/* * For information on usage and redistribution, and for a DISCLAIMER OF ALL * WARRANTIES, see the file, "LICENSE.txt," in this distribution. * * Copyright(c) 2016 Thomas Mayer */ using System; using System.Linq; using JackSharp; using NAudio.CoreAudioApi; using NAudio.Jack; using NAudio.Wave; namespace LibPdBindingNaudio { class Program { static bool useJack; static void Main (string[] args) { if (args.Any () && args.First () == "jack") { useJack = true; } if (useJack) { PlayWithJack (); } else { PlayWithWasapi (); } } static void PlayWithJack () { using (Processor processor = new Processor ("PdTest", 0, 2, 0, 0, true)) using (IWavePlayer output = new JackOut (processor)) using (NewApiPdProvider pd = new NewApiPdProvider ()) { output.Init (pd); output.Play (); Console.ReadLine (); output.Stop (); } } static void PlayWithWasapi () { using (IWavePlayer output = new WasapiOut (AudioClientShareMode.Shared, 10)) using (NewApiPdProvider pd = new NewApiPdProvider ()) { output.Init (pd); output.Play (); Console.ReadLine (); output.Stop (); } } } }