// 13 october 2015 #include "test.h" static uiArea *area; struct handler { uiAreaHandler ah; }; static struct handler handler; #define areaSize 250 #define borderThickness 1 #define padding 30 #define circleRadius ((areaSize - padding) / 2) static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *dp) { uiDrawPath *path; uiDrawBrush brush; uiDrawStrokeParams sp; uiDrawBrushGradientStop stops[2]; memset(&brush, 0, sizeof (uiDrawBrush)); memset(&sp, 0, sizeof (uiDrawStrokeParams)); // add some buffering to detect scrolls that aren't on the dot and draws that are outside the scroll area on Windows path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathAddRectangle(path, -50, -50, areaSize + 100, areaSize + 100); uiDrawPathEnd(path); brush.Type = uiDrawBrushTypeSolid; brush.R = 0; brush.G = 1; brush.B = 0; brush.A = 1; uiDrawFill(dp->Context, path, &brush); uiDrawFreePath(path); path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathAddRectangle(path, 0, 0, areaSize, areaSize); uiDrawPathEnd(path); brush.Type = uiDrawBrushTypeSolid; brush.R = 1; brush.G = 1; brush.B = 1; brush.A = 1; uiDrawFill(dp->Context, path, &brush); brush.Type = uiDrawBrushTypeSolid; brush.R = 1; brush.G = 0; brush.B = 0; brush.A = 1; sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.Thickness = 1; sp.MiterLimit = uiDrawDefaultMiterLimit; uiDrawStroke(dp->Context, path, &brush, &sp); uiDrawFreePath(path); path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigureWithArc(path, areaSize / 2, areaSize / 2, circleRadius, 0, 2 * uiPi, 0); uiDrawPathEnd(path); stops[0].Pos =0.0; stops[0].R = 0.0; stops[0].G = 1.0; stops[0].B = 1.0; stops[0].A = 1.0; stops[1].Pos = 1.0; stops[1].R = 0.0; stops[1].G = 0.0; stops[1].B = 1.0; stops[1].A = 1.0; brush.Type = uiDrawBrushTypeLinearGradient; brush.X0 = areaSize / 2; brush.Y0 = padding; brush.X1 = areaSize / 2; brush.Y1 = areaSize - padding; brush.Stops = stops; brush.NumStops = 2; uiDrawFill(dp->Context, path, &brush); uiDrawFreePath(path); } static void handlerMouseEvent(uiAreaHandler *a, uiArea *area, uiAreaMouseEvent *e) { // do nothing } static void handlerMouseCrossed(uiAreaHandler *ah, uiArea *a, int left) { // do nothing } static void handlerDragBroken(uiAreaHandler *ah, uiArea *a) { // do nothing } static int handlerKeyEvent(uiAreaHandler *ah, uiArea *a, uiAreaKeyEvent *e) { if (e->Key == 'h' && !e->Up) { // TODO hide the widget momentarily on the h key return 1; } return 0; } uiGroup *makePage7c(void) { uiGroup *group; handler.ah.Draw = handlerDraw; handler.ah.MouseEvent = handlerMouseEvent; handler.ah.MouseCrossed = handlerMouseCrossed; handler.ah.DragBroken = handlerDragBroken; handler.ah.KeyEvent = handlerKeyEvent; group = newGroup("Scrolling Drawing Test"); area = uiNewScrollingArea((uiAreaHandler *) (&handler), areaSize, areaSize); uiGroupSetChild(group, uiControl(area)); return group; }