/* * Sample showing how to do an SCP non-blocking upload transfer. */ #include "libssh2_config.h" #include #ifdef HAVE_WINSOCK2_H # include #endif #ifdef HAVE_SYS_SOCKET_H # include #endif #ifdef HAVE_NETINET_IN_H # include #endif #ifdef HAVE_SYS_SELECT_H # include #endif # ifdef HAVE_UNISTD_H #include #endif #ifdef HAVE_ARPA_INET_H # include #endif #ifdef HAVE_SYS_TIME_H # include #endif #include #include #include #include #include #include static int waitsocket(int socket_fd, LIBSSH2_SESSION *session) { struct timeval timeout; int rc; fd_set fd; fd_set *writefd = NULL; fd_set *readfd = NULL; int dir; timeout.tv_sec = 10; timeout.tv_usec = 0; FD_ZERO(&fd); FD_SET(socket_fd, &fd); /* now make sure we wait in the correct direction */ dir = libssh2_session_block_directions(session); if(dir & LIBSSH2_SESSION_BLOCK_INBOUND) readfd = &fd; if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND) writefd = &fd; rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout); return rc; } int main(int argc, char *argv[]) { unsigned long hostaddr; int sock, i, auth_pw = 1; struct sockaddr_in sin; const char *fingerprint; LIBSSH2_SESSION *session = NULL; LIBSSH2_CHANNEL *channel; const char *username = "username"; const char *password = "password"; const char *loclfile = "scp_write.c"; const char *scppath = "/tmp/TEST"; FILE *local; int rc; char mem[1024*100]; size_t nread; char *ptr; struct stat fileinfo; time_t start; long total = 0; int duration; size_t prev; #ifdef WIN32 WSADATA wsadata; int err; err = WSAStartup(MAKEWORD(2, 0), &wsadata); if(err != 0) { fprintf(stderr, "WSAStartup failed with error: %d\n", err); return 1; } #endif if(argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { loclfile = argv[4]; } if(argc > 5) { scppath = argv[5]; } rc = libssh2_init(0); if(rc != 0) { fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } local = fopen(loclfile, "rb"); if(!local) { fprintf(stderr, "Can't local file %s\n", loclfile); return -1; } stat(loclfile, &fileinfo); /* Ultra basic "connect to port 22 on localhost" * Your code is responsible for creating the socket establishing the * connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if(!session) return -1; /* Since we have set non-blocking, tell libssh2 we are non-blocking */ libssh2_session_set_blocking(session, 0); /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ while((rc = libssh2_session_handshake(session, sock)) == LIBSSH2_ERROR_EAGAIN); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); if(auth_pw) { /* We could authenticate via password */ while((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2_ERROR_EAGAIN); if(rc) { fprintf(stderr, "Authentication by password failed.\n"); goto shutdown; } } else { /* Or by public key */ #define HOME "/home/username/" while((rc = libssh2_userauth_publickey_fromfile(session, username, HOME ".ssh/id_rsa.pub", HOME ".ssh/id_rsa", password)) == LIBSSH2_ERROR_EAGAIN); if(rc) { fprintf(stderr, "\tAuthentication by public key failed\n"); goto shutdown; } } /* Send a file via scp. The mode parameter must only have permissions! */ do { channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777, (unsigned long)fileinfo.st_size); if((!channel) && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) { char *err_msg; libssh2_session_last_error(session, &err_msg, NULL, 0); fprintf(stderr, "%s\n", err_msg); goto shutdown; } } while(!channel); fprintf(stderr, "SCP session waiting to send file\n"); start = time(NULL); do { nread = fread(mem, 1, sizeof(mem), local); if(nread <= 0) { /* end of file */ break; } ptr = mem; total += nread; prev = 0; do { while((rc = libssh2_channel_write(channel, ptr, nread)) == LIBSSH2_ERROR_EAGAIN) { waitsocket(sock, session); prev = 0; } if(rc < 0) { fprintf(stderr, "ERROR %d total %ld / %d prev %d\n", rc, total, (int)nread, (int)prev); break; } else { prev = nread; /* rc indicates how many bytes were written this time */ nread -= rc; ptr += rc; } } while(nread); } while(!nread); /* only continue if nread was drained */ duration = (int)(time(NULL)-start); fprintf(stderr, "%ld bytes in %d seconds makes %.1f bytes/sec\n", total, duration, total/(double)duration); fprintf(stderr, "Sending EOF\n"); while(libssh2_channel_send_eof(channel) == LIBSSH2_ERROR_EAGAIN); fprintf(stderr, "Waiting for EOF\n"); while(libssh2_channel_wait_eof(channel) == LIBSSH2_ERROR_EAGAIN); fprintf(stderr, "Waiting for channel to close\n"); while(libssh2_channel_wait_closed(channel) == LIBSSH2_ERROR_EAGAIN); libssh2_channel_free(channel); channel = NULL; shutdown: while(libssh2_session_disconnect(session, "Normal Shutdown,") == LIBSSH2_ERROR_EAGAIN); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif fprintf(stderr, "all done\n"); libssh2_exit(); return 0; }