#include #include "qa.h" static void checkboxOnToggledCb(uiCheckbox *c, void *data) { char str[32]; uiLabel *label = data; static int count = 0; sprintf(str, "%d", ++count); uiLabelSetText(label, str); } const char *checkboxOnToggledGuide() { return "1.\tYou should see an unchecked checkbox with the text `Checkbox`.\n" "\tNext to it should a label displaying `Toggle count: 0`.\n" "\n" "2.\tClick the square next to `Checkbox`. The checkbox should visually\n" "\tchange to a checked state and the label should read `Toggle count: 1`.\n" "\n" "3.\tClick the square next to `Checkbox` again. The checkbox should\n" "\tvisually revert back to an unchecked state and the label should read\n" "\t `Toggle count: 2`.\n" "\n" "4.\tClick on the label `Checkbox`. The checkbox should visually\n" "\tchange to a checked state and the label should read `Toggle count: 3`.\n" "\n" "5.\tClick the label `Checkbox` again. The checkbox should visually\n" "\trevert back to an unchecked state and the label should read\n" "\t `Toggle count: 4`.\n" ; } uiControl* checkboxOnToggled() { uiBox *hbox; uiCheckbox *checkbox; uiLabel *label; hbox = uiNewHorizontalBox(); uiBoxSetPadded(hbox, 1); checkbox = uiNewCheckbox("Checkbox"); uiBoxAppend(hbox, uiControl(checkbox), 0); label = uiNewLabel("Toggle count:"); uiBoxAppend(hbox, uiControl(label), 0); label = uiNewLabel("0"); uiBoxAppend(hbox, uiControl(label), 0); uiCheckboxOnToggled(checkbox, checkboxOnToggledCb, label); return uiControl(hbox); }