/* * Copyright 2016-2020 Mark Callow * SPDX-License-Identifier: Apache-2.0 */ /* * Frame definition */ static const GLbyte frame_position[] = { -1, -1, 0, 1, -1, 0, 1, 1, 0, -1, 1, 0 }; static const GLbyte frame_color[] = { 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0 };