/* * Sample doing an SFTP directory listing. * * The sample code has default values for host name, user name, password and * path, but you can specify them on the command line like: * * "sftpdir 192.168.0.1 user password /tmp/secretdir" */ #include "libssh2_config.h" #include #include #ifdef HAVE_WINSOCK2_H # include #endif #ifdef HAVE_SYS_SOCKET_H # include #endif #ifdef HAVE_NETINET_IN_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_ARPA_INET_H # include #endif #ifdef HAVE_INTTYPES_H # include #endif #include #include #include #include #include #ifdef WIN32 #define __FILESIZE "I64" #else #define __FILESIZE "llu" #endif const char *keyfile1 = "~/.ssh/id_rsa.pub"; const char *keyfile2 = "~/.ssh/id_rsa"; const char *username = "username"; const char *password = "password"; static void kbd_callback(const char *name, int name_len, const char *instruction, int instruction_len, int num_prompts, const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts, LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses, void **abstract) { (void)name; (void)name_len; (void)instruction; (void)instruction_len; if(num_prompts == 1) { responses[0].text = strdup(password); responses[0].length = strlen(password); } (void)prompts; (void)abstract; } /* kbd_callback */ int main(int argc, char *argv[]) { unsigned long hostaddr; int rc, sock, i, auth_pw = 0; struct sockaddr_in sin; const char *fingerprint; char *userauthlist; LIBSSH2_SESSION *session; const char *sftppath = "/tmp/secretdir"; LIBSSH2_SFTP *sftp_session; LIBSSH2_SFTP_HANDLE *sftp_handle; #ifdef WIN32 WSADATA wsadata; int err; err = WSAStartup(MAKEWORD(2, 0), &wsadata); if(err != 0) { fprintf(stderr, "WSAStartup failed with error: %d\n", err); return 1; } #endif if(argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { sftppath = argv[4]; } rc = libssh2_init(0); if(rc != 0) { fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } /* * The application code is responsible for creating the socket * and establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if(!session) return -1; /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ rc = libssh2_session_handshake(session, sock); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); /* check what authentication methods are available */ userauthlist = libssh2_userauth_list(session, username, strlen(username)); fprintf(stderr, "Authentication methods: %s\n", userauthlist); if(strstr(userauthlist, "password") != NULL) { auth_pw |= 1; } if(strstr(userauthlist, "keyboard-interactive") != NULL) { auth_pw |= 2; } if(strstr(userauthlist, "publickey") != NULL) { auth_pw |= 4; } /* if we got an 5. argument we set this option if supported */ if(argc > 5) { if((auth_pw & 1) && !strcasecmp(argv[5], "-p")) { auth_pw = 1; } if((auth_pw & 2) && !strcasecmp(argv[5], "-i")) { auth_pw = 2; } if((auth_pw & 4) && !strcasecmp(argv[5], "-k")) { auth_pw = 4; } } if(auth_pw & 1) { /* We could authenticate via password */ if(libssh2_userauth_password(session, username, password)) { fprintf(stderr, "\tAuthentication by password failed!\n"); goto shutdown; } else { fprintf(stderr, "\tAuthentication by password succeeded.\n"); } } else if(auth_pw & 2) { /* Or via keyboard-interactive */ if(libssh2_userauth_keyboard_interactive(session, username, &kbd_callback) ) { fprintf(stderr, "\tAuthentication by keyboard-interactive failed!\n"); goto shutdown; } else { fprintf(stderr, "\tAuthentication by keyboard-interactive succeeded.\n"); } } else if(auth_pw & 4) { /* Or by public key */ if(libssh2_userauth_publickey_fromfile(session, username, keyfile1, keyfile2, password)) { fprintf(stderr, "\tAuthentication by public key failed!\n"); goto shutdown; } else { fprintf(stderr, "\tAuthentication by public key succeeded.\n"); } } else { fprintf(stderr, "No supported authentication methods found!\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_init()!\n"); sftp_session = libssh2_sftp_init(session); if(!sftp_session) { fprintf(stderr, "Unable to init SFTP session\n"); goto shutdown; } /* Since we have not set non-blocking, tell libssh2 we are blocking */ libssh2_session_set_blocking(session, 1); fprintf(stderr, "libssh2_sftp_opendir()!\n"); /* Request a dir listing via SFTP */ sftp_handle = libssh2_sftp_opendir(sftp_session, sftppath); if(!sftp_handle) { fprintf(stderr, "Unable to open dir with SFTP\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_opendir() is done, now receive listing!\n"); do { char mem[512]; char longentry[512]; LIBSSH2_SFTP_ATTRIBUTES attrs; /* loop until we fail */ rc = libssh2_sftp_readdir_ex(sftp_handle, mem, sizeof(mem), longentry, sizeof(longentry), &attrs); if(rc > 0) { /* rc is the length of the file name in the mem buffer */ if(longentry[0] != '\0') { printf("%s\n", longentry); } else { if(attrs.flags & LIBSSH2_SFTP_ATTR_PERMISSIONS) { /* this should check what permissions it is and print the output accordingly */ printf("--fix----- "); } else { printf("---------- "); } if(attrs.flags & LIBSSH2_SFTP_ATTR_UIDGID) { printf("%4d %4d ", (int) attrs.uid, (int) attrs.gid); } else { printf(" - - "); } if(attrs.flags & LIBSSH2_SFTP_ATTR_SIZE) { printf("%8" __FILESIZE " ", attrs.filesize); } printf("%s\n", mem); } } else break; } while(1); libssh2_sftp_closedir(sftp_handle); libssh2_sftp_shutdown(sftp_session); shutdown: libssh2_session_disconnect(session, "Normal Shutdown"); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif fprintf(stderr, "all done\n"); libssh2_exit(); return 0; }