// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include "test.h" class Tumbler : public Test { public: enum { e_count = 800 }; Tumbler() { b2Body* ground = NULL; { b2BodyDef bd; ground = m_world->CreateBody(&bd); } { b2BodyDef bd; bd.type = b2_dynamicBody; bd.allowSleep = false; bd.position.Set(0.0f, 10.0f); b2Body* body = m_world->CreateBody(&bd); b2PolygonShape shape; shape.SetAsBox(0.5f, 10.0f, b2Vec2( 10.0f, 0.0f), 0.0); body->CreateFixture(&shape, 5.0f); shape.SetAsBox(0.5f, 10.0f, b2Vec2(-10.0f, 0.0f), 0.0); body->CreateFixture(&shape, 5.0f); shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, 10.0f), 0.0); body->CreateFixture(&shape, 5.0f); shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, -10.0f), 0.0); body->CreateFixture(&shape, 5.0f); b2RevoluteJointDef jd; jd.bodyA = ground; jd.bodyB = body; jd.localAnchorA.Set(0.0f, 10.0f); jd.localAnchorB.Set(0.0f, 0.0f); jd.referenceAngle = 0.0f; jd.motorSpeed = 0.05f * b2_pi; jd.maxMotorTorque = 1e8f; jd.enableMotor = true; m_joint = (b2RevoluteJoint*)m_world->CreateJoint(&jd); } m_count = 0; } void Step(Settings& settings) override { Test::Step(settings); if (m_count < e_count) { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(0.0f, 10.0f); b2Body* body = m_world->CreateBody(&bd); b2PolygonShape shape; shape.SetAsBox(0.125f, 0.125f); body->CreateFixture(&shape, 1.0f); ++m_count; } } static Test* Create() { return new Tumbler; } b2RevoluteJoint* m_joint; int32 m_count; }; static int testIndex = RegisterTest("Benchmark", "Tumbler", Tumbler::Create);