#pragma once // MESSAGE PLAY_TUNE PACKING #define MAVLINK_MSG_ID_PLAY_TUNE 258 MAVPACKED( typedef struct __mavlink_play_tune_t { uint8_t target_system; /*< System ID*/ uint8_t target_component; /*< Component ID*/ char tune[30]; /*< tune in board specific format*/ }) mavlink_play_tune_t; #define MAVLINK_MSG_ID_PLAY_TUNE_LEN 32 #define MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN 32 #define MAVLINK_MSG_ID_258_LEN 32 #define MAVLINK_MSG_ID_258_MIN_LEN 32 #define MAVLINK_MSG_ID_PLAY_TUNE_CRC 187 #define MAVLINK_MSG_ID_258_CRC 187 #define MAVLINK_MSG_PLAY_TUNE_FIELD_TUNE_LEN 30 #if MAVLINK_COMMAND_24BIT #define MAVLINK_MESSAGE_INFO_PLAY_TUNE { \ 258, \ "PLAY_TUNE", \ 3, \ { { "target_system", NULL, MAVLINK_TYPE_UINT8_T, 0, 0, offsetof(mavlink_play_tune_t, target_system) }, \ { "target_component", NULL, MAVLINK_TYPE_UINT8_T, 0, 1, offsetof(mavlink_play_tune_t, target_component) }, \ { "tune", NULL, MAVLINK_TYPE_CHAR, 30, 2, offsetof(mavlink_play_tune_t, tune) }, \ } \ } #else #define MAVLINK_MESSAGE_INFO_PLAY_TUNE { \ "PLAY_TUNE", \ 3, \ { { "target_system", NULL, MAVLINK_TYPE_UINT8_T, 0, 0, offsetof(mavlink_play_tune_t, target_system) }, \ { "target_component", NULL, MAVLINK_TYPE_UINT8_T, 0, 1, offsetof(mavlink_play_tune_t, target_component) }, \ { "tune", NULL, MAVLINK_TYPE_CHAR, 30, 2, offsetof(mavlink_play_tune_t, tune) }, \ } \ } #endif /** * @brief Pack a play_tune message * @param system_id ID of this system * @param component_id ID of this component (e.g. 200 for IMU) * @param msg The MAVLink message to compress the data into * * @param target_system System ID * @param target_component Component ID * @param tune tune in board specific format * @return length of the message in bytes (excluding serial stream start sign) */ static inline uint16_t mavlink_msg_play_tune_pack(uint8_t system_id, uint8_t component_id, mavlink_message_t* msg, uint8_t target_system, uint8_t target_component, const char *tune) { #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN]; _mav_put_uint8_t(buf, 0, target_system); _mav_put_uint8_t(buf, 1, target_component); _mav_put_char_array(buf, 2, tune, 30); memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN); #else mavlink_play_tune_t packet; packet.target_system = target_system; packet.target_component = target_component; mav_array_memcpy(packet.tune, tune, sizeof(char)*30); memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN); #endif msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE; return mavlink_finalize_message(msg, system_id, component_id, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); } /** * @brief Pack a play_tune message on a channel * @param system_id ID of this system * @param component_id ID of this component (e.g. 200 for IMU) * @param chan The MAVLink channel this message will be sent over * @param msg The MAVLink message to compress the data into * @param target_system System ID * @param target_component Component ID * @param tune tune in board specific format * @return length of the message in bytes (excluding serial stream start sign) */ static inline uint16_t mavlink_msg_play_tune_pack_chan(uint8_t system_id, uint8_t component_id, uint8_t chan, mavlink_message_t* msg, uint8_t target_system,uint8_t target_component,const char *tune) { #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN]; _mav_put_uint8_t(buf, 0, target_system); _mav_put_uint8_t(buf, 1, target_component); _mav_put_char_array(buf, 2, tune, 30); memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN); #else mavlink_play_tune_t packet; packet.target_system = target_system; packet.target_component = target_component; mav_array_memcpy(packet.tune, tune, sizeof(char)*30); memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN); #endif msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE; return mavlink_finalize_message_chan(msg, system_id, component_id, chan, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); } /** * @brief Encode a play_tune struct * * @param system_id ID of this system * @param component_id ID of this component (e.g. 200 for IMU) * @param msg The MAVLink message to compress the data into * @param play_tune C-struct to read the message contents from */ static inline uint16_t mavlink_msg_play_tune_encode(uint8_t system_id, uint8_t component_id, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune) { return mavlink_msg_play_tune_pack(system_id, component_id, msg, play_tune->target_system, play_tune->target_component, play_tune->tune); } /** * @brief Encode a play_tune struct on a channel * * @param system_id ID of this system * @param component_id ID of this component (e.g. 200 for IMU) * @param chan The MAVLink channel this message will be sent over * @param msg The MAVLink message to compress the data into * @param play_tune C-struct to read the message contents from */ static inline uint16_t mavlink_msg_play_tune_encode_chan(uint8_t system_id, uint8_t component_id, uint8_t chan, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune) { return mavlink_msg_play_tune_pack_chan(system_id, component_id, chan, msg, play_tune->target_system, play_tune->target_component, play_tune->tune); } /** * @brief Send a play_tune message * @param chan MAVLink channel to send the message * * @param target_system System ID * @param target_component Component ID * @param tune tune in board specific format */ #ifdef MAVLINK_USE_CONVENIENCE_FUNCTIONS static inline void mavlink_msg_play_tune_send(mavlink_channel_t chan, uint8_t target_system, uint8_t target_component, const char *tune) { #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN]; _mav_put_uint8_t(buf, 0, target_system); _mav_put_uint8_t(buf, 1, target_component); _mav_put_char_array(buf, 2, tune, 30); _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, buf, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); #else mavlink_play_tune_t packet; packet.target_system = target_system; packet.target_component = target_component; mav_array_memcpy(packet.tune, tune, sizeof(char)*30); _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)&packet, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); #endif } /** * @brief Send a play_tune message * @param chan MAVLink channel to send the message * @param struct The MAVLink struct to serialize */ static inline void mavlink_msg_play_tune_send_struct(mavlink_channel_t chan, const mavlink_play_tune_t* play_tune) { #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS mavlink_msg_play_tune_send(chan, play_tune->target_system, play_tune->target_component, play_tune->tune); #else _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)play_tune, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); #endif } #if MAVLINK_MSG_ID_PLAY_TUNE_LEN <= MAVLINK_MAX_PAYLOAD_LEN /* This varient of _send() can be used to save stack space by re-using memory from the receive buffer. The caller provides a mavlink_message_t which is the size of a full mavlink message. This is usually the receive buffer for the channel, and allows a reply to an incoming message with minimum stack space usage. */ static inline void mavlink_msg_play_tune_send_buf(mavlink_message_t *msgbuf, mavlink_channel_t chan, uint8_t target_system, uint8_t target_component, const char *tune) { #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS char *buf = (char *)msgbuf; _mav_put_uint8_t(buf, 0, target_system); _mav_put_uint8_t(buf, 1, target_component); _mav_put_char_array(buf, 2, tune, 30); _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, buf, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); #else mavlink_play_tune_t *packet = (mavlink_play_tune_t *)msgbuf; packet->target_system = target_system; packet->target_component = target_component; mav_array_memcpy(packet->tune, tune, sizeof(char)*30); _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)packet, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC); #endif } #endif #endif // MESSAGE PLAY_TUNE UNPACKING /** * @brief Get field target_system from play_tune message * * @return System ID */ static inline uint8_t mavlink_msg_play_tune_get_target_system(const mavlink_message_t* msg) { return _MAV_RETURN_uint8_t(msg, 0); } /** * @brief Get field target_component from play_tune message * * @return Component ID */ static inline uint8_t mavlink_msg_play_tune_get_target_component(const mavlink_message_t* msg) { return _MAV_RETURN_uint8_t(msg, 1); } /** * @brief Get field tune from play_tune message * * @return tune in board specific format */ static inline uint16_t mavlink_msg_play_tune_get_tune(const mavlink_message_t* msg, char *tune) { return _MAV_RETURN_char_array(msg, tune, 30, 2); } /** * @brief Decode a play_tune message into a struct * * @param msg The message to decode * @param play_tune C-struct to decode the message contents into */ static inline void mavlink_msg_play_tune_decode(const mavlink_message_t* msg, mavlink_play_tune_t* play_tune) { #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS play_tune->target_system = mavlink_msg_play_tune_get_target_system(msg); play_tune->target_component = mavlink_msg_play_tune_get_target_component(msg); mavlink_msg_play_tune_get_tune(msg, play_tune->tune); #else uint8_t len = msg->len < MAVLINK_MSG_ID_PLAY_TUNE_LEN? msg->len : MAVLINK_MSG_ID_PLAY_TUNE_LEN; memset(play_tune, 0, MAVLINK_MSG_ID_PLAY_TUNE_LEN); memcpy(play_tune, _MAV_PAYLOAD(msg), len); #endif }