# Rust bindings for LibOVR (Oculus Rift SDK) Current Target: SDK 1.3 ## Current Limitations - Requires the 64-bit rust msvc-nightly compiler - Requires MSVC2015 to link LibOVR.lib - Static linked - OpenGL helpers only ## Low-Level Access - The raw foreign function interface is available through libovr::ffi ## Roadmap - Bind remaining API - Cross platform support - Win32 - DirectX API support - Docs - Expanded example