set (TESTBED_SOURCE_FILES draw.cpp draw.h imgui_impl_glfw.cpp imgui_impl_glfw.h imgui_impl_opengl3.cpp imgui_impl_opengl3.h main.cpp settings.h settings.cpp test.cpp test.h tests/add_pair.cpp tests/apply_force.cpp tests/body_types.cpp tests/box_stack.cpp tests/breakable.cpp tests/bridge.cpp tests/bullet_test.cpp tests/cantilever.cpp tests/car.cpp tests/chain.cpp tests/chain_problem.cpp tests/character_collision.cpp tests/circle_stack.cpp tests/collision_filtering.cpp tests/collision_processing.cpp tests/compound_shapes.cpp tests/confined.cpp tests/continuous_test.cpp tests/convex_hull.cpp tests/conveyor_belt.cpp tests/distance_joint.cpp tests/distance_test.cpp tests/dominos.cpp tests/dump_loader.cpp tests/dynamic_tree.cpp tests/edge_shapes.cpp tests/edge_test.cpp tests/friction.cpp tests/gear_joint.cpp tests/heavy1.cpp tests/heavy2.cpp tests/mobile_balanced.cpp tests/mobile_unbalanced.cpp tests/motor_joint.cpp tests/pinball.cpp tests/platformer.cpp tests/polygon_collision.cpp tests/polygon_shapes.cpp tests/prismatic_joint.cpp tests/pulley_joint.cpp tests/pyramid.cpp tests/ray_cast.cpp tests/restitution.cpp tests/revolute_joint.cpp tests/rope.cpp tests/sensor.cpp tests/shape_cast.cpp tests/shape_editing.cpp tests/skier.cpp tests/slider_crank_1.cpp tests/slider_crank_2.cpp tests/theo_jansen.cpp tests/tiles.cpp tests/time_of_impact.cpp tests/tumbler.cpp tests/web.cpp tests/wheel_joint.cpp tests/wrecking_ball.cpp ) add_executable(testbed ${TESTBED_SOURCE_FILES}) target_include_directories(testbed PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries(testbed PUBLIC box2d glfw imgui sajson glad) set_target_properties(testbed PROPERTIES CXX_STANDARD 11 CXX_STANDARD_REQUIRED YES CXX_EXTENSIONS NO ) # message(STATUS "runtime = ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}") # message(STATUS "binary = ${CMAKE_CURRENT_BINARY_DIR}") # Copy font files, etc add_custom_command( TARGET testbed POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/data/ ${CMAKE_CURRENT_BINARY_DIR}/data/) source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${TESTBED_SOURCE_FILES})