/* * Vulkan examples debug wrapper * * Appendix for VK_EXT_Debug_Report can be found at https://github.com/KhronosGroup/Vulkan-Docs/blob/1.0-VK_EXT_debug_report/doc/specs/vulkan/appendices/debug_report.txt * * Copyright 2016 Sascha Willems - www.saschawillems.de * SPDX-License-Identifier: MIT */ #include "vulkandebug.h" #include #include "unused.h" namespace vkDebug { int validationLayerCount = 1; const char *validationLayerNames[] = { // This is a meta layer that enables all of the standard // validation layers in the correct order : // threading, parameter_validation, device_limits, object_tracker, image, core_validation, swapchain, and unique_objects "VK_LAYER_LUNARG_standard_validation" }; PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback = VK_NULL_HANDLE; PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback = VK_NULL_HANDLE; PFN_vkDebugReportMessageEXT dbgBreakCallback = VK_NULL_HANDLE; VkDebugReportCallbackEXT msgCallback; VkBool32 messageCallback( VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT /*objType*/, uint64_t /*srcObject*/, size_t /*location*/, int32_t msgCode, const char* pLayerPrefix, const char* pMsg, void* /*pUserData*/) { // Message text passed in by validation layer std::string text(pMsg); // Select prefix depending on flags passed to the callback // Note that multiple flags may be set for a single validation message std::string prefix(""); // Error that may result in undefined behaviour if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { prefix += "ERROR:"; }; // Warnings may hint at unexpected / non-spec API usage if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { prefix += "WARNING:"; }; // May indicate sub-optimal usage of the API if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) { prefix += "PERFORMANCE:"; }; // Informal messages that may become handy during debugging if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) { prefix += "INFO:"; } // Diagnostic info from the Vulkan loader and layers // Usually not helpful in terms of API usage, but may help to debug layer and loader problems if (flags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) { prefix += "DEBUG:"; } // Display message to default output (console if activated) std::cout << prefix << " [" << pLayerPrefix << "] Code " << msgCode << " : " << pMsg << "\n"; fflush(stdout); // The return value of this callback controls wether the Vulkan call that caused // the validation message will be aborted or not // We return VK_FALSE as we DON'T want Vulkan calls that cause a validation message // (and return a VkResult) to abort // If you instead want to have calls abort, pass in VK_TRUE and the function will // return VK_ERROR_VALIDATION_FAILED_EXT return VK_FALSE; } void setupDebugging(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportCallbackEXT callBack) { CreateDebugReportCallback = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT"); DestroyDebugReportCallback = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT"); dbgBreakCallback = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(instance, "vkDebugReportMessageEXT"); VkDebugReportCallbackCreateInfoEXT dbgCreateInfo = {}; dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; dbgCreateInfo.pfnCallback = (PFN_vkDebugReportCallbackEXT)messageCallback; dbgCreateInfo.flags = flags; VkResult U_ASSERT_ONLY err = CreateDebugReportCallback( instance, &dbgCreateInfo, nullptr, (callBack != VK_NULL_HANDLE) ? &callBack : &msgCallback); assert(!err); (void)err; // Supress VC++ unused variable warning for Release config. } void freeDebugCallback(VkInstance instance) { if (msgCallback != VK_NULL_HANDLE) { DestroyDebugReportCallback(instance, msgCallback, nullptr); } } namespace DebugMarker { bool active = false; PFN_vkDebugMarkerSetObjectTagEXT pfnDebugMarkerSetObjectTag = VK_NULL_HANDLE; PFN_vkDebugMarkerSetObjectNameEXT pfnDebugMarkerSetObjectName = VK_NULL_HANDLE; PFN_vkCmdDebugMarkerBeginEXT pfnCmdDebugMarkerBegin = VK_NULL_HANDLE; PFN_vkCmdDebugMarkerEndEXT pfnCmdDebugMarkerEnd = VK_NULL_HANDLE; PFN_vkCmdDebugMarkerInsertEXT pfnCmdDebugMarkerInsert = VK_NULL_HANDLE; void setup(VkDevice device) { pfnDebugMarkerSetObjectTag = (PFN_vkDebugMarkerSetObjectTagEXT)vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectTagEXT"); pfnDebugMarkerSetObjectName = (PFN_vkDebugMarkerSetObjectNameEXT)vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectNameEXT"); pfnCmdDebugMarkerBegin = (PFN_vkCmdDebugMarkerBeginEXT)vkGetDeviceProcAddr(device, "vkCmdDebugMarkerBeginEXT"); pfnCmdDebugMarkerEnd = (PFN_vkCmdDebugMarkerEndEXT)vkGetDeviceProcAddr(device, "vkCmdDebugMarkerEndEXT"); pfnCmdDebugMarkerInsert = (PFN_vkCmdDebugMarkerInsertEXT)vkGetDeviceProcAddr(device, "vkCmdDebugMarkerInsertEXT"); // Set flag if at least one function pointer is present active = (pfnDebugMarkerSetObjectName != VK_NULL_HANDLE); } void setObjectName(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name) { // Check for valid function pointer (may not be present if not running in a debugging application) if (pfnDebugMarkerSetObjectName) { VkDebugMarkerObjectNameInfoEXT nameInfo = {}; nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT; nameInfo.objectType = objectType; nameInfo.object = object; nameInfo.pObjectName = name; pfnDebugMarkerSetObjectName(device, &nameInfo); } } void setObjectTag(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag) { // Check for valid function pointer (may not be present if not running in a debugging application) if (pfnDebugMarkerSetObjectTag) { VkDebugMarkerObjectTagInfoEXT tagInfo = {}; tagInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT; tagInfo.objectType = objectType; tagInfo.object = object; tagInfo.tagName = name; tagInfo.tagSize = tagSize; tagInfo.pTag = tag; pfnDebugMarkerSetObjectTag(device, &tagInfo); } } void beginRegion(VkCommandBuffer cmdbuffer, const char* pMarkerName, glm::vec4 color) { // Check for valid function pointer (may not be present if not running in a debugging application) if (pfnCmdDebugMarkerBegin) { VkDebugMarkerMarkerInfoEXT markerInfo = {}; markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT; memcpy(markerInfo.color, &color[0], sizeof(float) * 4); markerInfo.pMarkerName = pMarkerName; pfnCmdDebugMarkerBegin(cmdbuffer, &markerInfo); } } void insert(VkCommandBuffer cmdbuffer, std::string markerName, glm::vec4 color) { // Check for valid function pointer (may not be present if not running in a debugging application) if (pfnCmdDebugMarkerInsert) { VkDebugMarkerMarkerInfoEXT markerInfo = {}; markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT; memcpy(markerInfo.color, &color[0], sizeof(float) * 4); markerInfo.pMarkerName = markerName.c_str(); pfnCmdDebugMarkerInsert(cmdbuffer, &markerInfo); } } void endRegion(VkCommandBuffer cmdBuffer) { // Check for valid function (may not be present if not runnin in a debugging application) if (pfnCmdDebugMarkerEnd) { pfnCmdDebugMarkerEnd(cmdBuffer); } } void setCommandBufferName(VkDevice device, VkCommandBuffer cmdBuffer, const char * name) { setObjectName(device, (uint64_t)cmdBuffer, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, name); } void setQueueName(VkDevice device, VkQueue queue, const char * name) { setObjectName(device, (uint64_t)queue, VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, name); } void setImageName(VkDevice device, VkImage image, const char * name) { setObjectName(device, (uint64_t)image, VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, name); } void setSamplerName(VkDevice device, VkSampler sampler, const char * name) { setObjectName(device, (uint64_t)sampler, VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, name); } void setBufferName(VkDevice device, VkBuffer buffer, const char * name) { setObjectName(device, (uint64_t)buffer, VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, name); } void setDeviceMemoryName(VkDevice device, VkDeviceMemory memory, const char * name) { setObjectName(device, (uint64_t)memory, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, name); } void setShaderModuleName(VkDevice device, VkShaderModule shaderModule, const char * name) { setObjectName(device, (uint64_t)shaderModule, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, name); } void setPipelineName(VkDevice device, VkPipeline pipeline, const char * name) { setObjectName(device, (uint64_t)pipeline, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, name); } void setPipelineLayoutName(VkDevice device, VkPipelineLayout pipelineLayout, const char * name) { setObjectName(device, (uint64_t)pipelineLayout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, name); } void setRenderPassName(VkDevice device, VkRenderPass renderPass, const char * name) { setObjectName(device, (uint64_t)renderPass, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, name); } void setFramebufferName(VkDevice device, VkFramebuffer framebuffer, const char * name) { setObjectName(device, (uint64_t)framebuffer, VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, name); } void setDescriptorSetLayoutName(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const char * name) { setObjectName(device, (uint64_t)descriptorSetLayout, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, name); } void setDescriptorSetName(VkDevice device, VkDescriptorSet descriptorSet, const char * name) { setObjectName(device, (uint64_t)descriptorSet, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, name); } void setSemaphoreName(VkDevice device, VkSemaphore semaphore, const char * name) { setObjectName(device, (uint64_t)semaphore, VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, name); } void setFenceName(VkDevice device, VkFence fence, const char * name) { setObjectName(device, (uint64_t)fence, VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, name); } void setEventName(VkDevice device, VkEvent _event, const char * name) { setObjectName(device, (uint64_t)_event, VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, name); } } } // vi: set sw=2 ts=4 expandtab: