// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include "settings.h" #include "test.h" #include "box2d/b2_rope.h" #include "imgui/imgui.h" /// class Rope : public Test { public: Rope() { const int32 N = 20; const float L = 0.5f; b2Vec2 vertices[N]; float masses[N]; for (int32 i = 0; i < N; ++i) { vertices[i].Set(0.0f, L * (N - i)); masses[i] = 1.0f; } masses[0] = 0.0f; masses[1] = 0.0f; m_tuning1.bendHertz = 30.0f; m_tuning1.bendDamping = 4.0f; m_tuning1.bendStiffness = 1.0f; m_tuning1.bendingModel = b2_pbdTriangleBendingModel; m_tuning1.isometric = true; m_tuning1.stretchHertz = 30.0f; m_tuning1.stretchDamping = 4.0f; m_tuning1.stretchStiffness = 1.0f; m_tuning1.stretchingModel = b2_pbdStretchingModel; m_tuning2.bendHertz = 30.0f; m_tuning2.bendDamping = 0.7f; m_tuning2.bendStiffness = 1.0f; m_tuning2.bendingModel = b2_pbdHeightBendingModel; m_tuning2.isometric = true; m_tuning2.stretchHertz = 30.0f; m_tuning2.stretchDamping = 1.0f; m_tuning2.stretchStiffness = 1.0f; m_tuning2.stretchingModel = b2_pbdStretchingModel; m_position1.Set(-5.0f, 15.0f); m_position2.Set(5.0f, 15.0f); b2RopeDef def; def.vertices = vertices; def.count = N; def.gravity.Set(0.0f, -10.0f); def.masses = masses; def.position = m_position1; def.tuning = m_tuning1; m_rope1.Create(def); def.position = m_position2; def.tuning = m_tuning2; m_rope2.Create(def); m_iterations1 = 8; m_iterations2 = 8; m_speed = 10.0f; } void UpdateUI() override { ImGui::SetNextWindowPos(ImVec2(10.0f, 100.0f)); ImGui::SetNextWindowSize(ImVec2(200.0f, 700.0f)); ImGui::Begin("Tuning", nullptr, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize); ImGui::Separator(); ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.5f); const ImGuiComboFlags comboFlags = 0; const char* bendModels[] = { "Spring", "PBD Ang", "XPBD Ang", "PBD Dist", "PBD Height", "PBD Triangle" }; const char* stretchModels[] = { "PBD", "XPBD" }; ImGui::Text("Rope 1"); static int bendModel1 = m_tuning1.bendingModel; if (ImGui::BeginCombo("Bend Model##1", bendModels[bendModel1], comboFlags)) { for (int i = 0; i < IM_ARRAYSIZE(bendModels); ++i) { bool isSelected = (bendModel1 == i); if (ImGui::Selectable(bendModels[i], isSelected)) { bendModel1 = i; m_tuning1.bendingModel = b2BendingModel(i); } if (isSelected) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } ImGui::SliderFloat("Damping##B1", &m_tuning1.bendDamping, 0.0f, 4.0f, "%.1f"); ImGui::SliderFloat("Hertz##B1", &m_tuning1.bendHertz, 0.0f, 60.0f, "%.0f"); ImGui::SliderFloat("Stiffness##B1", &m_tuning1.bendStiffness, 0.0f, 1.0f, "%.1f"); ImGui::Checkbox("Isometric##1", &m_tuning1.isometric); ImGui::Checkbox("Fixed Mass##1", &m_tuning1.fixedEffectiveMass); ImGui::Checkbox("Warm Start##1", &m_tuning1.warmStart); static int stretchModel1 = m_tuning1.stretchingModel; if (ImGui::BeginCombo("Stretch Model##1", stretchModels[stretchModel1], comboFlags)) { for (int i = 0; i < IM_ARRAYSIZE(stretchModels); ++i) { bool isSelected = (stretchModel1 == i); if (ImGui::Selectable(stretchModels[i], isSelected)) { stretchModel1 = i; m_tuning1.stretchingModel = b2StretchingModel(i); } if (isSelected) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } ImGui::SliderFloat("Damping##S1", &m_tuning1.stretchDamping, 0.0f, 4.0f, "%.1f"); ImGui::SliderFloat("Hertz##S1", &m_tuning1.stretchHertz, 0.0f, 60.0f, "%.0f"); ImGui::SliderFloat("Stiffness##S1", &m_tuning1.stretchStiffness, 0.0f, 1.0f, "%.1f"); ImGui::SliderInt("Iterations##1", &m_iterations1, 1, 100, "%d"); ImGui::Separator(); ImGui::Text("Rope 2"); static int bendModel2 = m_tuning2.bendingModel; if (ImGui::BeginCombo("Bend Model##2", bendModels[bendModel2], comboFlags)) { for (int i = 0; i < IM_ARRAYSIZE(bendModels); ++i) { bool isSelected = (bendModel2 == i); if (ImGui::Selectable(bendModels[i], isSelected)) { bendModel2 = i; m_tuning2.bendingModel = b2BendingModel(i); } if (isSelected) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } ImGui::SliderFloat("Damping##B2", &m_tuning2.bendDamping, 0.0f, 4.0f, "%.1f"); ImGui::SliderFloat("Hertz##B2", &m_tuning2.bendHertz, 0.0f, 60.0f, "%.0f"); ImGui::SliderFloat("Stiffness##B2", &m_tuning2.bendStiffness, 0.0f, 1.0f, "%.1f"); ImGui::Checkbox("Isometric##2", &m_tuning2.isometric); ImGui::Checkbox("Fixed Mass##2", &m_tuning2.fixedEffectiveMass); ImGui::Checkbox("Warm Start##2", &m_tuning2.warmStart); static int stretchModel2 = m_tuning2.stretchingModel; if (ImGui::BeginCombo("Stretch Model##2", stretchModels[stretchModel2], comboFlags)) { for (int i = 0; i < IM_ARRAYSIZE(stretchModels); ++i) { bool isSelected = (stretchModel2 == i); if (ImGui::Selectable(stretchModels[i], isSelected)) { stretchModel2 = i; m_tuning2.stretchingModel = b2StretchingModel(i); } if (isSelected) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } ImGui::SliderFloat("Damping##S2", &m_tuning2.stretchDamping, 0.0f, 4.0f, "%.1f"); ImGui::SliderFloat("Hertz##S2", &m_tuning2.stretchHertz, 0.0f, 60.0f, "%.0f"); ImGui::SliderFloat("Stiffness##S2", &m_tuning2.stretchStiffness, 0.0f, 1.0f, "%.1f"); ImGui::SliderInt("Iterations##2", &m_iterations2, 1, 100, "%d"); ImGui::Separator(); ImGui::SliderFloat("Speed", &m_speed, 10.0f, 100.0f, "%.0f"); if (ImGui::Button("Reset")) { m_position1.Set(-5.0f, 15.0f); m_position2.Set(5.0f, 15.0f); m_rope1.Reset(m_position1); m_rope2.Reset(m_position2); } ImGui::PopItemWidth(); ImGui::End(); } void Step(Settings& settings) override { float dt = settings.m_hertz > 0.0f ? 1.0f / settings.m_hertz : 0.0f; if (settings.m_pause == 1 && settings.m_singleStep == 0) { dt = 0.0f; } if (glfwGetKey(g_mainWindow, GLFW_KEY_COMMA) == GLFW_PRESS) { m_position1.x -= m_speed * dt; m_position2.x -= m_speed * dt; } if (glfwGetKey(g_mainWindow, GLFW_KEY_PERIOD) == GLFW_PRESS) { m_position1.x += m_speed * dt; m_position2.x += m_speed * dt; } m_rope1.SetTuning(m_tuning1); m_rope2.SetTuning(m_tuning2); m_rope1.Step(dt, m_iterations1, m_position1); m_rope2.Step(dt, m_iterations2, m_position2); Test::Step(settings); m_rope1.Draw(&g_debugDraw); m_rope2.Draw(&g_debugDraw); g_debugDraw.DrawString(5, m_textLine, "Press comma and period to move left and right"); m_textLine += m_textIncrement; } static Test* Create() { return new Rope; } b2Rope m_rope1; b2Rope m_rope2; b2RopeTuning m_tuning1; b2RopeTuning m_tuning2; int32 m_iterations1; int32 m_iterations2; b2Vec2 m_position1; b2Vec2 m_position2; float m_speed; }; static int testIndex = RegisterTest("Rope", "Bending", Rope::Create);