// 13 october 2015 #include "test.h" static uiArea *area; static uiEntry *startAngle; static uiEntry *sweep; static uiCheckbox *negative; static uiCheckbox *radians; struct handler { uiAreaHandler ah; }; static struct handler handler; // based on the cairo arc sample static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p) { double xc = 128.0; double yc = 128.0; double radius = 100.0; uiDrawBrush source; uiDrawStrokeParams sp; uiDrawPath *path; char *startText; char *sweepText; double factor; source.Type = uiDrawBrushTypeSolid; source.R = 0; source.G = 0; source.B = 0; source.A = 1; sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.MiterLimit = uiDrawDefaultMiterLimit; sp.Dashes = NULL; sp.NumDashes = 0; sp.DashPhase = 0; startText = uiEntryText(startAngle); sweepText = uiEntryText(sweep); factor = uiPi / 180; if (uiCheckboxChecked(radians)) factor = 1; sp.Thickness = 10.0; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, xc, yc); uiDrawPathArcTo(path, xc, yc, radius, atof(startText) * factor, atof(sweepText) * factor, uiCheckboxChecked(negative)); uiDrawPathEnd(path); uiDrawStroke(p->Context, path, &source, &sp); uiDrawFreePath(path); uiFreeText(startText); uiFreeText(sweepText); } static void handlerMouseEvent(uiAreaHandler *a, uiArea *area, uiAreaMouseEvent *e) { // do nothing } static void handlerMouseCrossed(uiAreaHandler *ah, uiArea *a, int left) { // do nothing } static void handlerDragBroken(uiAreaHandler *ah, uiArea *a) { // do nothing } static int handlerKeyEvent(uiAreaHandler *ah, uiArea *a, uiAreaKeyEvent *e) { return 0; } static void entryChanged(uiEntry *e, void *data) { uiAreaQueueRedrawAll(area); } static void checkboxToggled(uiCheckbox *c, void *data) { uiAreaQueueRedrawAll(area); } uiGroup *makePage7a(void) { uiGroup *group; uiBox *box, *box2; handler.ah.Draw = handlerDraw; handler.ah.MouseEvent = handlerMouseEvent; handler.ah.MouseCrossed = handlerMouseCrossed; handler.ah.DragBroken = handlerDragBroken; handler.ah.KeyEvent = handlerKeyEvent; group = newGroup("Arc Test"); box = newVerticalBox(); uiGroupSetChild(group, uiControl(box)); area = uiNewArea((uiAreaHandler *) (&handler)); uiBoxAppend(box, uiControl(area), 1); box2 = newHorizontalBox(); uiBoxAppend(box, uiControl(box2), 0); uiBoxAppend(box2, uiControl(uiNewLabel("Start Angle")), 0); startAngle = uiNewEntry(); uiEntryOnChanged(startAngle, entryChanged, NULL); uiBoxAppend(box2, uiControl(startAngle), 1); box2 = newHorizontalBox(); uiBoxAppend(box, uiControl(box2), 0); uiBoxAppend(box2, uiControl(uiNewLabel("Sweep")), 0); sweep = uiNewEntry(); uiEntryOnChanged(sweep, entryChanged, NULL); uiBoxAppend(box2, uiControl(sweep), 1); negative = uiNewCheckbox("Negative"); uiCheckboxOnToggled(negative, checkboxToggled, NULL); uiBoxAppend(box, uiControl(negative), 0); radians = uiNewCheckbox("Radians"); uiCheckboxOnToggled(radians, checkboxToggled, NULL); uiBoxAppend(box, uiControl(radians), 0); return group; }