/// @ref core /// @file glm/detail/func_geometric.inl #include namespace glm { namespace detail { template struct compute_cross_vec2 { GLM_FUNC_QUALIFIER static T call(vec<2, T, P> const& v, vec<2, T, P> const& u) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'cross' accepts only floating-point inputs"); return v.x * u.y - u.x * v.y; } }; }//namespace detail template GLM_FUNC_QUALIFIER T cross(vec<2, T, P> const & x, vec<2, T, P> const & y) { return detail::compute_cross_vec2::value>::call(x, y); } }//namespace glm