#include #include // Include the standard I/O header for printf #include "obs/graphics/vec4.h" struct vec4 vec4_create() { struct vec4 v; return v; } void vec4_set1(struct vec4 *v, float x, float y, float z, float w) { //printf("Parameters: x = %f, y = %f, z = %f, w = %f\n", x, y, z, w); vec4_set(v, x, y, z, w); //printf("vec4_set1: x = %f, y = %f, z = %f, w = %f m=%f\n", v->x, v->y, v->z, v->w, _mm_set_ps(w, z, y, x)); }