// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include "test.h" // Note: even with a restitution of 1.0, there is some energy change // due to position correction. class Restitution : public Test { public: Restitution() { const float threshold = 10.0f; { b2BodyDef bd; b2Body* ground = m_world->CreateBody(&bd); b2EdgeShape shape; shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); b2FixtureDef fd; fd.shape = &shape; fd.restitutionThreshold = threshold; ground->CreateFixture(&fd); } { b2CircleShape shape; shape.m_radius = 1.0f; b2FixtureDef fd; fd.shape = &shape; fd.density = 1.0f; float restitution[7] = { 0.0f, 0.1f, 0.3f, 0.5f, 0.75f, 0.9f, 1.0f }; for (int32 i = 0; i < 7; ++i) { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(-10.0f + 3.0f * i, 20.0f); b2Body* body = m_world->CreateBody(&bd); fd.restitution = restitution[i]; fd.restitutionThreshold = threshold; body->CreateFixture(&fd); } } } static Test* Create() { return new Restitution; } }; static int testIndex = RegisterTest("Forces", "Restitution", Restitution::Create);