRA8_TO_RGBA8; } // RGBX-unorm8 else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) { bytes_per_component = 1; components = 4; copy_method = RGBX8_TO_RGBA8; } // BGRX-unorm8 else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) { bytes_per_component = 1; components = 4; copy_method = BGRX8_TO_RGBA8; } // RGB-unorm8 else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) { bytes_per_component = 1; components = 3; copy_method = RGB8_TO_RGBA8; } // BGR-unorm8 else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) { bytes_per_component = 1; components = 3; copy_method = BGR8_TO_RGBA8; } // RG-unorm16 else if ((flags & 0x40) && bitcount == 16 && rmask == 0xFFFF && gmask == 0xFFFF0000) { bytes_per_component = 2; components = 2; copy_method = RG16_TO_RGBA16F; } // A8L8 else if ((flags & 0x20001) == 0x20001 && bitcount == 16 && rmask == 0xFF && amask == 0xFF00) { bytes_per_component = 1; components = 2; copy_method = LA8_TO_RGBA8; } // L8 else if ((flags & 0x20000) && bitcount == 8 && rmask == 0xFF) { bytes_per_component = 1; components = 1; copy_method = L8_TO_RGBA8; } // L16 else if ((flags & 0x20000) && bitcount == 16 && rmask == 0xFFFF) { bytes_per_component = 2; components = 1; copy_method = L16_TO_RGBA16F; } else { printf("DDS file %s: Non-DXGI format not supported by codec\n", filename); fclose(f); return nullptr; } bitness = bytes_per_component * 8; } // then, load the actual file. uint32_t xstride = bytes_per_component * components * dim_x; uint32_t ystride = xstride * dim_y; uint32_t bytes_of_surface = ystride * dim_z; uint8_t *buf = new uint8_t[bytes_of_surface]; size_t bytes_read = fread(buf, 1, bytes_of_surface, f); fclose(f); if (bytes_read != bytes_of_surface) { delete[] buf; printf("Failed to read file %s\n", filename); return nullptr; } // then transfer data from the surface to our own image-data-structure. astcenc_image *astc_img = alloc_image(bitness, dim_x, dim_y, dim_z); for (unsigned int z = 0; z < dim_z; z++) { for (unsigned int y = 0; y < dim_y; y++) { unsigned int ymod = y_flip ? dim_y - y - 1 : y; unsigned int ydst = ymod; void* dst; if (astc_img->data_type == ASTCENC_TYPE_U8) { uint8_t* data8 = static_cast(astc_img->data[z]); dst = static_cast(&data8[4 * dim_x * ydst]); } else // if (astc_img->data_type == ASTCENC_TYPE_F16) { assert(astc_img->data_type == ASTCENC_TYPE_F16); uint16_t* data16 = static_cast(astc_img->data[z]); dst = static_cast(&data16[4 * dim_x * ydst]); } uint8_t *src = buf + (z * ystride) + (y * xstride); copy_scanline(dst, src, dim_x, copy_method); } } delete[] buf; is_hdr = bitness == 16; component_count = components; return astc_img; } /** * @brief Save a DDS uncompressed image using a local store routine. * * @param img The source data for the image. * @param filename The name of the file to save. * @param y_flip Should the image be vertically flipped? * * @return @c true if the image saved OK, @c false on error. */ static bool store_dds_uncompressed_image( const astcenc_image* img, const char* filename, int y_flip ) { unsigned int dim_x = img->dim_x; unsigned int dim_y = img->dim_y; unsigned int dim_z = img->dim_z; int bitness = img->data_type == ASTCENC_TYPE_U8 ? 8 : 16; int image_components = (bitness == 16) ? 4 : determine_image_components(img); // DDS-pixel-format structures to use when storing LDR image with 1,2,3 or 4 components. static const dds_pixelformat format_of_image_components[4] = { {32, 0x20000, 0, 8, 0xFF, 0, 0, 0}, // luminance {32, 0x20001, 0, 16, 0xFF, 0, 0, 0xFF00}, // L8A8 {32, 0x40, 0, 24, 0xFF, 0xFF00, 0xFF0000, 0}, // RGB8 {32, 0x41, 0, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000} // RGBA8 }; // DDS-pixel-format structures to use when storing HDR image. static const dds_pixelformat dxt10_diverter = { 32, 4, DX10_MAGIC, 0, 0, 0, 0, 0 }; // Header handling; will write: // * DDS magic value // * DDS header // * DDS DX10 header, if the file is floating-point // * pixel data // Main header data dds_header hdr; hdr.size = 124; hdr.flags = 0x100F | (dim_z > 1 ? 0x800000 : 0); hdr.height = dim_y; hdr.width = dim_x; hdr.pitch_or_linear_size = image_components * (bitness / 8) * dim_x; hdr.depth = dim_z; hdr.mipmapcount = 1; for (unsigned int i = 0; i < 11; i++) { hdr.reserved1[i] = 0; } hdr.caps = 0x1000; hdr.caps2 = (dim_z > 1) ? 0x200000 : 0; hdr.caps3 = 0; hdr.caps4 = 0; // Pixel-format data if (bitness == 8) { hdr.ddspf = format_of_image_components[image_components - 1]; } else { hdr.ddspf = dxt10_diverter; } // DX10 data dds_header_dx10 dx10; dx10.dxgi_format = DXGI_FORMAT_R16G16B16A16_FLOAT; dx10.resource_dimension = (dim_z > 1) ? 4 : 3; dx10.misc_flag = 0; dx10.array_size = 1; dx10.reserved = 0; // Collect image data to write uint8_t ***row_pointers8 = nullptr; uint16_t ***row_pointers16 = nullptr; if (bitness == 8) { row_pointers8 = new uint8_t **[dim_z]; row_pointers8[0] = new uint8_t *[dim_y * dim_z]; row_pointers8[0][0] = new uint8_t[dim_x * dim_y * dim_z * image_components]; for (unsigned int z = 1; z < dim_z; z++) { row_pointers8[z] = row_pointers8[0] + dim_y * z; row_pointers8[z][0] = row_pointers8[0][0] + dim_y * dim_z * image_components * z; } for (unsigned int z = 0; z < dim_z; z++) { for (unsigned int y = 1; y < dim_y; y++) { row_pointers8[z][y] = row_pointers8[z][0] + dim_x * image_components * y; } } for (unsigned int z = 0; z < dim_z; z++) { uint8_t* data8 = static_cast(img->data[z]); for (unsigned int y = 0; y < dim_y; y++) { int ym = y_flip ? dim_y - y - 1 : y; switch (image_components) { case 1: // single-component, treated as Luminance for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][x] = data8[(4 * dim_x * ym) + (4 * x )]; } break; case 2: // two-component, treated as Luminance-Alpha for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][2 * x ] = data8[(4 * dim_x * ym) + (4 * x )]; row_pointers8[z][y][2 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 3)]; } break; case 3: // three-component, treated as RGB for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][3 * x ] = data8[(4 * dim_x * ym) + (4 * x )]; row_pointers8[z][y][3 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers8[z][y][3 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)]; } break; case 4: // four-component, treated as RGBA for (unsigned int x = 0; x < dim_x; x++) { row_pointers8[z][y][4 * x ] = data8[(4 * dim_x * ym) + (4 * x )]; row_pointers8[z][y][4 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers8[z][y][4 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)]; row_pointers8[z][y][4 * x + 3] = data8[(4 * dim_x * ym) + (4 * x + 3)]; } break; } } } } else // if bitness == 16 { row_pointers16 = new uint16_t **[dim_z]; row_pointers16[0] = new uint16_t *[dim_y * dim_z]; row_pointers16[0][0] = new uint16_t[dim_x * dim_y * dim_z * image_components]; for (unsigned int z = 1; z < dim_z; z++) { row_pointers16[z] = row_pointers16[0] + dim_y * z; row_pointers16[z][0] = row_pointers16[0][0] + dim_y * dim_x * image_components * z; } for (unsigned int z = 0; z < dim_z; z++) { for (unsigned int y = 1; y < dim_y; y++) { row_pointers16[z][y] = row_pointers16[z][0] + dim_x * image_components * y; } } for (unsigned int z = 0; z < dim_z; z++) { uint16_t* data16 = static_cast(img->data[z]); for (unsigned int y = 0; y < dim_y; y++) { int ym = y_flip ? dim_y - y - 1: y; switch (image_components) { case 1: // single-component, treated as Luminance for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][x] = data16[(4 * dim_x * ym) + (4 * x )]; } break; case 2: // two-component, treated as Luminance-Alpha for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][2 * x ] = data16[(4 * dim_x * ym) + (4 * x )]; row_pointers16[z][y][2 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 3)]; } break; case 3: // three-component, treated as RGB for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][3 * x ] = data16[(4 * dim_x * ym) + (4 * x )]; row_pointers16[z][y][3 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers16[z][y][3 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)]; } break; case 4: // four-component, treated as RGBA for (unsigned int x = 0; x < dim_x; x++) { row_pointers16[z][y][4 * x ] = data16[(4 * dim_x * ym) + (4 * x )]; row_pointers16[z][y][4 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)]; row_pointers16[z][y][4 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)]; row_pointers16[z][y][4 * x + 3] = data16[(4 * dim_x * ym) + (4 * x + 3)]; } break; } } } } bool retval { true }; uint32_t image_bytes = dim_x * dim_y * dim_z * image_components * (bitness / 8); uint32_t dds_magic = DDS_MAGIC; FILE *wf = fopen(filename, "wb"); if (wf) { void *dataptr = (bitness == 16) ? (void *)(row_pointers16[0][0]) : (void *)(row_pointers8[0][0]); size_t expected_bytes_written = 4 + sizeof(dds_header) + (bitness > 8 ? sizeof(dds_header_dx10) : 0) + image_bytes; size_t magic_bytes_written = fwrite(&dds_magic, 1, 4, wf); size_t hdr_bytes_written = fwrite(&hdr, 1, sizeof(dds_header), wf); size_t dx10_bytes_written; if (bitness > 8) { dx10_bytes_written = fwrite(&dx10, 1, sizeof(dx10), wf); } else { dx10_bytes_written = 0; } size_t data_bytes_written = fwrite(dataptr, 1, image_bytes, wf); fclose(wf); if (magic_bytes_written + hdr_bytes_written + dx10_bytes_written + data_bytes_written != expected_bytes_written) { retval = false; } } else { retval = false; } if (row_pointers8) { delete[] row_pointers8[0][0]; delete[] row_pointers8[0]; delete[] row_pointers8; } if (row_pointers16) { delete[] row_pointers16[0][0]; delete[] row_pointers16[0]; delete[] row_pointers16; } return retval; } /** * @brief Supported uncompressed image load functions, and their associated file extensions. */ static const struct { const char* ending1; const char* ending2; astcenc_image* (*loader_func)(const char*, bool, bool&, unsigned int&); } loader_descs[] { // HDR formats {".exr", ".EXR", load_image_with_tinyexr }, // Container formats {".ktx", ".KTX", load_ktx_uncompressed_image }, {".dds", ".DDS", load_dds_uncompressed_image }, // Generic catch all; this one must be last in the list { nullptr, nullptr, load_image_with_stb } }; static const int loader_descr_count = sizeof(loader_descs) / sizeof(loader_descs[0]); /** * @brief Supported uncompressed image store functions, and their associated file extensions. */ static const struct { const char *ending1; const char *ending2; int enforced_bitness; bool (*storer_func)(const astcenc_image *output_image, const char *filename, int y_flip); } storer_descs[] { // LDR formats {".bmp", ".BMP", 8, store_bmp_image_with_stb}, {".png", ".PNG", 8, store_png_image_with_stb}, {".tga", ".TGA", 8, store_tga_image_with_stb}, // HDR formats {".exr", ".EXR", 16, store_exr_image_with_tinyexr}, {".hdr", ".HDR", 16, store_hdr_image_with_stb}, // Container formats {".dds", ".DDS", 0, store_dds_uncompressed_image}, {".ktx", ".KTX", 0, store_ktx_uncompressed_image} }; static const int storer_descr_count = sizeof(storer_descs) / sizeof(storer_descs[0]); /* See header for documentation. */ int get_output_filename_enforced_bitness( const char* filename ) { const char *eptr = strrchr(filename, '.'); if (!eptr) { return 0; } for (int i = 0; i < storer_descr_count; i++) { if (strcmp(eptr, storer_descs[i].ending1) == 0 || strcmp(eptr, storer_descs[i].ending2) == 0) { return storer_descs[i].enforced_bitness; } } return -1; } /* See header for documentation. */ astcenc_image* load_ncimage( const char* filename, bool y_flip, bool& is_hdr, unsigned int& component_count ) { // Get the file extension const char* eptr = strrchr(filename, '.'); if (!eptr) { eptr = filename; } // Scan through descriptors until a matching loader is found for (unsigned int i = 0; i < loader_descr_count; i++) { if (loader_descs[i].ending1 == nullptr || strcmp(eptr, loader_descs[i].ending1) == 0 || strcmp(eptr, loader_descs[i].ending2) == 0) { return loader_descs[i].loader_func(filename, y_flip, is_hdr, component_count); } } // Should never reach here - stb_image provides a generic handler return nullptr; } /* See header for documentation. */ bool store_ncimage( const astcenc_image* output_image, const char* filename, int y_flip ) { const char* eptr = strrchr(filename, '.'); if (!eptr) { eptr = ".ktx"; // use KTX file format if we don't have an ending. } for (int i=0; i < storer_descr_count; i++) { if (strcmp(eptr, storer_descs[i].ending1) == 0 || strcmp(eptr, storer_descs[i].ending2) == 0) { return storer_descs[i].storer_func(output_image, filename, y_flip); } } // Should never reach here - get_output_filename_enforced_bitness should // have acted as a preflight check return false; } /* ============================================================================ ASTC compressed file loading ============================================================================ */ struct astc_header { uint8_t magic[4]; uint8_t block_x; uint8_t block_y; uint8_t block_z; uint8_t dim_x[3]; // dims = dim[0] + (dim[1] << 8) + (dim[2] << 16) uint8_t dim_y[3]; // Sizes are given in texels; uint8_t dim_z[3]; // block count is inferred }; static const uint32_t ASTC_MAGIC_ID = 0x5CA1AB13; static unsigned int unpack_bytes( uint8_t a, uint8_t b, uint8_t c, uint8_t d ) { return ((unsigned int)(a)) + ((unsigned int)(b) << 8) + ((unsigned int)(c) << 16) + ((unsigned int)(d) << 24); } /* See header for documentation. */ // TODO: Return a bool? int load_cimage( const char* filename, astc_compressed_image& img ) { std::ifstream file(filename, std::ios::in | std::ios::binary); if (!file) { printf("ERROR: File open failed '%s'\n", filename); return 1; } astc_header hdr; file.read((char*)&hdr, sizeof(astc_header)); if (!file) { printf("ERROR: File read failed '%s'\n", filename); return 1; } unsigned int magicval = unpack_bytes(hdr.magic[0], hdr.magic[1], hdr.magic[2], hdr.magic[3]); if (magicval != ASTC_MAGIC_ID) { printf("ERROR: File not recognized '%s'\n", filename); return 1; } // Ensure these are not zero to avoid div by zero unsigned int block_x = astc::max((unsigned int)hdr.block_x, 1u); unsigned int block_y = astc::max((unsigned int)hdr.block_y, 1u); unsigned int block_z = astc::max((unsigned int)hdr.block_z, 1u); unsigned int dim_x = unpack_bytes(hdr.dim_x[0], hdr.dim_x[1], hdr.dim_x[2], 0); unsigned int dim_y = unpack_bytes(hdr.dim_y[0], hdr.dim_y[1], hdr.dim_y[2], 0); unsigned int dim_z = unpack_bytes(hdr.dim_z[0], hdr.dim_z[1], hdr.dim_z[2], 0); if (dim_x == 0 || dim_z == 0 || dim_z == 0) { printf("ERROR: File corrupt '%s'\n", filename); return 1; } unsigned int xblocks = (dim_x + block_x - 1) / block_x; unsigned int yblocks = (dim_y + block_y - 1) / block_y; unsigned int zblocks = (dim_z + block_z - 1) / block_z; size_t data_size = xblocks * yblocks * zblocks * 16; uint8_t *buffer = new uint8_t[data_size]; file.read((char*)buffer, data_size); if (!file) { printf("ERROR: File read failed '%s'\n", filename); return 1; } img.data = buffer; img.data_len = data_size; img.block_x = block_x; img.block_y = block_y; img.block_z = block_z; img.dim_x = dim_x; img.dim_y = dim_y; img.dim_z = dim_z; return 0; } /* See header for documentation. */ // TODO: Return a bool? int store_cimage( const astc_compressed_image& img, const char* filename ) { astc_header hdr; hdr.magic[0] = ASTC_MAGIC_ID & 0xFF; hdr.magic[1] = (ASTC_MAGIC_ID >> 8) & 0xFF; hdr.magic[2] = (ASTC_MAGIC_ID >> 16) & 0xFF; hdr.magic[3] = (ASTC_MAGIC_ID >> 24) & 0xFF; hdr.block_x = static_cast(img.block_x); hdr.block_y = static_cast(img.block_y); hdr.block_z = static_cast(img.block_z); hdr.dim_x[0] = img.dim_x & 0xFF; hdr.dim_x[1] = (img.dim_x >> 8) & 0xFF; hdr.dim_x[2] = (img.dim_x >> 16) & 0xFF; hdr.dim_y[0] = img.dim_y & 0xFF; hdr.dim_y[1] = (img.dim_y >> 8) & 0xFF; hdr.dim_y[2] = (img.dim_y >> 16) & 0xFF; hdr.dim_z[0] = img.dim_z & 0xFF; hdr.dim_z[1] = (img.dim_z >> 8) & 0xFF; hdr.dim_z[2] = (img.dim_z >> 16) & 0xFF; std::ofstream file(filename, std::ios::out | std::ios::binary); if (!file) { printf("ERROR: File open failed '%s'\n", filename); return 1; } file.write((char*)&hdr, sizeof(astc_header)); file.write((char*)img.data, img.data_len); return 0; }