/* * Sample showing how to do SCP transfers in a non-blocking manner. * * The sample code has default values for host name, user name, password * and path to copy, but you can specify them on the command line like: * * "scp_nonblock 192.168.0.1 user password /tmp/secrets" */ #include "libssh2_config.h" #include #ifdef HAVE_WINSOCK2_H # include #endif #ifdef HAVE_SYS_SOCKET_H # include #endif #ifdef HAVE_NETINET_IN_H # include #endif #ifdef HAVE_SYS_SELECT_H # include #endif # ifdef HAVE_UNISTD_H #include #endif #ifdef HAVE_ARPA_INET_H # include #endif #ifdef HAVE_SYS_TIME_H # include #endif #include #include #include #include #include #ifdef HAVE_GETTIMEOFDAY /* diff in ms */ static long tvdiff(struct timeval newer, struct timeval older) { return (newer.tv_sec-older.tv_sec)*1000+ (newer.tv_usec-older.tv_usec)/1000; } #endif static int waitsocket(int socket_fd, LIBSSH2_SESSION *session) { struct timeval timeout; int rc; fd_set fd; fd_set *writefd = NULL; fd_set *readfd = NULL; int dir; timeout.tv_sec = 10; timeout.tv_usec = 0; FD_ZERO(&fd); FD_SET(socket_fd, &fd); /* now make sure we wait in the correct direction */ dir = libssh2_session_block_directions(session); if(dir & LIBSSH2_SESSION_BLOCK_INBOUND) readfd = &fd; if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND) writefd = &fd; rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout); return rc; } int main(int argc, char *argv[]) { unsigned long hostaddr; int sock, i, auth_pw = 1; struct sockaddr_in sin; const char *fingerprint; LIBSSH2_SESSION *session; LIBSSH2_CHANNEL *channel; const char *username = "username"; const char *password = "password"; const char *scppath = "/tmp/TEST"; libssh2_struct_stat fileinfo; #ifdef HAVE_GETTIMEOFDAY struct timeval start; struct timeval end; long time_ms; #endif int rc; int spin = 0; libssh2_struct_stat_size got = 0; libssh2_struct_stat_size total = 0; #ifdef WIN32 WSADATA wsadata; int err; err = WSAStartup(MAKEWORD(2, 0), &wsadata); if(err != 0) { fprintf(stderr, "WSAStartup failed with error: %d\n", err); return 1; } #endif if(argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { scppath = argv[4]; } rc = libssh2_init(0); if(rc != 0) { fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } /* Ultra basic "connect to port 22 on localhost" * Your code is responsible for creating the socket establishing the * connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in))) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if(!session) return -1; /* Since we have set non-blocking, tell libssh2 we are non-blocking */ libssh2_session_set_blocking(session, 0); #ifdef HAVE_GETTIMEOFDAY gettimeofday(&start, NULL); #endif /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ while((rc = libssh2_session_handshake(session, sock)) == LIBSSH2_ERROR_EAGAIN); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); if(auth_pw) { /* We could authenticate via password */ while((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2_ERROR_EAGAIN); if(rc) { fprintf(stderr, "Authentication by password failed.\n"); goto shutdown; } } else { /* Or by public key */ while((rc = libssh2_userauth_publickey_fromfile(session, username, "/home/username/" ".ssh/id_rsa.pub", "/home/username/" ".ssh/id_rsa", password)) == LIBSSH2_ERROR_EAGAIN); if(rc) { fprintf(stderr, "\tAuthentication by public key failed\n"); goto shutdown; } } #if 0 libssh2_trace(session, LIBSSH2_TRACE_CONN); #endif /* Request a file via SCP */ fprintf(stderr, "libssh2_scp_recv2()!\n"); do { channel = libssh2_scp_recv2(session, scppath, &fileinfo); if(!channel) { if(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN) { char *err_msg; libssh2_session_last_error(session, &err_msg, NULL, 0); fprintf(stderr, "%s\n", err_msg); goto shutdown; } else { fprintf(stderr, "libssh2_scp_recv() spin\n"); waitsocket(sock, session); } } } while(!channel); fprintf(stderr, "libssh2_scp_recv() is done, now receive data!\n"); while(got < fileinfo.st_size) { char mem[1024*24]; int rc; do { int amount = sizeof(mem); if((fileinfo.st_size -got) < amount) { amount = (int)(fileinfo.st_size - got); } /* loop until we block */ rc = libssh2_channel_read(channel, mem, amount); if(rc > 0) { write(1, mem, rc); got += rc; total += rc; } } while(rc > 0); if((rc == LIBSSH2_ERROR_EAGAIN) && (got < fileinfo.st_size)) { /* this is due to blocking that would occur otherwise so we loop on this condition */ spin++; waitsocket(sock, session); /* now we wait */ continue; } break; } #ifdef HAVE_GETTIMEOFDAY gettimeofday(&end, NULL); time_ms = tvdiff(end, start); fprintf(stderr, "Got %ld bytes in %ld ms = %.1f bytes/sec spin: %d\n", (long)total, time_ms, total/(time_ms/1000.0), spin); #else fprintf(stderr, "Got %ld bytes spin: %d\n", (long)total, spin); #endif libssh2_channel_free(channel); channel = NULL; shutdown: libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing"); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif fprintf(stderr, "all done\n"); libssh2_exit(); return 0; }