// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include "test.h" #define TEST_BAD_BODY 0 class Chain : public Test { public: Chain() { b2Body* ground = NULL; { b2BodyDef bd; ground = m_world->CreateBody(&bd); b2EdgeShape shape; shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); ground->CreateFixture(&shape, 0.0f); } { b2PolygonShape shape; shape.SetAsBox(0.6f, 0.125f); b2FixtureDef fd; fd.shape = &shape; fd.density = 20.0f; fd.friction = 0.2f; b2RevoluteJointDef jd; jd.collideConnected = false; const float y = 25.0f; b2Body* prevBody = ground; for (int32 i = 0; i < 30; ++i) { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(0.5f + i, y); b2Body* body = m_world->CreateBody(&bd); #if TEST_BAD_BODY == 1 if (i == 10) { // Test zero density dynamic body fd.density = 0.0f; } else { fd.density = 20.0f; } #endif body->CreateFixture(&fd); b2Vec2 anchor(float(i), y); jd.Initialize(prevBody, body, anchor); m_world->CreateJoint(&jd); prevBody = body; } } } static Test* Create() { return new Chain; } }; static int testIndex = RegisterTest("Joints", "Chain", Chain::Create);