// 6 april 2015 // TODO add a uiVerifyControlType() function that can be used by control implementations to verify controls // TODOs // - make getters that return whether something exists accept a NULL pointer to discard the value (and thus only return that the thing exists?) // - const-correct everything // - normalize documentation between typedefs and structs /** * @defgroup container Container controls * @defgroup dataEntry Data entry controls * @defgroup static Static controls * @defgroup button Buttons * @defgroup dialogWindow Dialog windows * @defgroup menu Menus * @defgroup table Tables */ #ifndef __LIBUI_UI_H__ #define __LIBUI_UI_H__ #include #include #ifdef __cplusplus extern "C" { #endif // this macro is generated by cmake #ifdef libui_EXPORTS #ifdef _WIN32 #define _UI_EXTERN __declspec(dllexport) extern #else #define _UI_EXTERN __attribute__((visibility("default"))) extern #endif #else // TODO add __declspec(dllimport) on windows, but only if not static #define _UI_EXTERN extern #endif // C++ is really really really really really really dumb about enums, so screw that and just make them anonymous // This has the advantage of being ABI-able should we ever need an ABI... #define _UI_ENUM(s) typedef unsigned int s; enum // This constant is provided because M_PI is nonstandard. // This comes from Go's math.Pi, which in turn comes from http://oeis.org/A000796. #define uiPi 3.14159265358979323846264338327950288419716939937510582097494459 // TODO uiBool? // uiForEach represents the return value from one of libui's various ForEach functions. _UI_ENUM(uiForEach) { uiForEachContinue, uiForEachStop, }; typedef struct uiInitOptions uiInitOptions; struct uiInitOptions { size_t Size; }; _UI_EXTERN const char *uiInit(uiInitOptions *options); _UI_EXTERN void uiUninit(void); _UI_EXTERN void uiFreeInitError(const char *err); _UI_EXTERN void uiMain(void); _UI_EXTERN void uiMainSteps(void); _UI_EXTERN int uiMainStep(int wait); _UI_EXTERN void uiQuit(void); _UI_EXTERN void uiQueueMain(void (*f)(void *data), void *data); // TODO standardize the looping behavior return type, either with some enum or something, and the test expressions throughout the code // TODO figure out what to do about looping and the exact point that the timer is rescheduled so we can document it; see https://github.com/andlabs/libui/pull/277 // TODO (also in the above link) document that this cannot be called from any thread, unlike uiQueueMain() // TODO document that the minimum exact timing, either accuracy (timer burst, etc.) or granularity (15ms on Windows, etc.), is OS-defined // TODO also figure out how long until the initial tick is registered on all platforms to document // TODO also add a comment about how useful this could be in bindings, depending on the language being bound to _UI_EXTERN void uiTimer(int milliseconds, int (*f)(void *data), void *data); _UI_EXTERN void uiOnShouldQuit(int (*f)(void *data), void *data); _UI_EXTERN void uiFreeText(char *text); /** * Base class for GUI controls providing common methods. * * @struct uiControl */ typedef struct uiControl uiControl; struct uiControl { uint32_t Signature; uint32_t OSSignature; uint32_t TypeSignature; void (*Destroy)(uiControl *); uintptr_t (*Handle)(uiControl *); uiControl *(*Parent)(uiControl *); void (*SetParent)(uiControl *, uiControl *); int (*Toplevel)(uiControl *); int (*Visible)(uiControl *); void (*Show)(uiControl *); void (*Hide)(uiControl *); int (*Enabled)(uiControl *); void (*Enable)(uiControl *); void (*Disable)(uiControl *); }; // TOOD add argument names to all arguments #define uiControl(this) ((uiControl *) (this)) /** * Dispose and free all allocated resources. * * @param c uiControl instance. * @todo Document ownership. * @memberof uiControl */ _UI_EXTERN void uiControlDestroy(uiControl *c); /** * Returns the control's OS-level handle. * * @param c uiControl instance. * @returns OS-level handle. * @memberof uiControl */ _UI_EXTERN uintptr_t uiControlHandle(uiControl *c); /** * Returns the parent control. * * @param c uiControl instance. * @returns The parent control, `NULL` if detached. * @memberof uiControl */ _UI_EXTERN uiControl *uiControlParent(uiControl *c); /** * Sets the control's parent. * * @param c uiControl instance. * @param parent The parent control, `NULL` to detach. * @todo Document ownership. * @memberof uiControl */ _UI_EXTERN void uiControlSetParent(uiControl *c, uiControl *parent); /** * Returns whether or not the control is a top level control. * * @param c uiControl instance. * @returns `TRUE` if top level control, `FALSE` otherwise. * @memberof uiControl */ _UI_EXTERN int uiControlToplevel(uiControl *c); /** * Returns whether or not the control is visible. * * @param c uiControl instance. * @returns `TRUE` if visible, `FALSE` otherwise. * @memberof uiControl */ _UI_EXTERN int uiControlVisible(uiControl *c); /** * Shows the control. * * @param c uiControl instance. * @memberof uiControl */ _UI_EXTERN void uiControlShow(uiControl *c); /** * Hides the control. * * @param c uiControl instance. * @note Hidden controls do not take up space within the layout. * @memberof uiControl */ _UI_EXTERN void uiControlHide(uiControl *c); /** * Returns whether or not the control is enabled. * * Defaults to `true`. * * @param c uiControl instance. * @see uiControlEnabledToUser * @memberof uiControl */ _UI_EXTERN int uiControlEnabled(uiControl *c); /** * Enables the control. * * @param c uiControl instance. * @memberof uiControl */ _UI_EXTERN void uiControlEnable(uiControl *c); /** * Disables the control. * * @param c uiControl instance. * @memberof uiControl */ _UI_EXTERN void uiControlDisable(uiControl *c); /** * Allocates a uiControl. * * Helper to allocate new controls. * * @param n Size of type to allocate. * @todo Document parameters * @memberof uiControl @static */ _UI_EXTERN uiControl *uiAllocControl(size_t n, uint32_t OSsig, uint32_t typesig, const char *typenamestr); /** * Frees the control. * * @param c uiControl instance. * @memberof uiControl */ _UI_EXTERN void uiFreeControl(uiControl *c); /** * Makes sure the control's parent can be set to @p parent. * * @param c uiControl instance. * @param parent uiControl instance. * @todo Make sure all controls have these * @warning This will crash the application if `FALSE`. * @memberof uiControl */ _UI_EXTERN void uiControlVerifySetParent(uiControl *c, uiControl *parent); /** * Returns whether or not the control can be interacted with by the user. * * Checks if the control and all it's parents are enabled to make sure it can * be interacted with by the user. * * @param c uiControl instance. * @returns `TRUE` if enabled, `FALSE` otherwise. * @see uiControlEnabled * @memberof uiControl */ _UI_EXTERN int uiControlEnabledToUser(uiControl *c); // TODO Move this to private API? According to old/new.md this should be used by toplevel controls. _UI_EXTERN void uiUserBugCannotSetParentOnToplevel(const char *type); /** * A control that represents a top-level window. * * A window contains exactly one child control that occupied the entire window. * * @note Many of the uiWindow methods should be regarded as mere hints. * The underlying system may override these or even choose to ignore them * completely. This is especially true for many Unix systems. * * @warning A uiWindow can NOT be a child of another uiControl. * * @struct uiWindow * @extends uiControl * @ingroup container */ typedef struct uiWindow uiWindow; #define uiWindow(this) ((uiWindow *) (this)) /** * Returns the window title. * * @param w uiWindow instance. * @returns The window title text.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiWindow */ _UI_EXTERN char *uiWindowTitle(uiWindow *w); /** * Sets the window title. * * @param w uiWindow instance. * @param title Window title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @note This method is merely a hint and may be ignored on unix platforms. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetTitle(uiWindow *w, const char *title); /** * Gets the window position. * * Coordinates are measured from the top left corner of the screen. * * @param w uiWindow instance. * @param[out] x X position of the window. * @param[out] y Y position of the window. * @note This method may return inaccurate or dummy values on Unix platforms. * @memberof uiWindow */ _UI_EXTERN void uiWindowPosition(uiWindow *w, int *x, int *y); /** * Moves the window to the specified position. * * Coordinates are measured from the top left corner of the screen. * * @param w uiWindow instance. * @param x New x position of the window. * @param y New y position of the window. * @note This method is merely a hint and may be ignored on Unix platforms. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetPosition(uiWindow *w, int x, int y); /** * Registers a callback for when the window moved. * * @param w uiWindow instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance.\n * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @note The callback is not triggered when calling uiWindowSetPosition(). * @memberof uiWindow */ _UI_EXTERN void uiWindowOnPositionChanged(uiWindow *w, void (*f)(uiWindow *sender, void *senderData), void *data); /** * Gets the window content size. * * @param w uiWindow instance. * @param[out] width Window content width. * @param[out] height Window content height. * @note The content size does NOT include window decorations like menus or title bars. * @memberof uiWindow */ _UI_EXTERN void uiWindowContentSize(uiWindow *w, int *width, int *height); /** * Sets the window content size. * * @param w uiWindow instance. * @param width Window content width to set. * @param height Window content height to set. * @note The content size does NOT include window decorations like menus or title bars. * @note This method is merely a hint and may be ignored by the system. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetContentSize(uiWindow *w, int width, int height); /** * Returns whether or not the window is full screen. * * @param w uiWindow instance. * @returns `TRUE` if full screen, `FALSE` otherwise. [Default: `FALSE`] * @memberof uiWindow */ _UI_EXTERN int uiWindowFullscreen(uiWindow *w); /** * Sets whether or not the window is full screen. * * @param w uiWindow instance. * @param fullscreen `TRUE` to make window full screen, `FALSE` otherwise. * @note This method is merely a hint and may be ignored by the system. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetFullscreen(uiWindow *w, int fullscreen); /** * Registers a callback for when the window content size is changed. * * @param w uiWindow instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiWindowSetContentSize(). * @note Only one callback can be registered at a time. * @memberof uiWindow */ _UI_EXTERN void uiWindowOnContentSizeChanged(uiWindow *w, void (*f)(uiWindow *sender, void *senderData), void *data); /** * Registers a callback for when the window is to be closed. * * @param w uiWindow instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance.\n * Return:\n * `TRUE` to destroys the window.\n * `FALSE` to abort closing and keep the window alive and visible. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiWindow */ _UI_EXTERN void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *sender, void *senderData), void *data); /** * Registers a callback for when the window focus changes. * * @param w uiWindow instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiWindow */ _UI_EXTERN void uiWindowOnFocusChanged(uiWindow *w, void (*f)(uiWindow *sender, void *senderData), void *data); /** * Returns whether or not the window is focused. * * @param w uiWindow instance. * @returns `TRUE` if window is focused, `FALSE` otherwise. * @memberof uiWindow */ _UI_EXTERN int uiWindowFocused(uiWindow *w); /** * Returns whether or not the window is borderless. * * @param w uiWindow instance. * @returns `TRUE` if window is borderless, `FALSE` otherwise. [Default: `TODO`] * @memberof uiWindow */ _UI_EXTERN int uiWindowBorderless(uiWindow *w); /** * Sets whether or not the window is borderless. * * @param w uiWindow instance. * @param borderless `TRUE` to make window borderless, `FALSE` otherwise. * @note This method is merely a hint and may be ignored by the system. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetBorderless(uiWindow *w, int borderless); /** * Sets the window's child. * * @param w uiWindow instance. * @param child Control to be made child. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetChild(uiWindow *w, uiControl *child); /** * Returns whether or not the window has a margin. * * @param w uiWindow instance. * @returns `TRUE` if window has a margin, `FALSE` otherwise. [Default: `TODO`] * @memberof uiWindow */ _UI_EXTERN int uiWindowMargined(uiWindow *w); /** * Sets whether or not the window has a margin. * * The margin size is determined by the OS defaults. * * @param w uiWindow instance. * @param margined `TRUE` to set a window margin, `FALSE` otherwise. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetMargined(uiWindow *w, int margined); /** * Returns whether or not the window is user resizeable. * * @param w uiWindow instance. * @returns `TRUE` if window is resizable, `FALSE` otherwise. [Default: `TRUE`] * @memberof uiWindow */ _UI_EXTERN int uiWindowResizeable(uiWindow *w); /** * Sets whether or not the window is user resizeable. * * @param w uiWindow instance. * @param resizeable `TRUE` to make window resizable, `FALSE` otherwise. * @note This method is merely a hint and may be ignored by the system. * @memberof uiWindow */ _UI_EXTERN void uiWindowSetResizeable(uiWindow *w, int resizeable); /** * Creates a new uiWindow. * * @param title Window title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param width Window width. * @param height Window height. * @param hasMenubar Whether or not the window should display a menu bar. * @returns A new uiWindow instance. * @memberof uiWindow @static */ _UI_EXTERN uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar); /** * A control that visually represents a button to be clicked by the user to trigger an action. * * @struct uiButton * @extends uiControl * @ingroup button */ typedef struct uiButton uiButton; #define uiButton(this) ((uiButton *) (this)) /** * Returns the button label text. * * @param b uiButton instance. * @returns The text of the label.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiButton */ _UI_EXTERN char *uiButtonText(uiButton *b); /** * Sets the button label text. * * @param b uiButton instance. * @param text Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiButton */ _UI_EXTERN void uiButtonSetText(uiButton *b, const char *text); /** * Registers a callback for when the button is clicked. * * @param b uiButton instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiButton */ _UI_EXTERN void uiButtonOnClicked(uiButton *b, void (*f)(uiButton *sender, void *senderData), void *data); /** * Creates a new button. * * @param text Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiButton instance. * @memberof uiButton @static */ _UI_EXTERN uiButton *uiNewButton(const char *text); /** * A boxlike container that holds a group of controls. * * The contained controls are arranged to be displayed either horizontally or * vertically next to each other. * * @struct uiBox * @extends uiControl * @ingroup container */ typedef struct uiBox uiBox; #define uiBox(this) ((uiBox *) (this)) /** * Appends a control to the box. * * Stretchy items expand to use the remaining space within the box. * In the case of multiple stretchy items the space is shared equally. * * @param b uiBox instance. * @param child Control instance to append. * @param stretchy `TRUE` to stretch control, `FALSE` otherwise. * @memberof uiBox */ _UI_EXTERN void uiBoxAppend(uiBox *b, uiControl *child, int stretchy); /** * Returns the number of controls contained within the box. * * @param b uiBox instance. * @returns Number of children. * @memberof uiBox */ _UI_EXTERN int uiBoxNumChildren(uiBox *b); /** * Removes the control at @p index from the box. * * @param b uiBox instance. * @param index Index of control to be removed. * @note The control neither destroyed nor freed. * @memberof uiBox */ _UI_EXTERN void uiBoxDelete(uiBox *b, int index); /** * Returns whether or not controls within the box are padded. * * Padding is defined as space between individual controls. * * @param b uiBox instance. * @returns `TRUE` if controls are padded, `FALSE` otherwise. [Default: `TODO`] * @memberof uiBox */ _UI_EXTERN int uiBoxPadded(uiBox *b); /** * Sets whether or not controls within the box are padded. * * Padding is defined as space between individual controls. * The padding size is determined by the OS defaults. * * @param b uiBox instance. * @param padded `TRUE` to make controls padded, `FALSE` otherwise. * @memberof uiBox */ _UI_EXTERN void uiBoxSetPadded(uiBox *b, int padded); /** * Creates a new horizontal box. * * Controls within the box are placed next to each other horizontally. * * @returns A new uiBox instance. * @memberof uiBox @static */ _UI_EXTERN uiBox *uiNewHorizontalBox(void); /** * Creates a new vertical box. * * Controls within the box are placed next to each other vertically. * * @returns A new uiBox instance. * @memberof uiBox @static */ _UI_EXTERN uiBox *uiNewVerticalBox(void); /** * A control with a user checkable box accompanied by a text label. * * @struct uiCheckbox * @extends uiControl * @ingroup dataEntry */ typedef struct uiCheckbox uiCheckbox; #define uiCheckbox(this) ((uiCheckbox *) (this)) /** * Returns the checkbox label text. * * @param c uiCheckbox instance. * @returns The text of the label.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiCheckbox */ _UI_EXTERN char *uiCheckboxText(uiCheckbox *c); /** * Sets the checkbox label text. * * @param c uiCheckbox instance. * @param text Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiCheckbox */ _UI_EXTERN void uiCheckboxSetText(uiCheckbox *c, const char *text); /** * Registers a callback for when the checkbox is toggled by the user. * * @param c uiCheckbox instance. * @param f Callback function.\n * @p sender Back reference to the instance that initiated the callback.\n * @p senderData User data registered with the sender instance.\n * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiCheckboxSetChecked(). * @note Only one callback can be registered at a time. * @memberof uiCheckbox */ _UI_EXTERN void uiCheckboxOnToggled(uiCheckbox *c, void (*f)(uiCheckbox *sender, void *senderData), void *data); /** * Returns whether or the checkbox is checked. * * @param c uiCheckbox instance. * @returns `TRUE` if checked, `FALSE` otherwise. [Default: `FALSE`] * @memberof uiCheckbox */ _UI_EXTERN int uiCheckboxChecked(uiCheckbox *c); /** * Sets whether or not the checkbox is checked. * * @param c uiCheckbox instance. * @param checked `TRUE` to check box, `FALSE` otherwise. * @memberof uiCheckbox */ _UI_EXTERN void uiCheckboxSetChecked(uiCheckbox *c, int checked); /** * Creates a new checkbox. * * @param text Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiCheckbox instance. * @memberof uiCheckbox @static */ _UI_EXTERN uiCheckbox *uiNewCheckbox(const char *text); /** * A control with a single line text entry field. * * @struct uiEntry * @extends uiControl * @ingroup dataEntry */ typedef struct uiEntry uiEntry; #define uiEntry(this) ((uiEntry *) (this)) /** * Returns the entry's text. * * @param e uiEntry instance. * @returns The text of the entry.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiEntry */ _UI_EXTERN char *uiEntryText(uiEntry *e); /** * Sets the entry's text. * * @param e uiEntry instance. * @param text Entry text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiEntry */ _UI_EXTERN void uiEntrySetText(uiEntry *e, const char *text); /** * Registers a callback for when the user changes the entry's text. * * @param e uiEntry instance. * @param f Callback function.\n * @p sender Back reference to the instance that initiated the callback.\n * @p senderData User data registered with the sender instance.\n * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiEntrySetText(). * @memberof uiEntry */ _UI_EXTERN void uiEntryOnChanged(uiEntry *e, void (*f)(uiEntry *sender, void *senderData), void *data); /** * Returns whether or not the entry's text can be changed. * * @param e uiEntry instance. * @returns `TRUE` if read only, `FALSE` otherwise. [Default: `FALSE`] * @memberof uiEntry */ _UI_EXTERN int uiEntryReadOnly(uiEntry *e); /** * Sets whether or not the entry's text is read only. * * @param e uiEntry instance. * @param readonly `TRUE` to make read only, `FALSE` otherwise. * @memberof uiEntry */ _UI_EXTERN void uiEntrySetReadOnly(uiEntry *e, int readonly); /** * Creates a new entry. * * @returns A new uiEntry instance. * @memberof uiEntry @static */ _UI_EXTERN uiEntry *uiNewEntry(void); /** * Creates a new entry suitable for sensitive inputs like passwords. * * The entered text is NOT readable by the user but masked as *******. * * @returns A new uiEntry instance. * @memberof uiEntry @static */ _UI_EXTERN uiEntry *uiNewPasswordEntry(void); /** * Creates a new entry suitable for search. * * Some systems will deliberately delay the uiEntryOnChanged() callback for * a more natural feel. * * @returns A new uiEntry instance. * @memberof uiEntry @static */ _UI_EXTERN uiEntry *uiNewSearchEntry(void); /** * A control that displays non interactive text. * * @struct uiLabel * @extends uiControl * @ingroup static */ typedef struct uiLabel uiLabel; #define uiLabel(this) ((uiLabel *) (this)) /** * Returns the label text. * * @param l uiLabel instance. * @returns The text of the label.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiLabel */ _UI_EXTERN char *uiLabelText(uiLabel *l); /** * Sets the label text. * * @param l uiLabel instance. * @param text Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiLabel */ _UI_EXTERN void uiLabelSetText(uiLabel *l, const char *text); /** * Creates a new label. * * @param text Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiLabel instance. * @memberof uiLabel @static */ _UI_EXTERN uiLabel *uiNewLabel(const char *text); /** * A multi page control interface that displays one page at a time. * * Each page/tab has an associated label that can be selected to switch * between pages/tabs. * * @struct uiTab * @extends uiControl * @ingroup container */ typedef struct uiTab uiTab; #define uiTab(this) ((uiTab *) (this)) /** * Appends a control in form of a page/tab with label. * * @param t uiTab instance. * @param name Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param c Control to append. * @memberof uiTab */ _UI_EXTERN void uiTabAppend(uiTab *t, const char *name, uiControl *c); /** * Inserts a control in form of a page/tab with label at @p index. * * @param t uiTab instance. * @param name Label text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param index Index at which to insert the control. * @param c Control to insert. * @memberof uiTab */ _UI_EXTERN void uiTabInsertAt(uiTab *t, const char *name, int index, uiControl *c); /** * Removes the control at @p index. * * @param t uiTab instance. * @param index Index of the control to be removed. * @note The control is neither destroyed nor freed. * @memberof uiTab */ _UI_EXTERN void uiTabDelete(uiTab *t, int index); /** * Returns the number of pages contained. * * @param t uiTab instance. * @returns Number of pages. * @memberof uiTab */ _UI_EXTERN int uiTabNumPages(uiTab *t); /** * Returns whether or not the page/tab at @p index has a margin. * * @param t uiTab instance. * @param index Index to check if it has a margin. * @returns `TRUE` if the tab has a margin, `FALSE` otherwise. [Default: `TODO`] * @memberof uiTab */ _UI_EXTERN int uiTabMargined(uiTab *t, int index); /** * Sets whether or not the page/tab at @p index has a margin. * * The margin size is determined by the OS defaults. * * @param t uiTab instance. * @param index Index of the tab/page to un/set margin for. * @param margined `TRUE` to set a margin for tab at @p index, `FALSE` otherwise. * @memberof uiTab */ _UI_EXTERN void uiTabSetMargined(uiTab *t, int index, int margined); /** * Creates a new tab container. * * @return A new uiTab instance. * @memberof uiTab @static */ _UI_EXTERN uiTab *uiNewTab(void); /** * A control container that adds a label to the contained child control. * * This control is a great way of grouping related controls in combination with * uiBox. * * A visual box will or will not be drawn around the child control dependent * on the underlying OS implementation. * * @struct uiGroup * @extends uiControl * @ingroup container */ typedef struct uiGroup uiGroup; #define uiGroup(this) ((uiGroup *) (this)) /** * Returns the group title. * * @param g uiGroup instance. * @returns The group title text.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiGroup */ _UI_EXTERN char *uiGroupTitle(uiGroup *g); /** * Sets the group title. * * @param g uiGroup instance. * @param title Group title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiGroup */ _UI_EXTERN void uiGroupSetTitle(uiGroup *g, const char *title); /** * Sets the group's child. * * @param g uiGroup instance. * @param c uiControl child instance, or `NULL`. * @memberof uiGroup */ _UI_EXTERN void uiGroupSetChild(uiGroup *g, uiControl *c); /** * Returns whether or not the group has a margin. * * @param g uiGroup instance. * @returns `TRUE` if the group has a margin, `FALSE` otherwise. [Default: `TODO`] * @memberof uiGroup */ _UI_EXTERN int uiGroupMargined(uiGroup *g); /** * Sets whether or not the group has a margin. * * The margin size is determined by the OS defaults. * * @param g uiGroup instance. * @param margined `TRUE` to set a margin, `FALSE` otherwise. * @memberof uiGroup */ _UI_EXTERN void uiGroupSetMargined(uiGroup *g, int margined); /** * Creates a new group. * * @param title Group title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiGroup instance. * @memberof uiGroup @static */ _UI_EXTERN uiGroup *uiNewGroup(const char *title); /** * A control to display and modify integer values via a text field or +/- buttons. * * This is a convenient control for having the user enter integer values. * Values are guaranteed to be within the specified range. * * The + button increases the held value by 1.\n * The - button decreased the held value by 1. * * Entering a value out of range will clamp to the nearest value in range. * * @struct uiSpinbox * @extends uiControl * @ingroup dataEntry */ typedef struct uiSpinbox uiSpinbox; #define uiSpinbox(this) ((uiSpinbox *) (this)) /** * Returns the spinbox value. * * @param s uiSpinbox instance. * @returns Spinbox value. * @memberof uiSpinbox */ _UI_EXTERN int uiSpinboxValue(uiSpinbox *s); /** * Sets the spinbox value. * * @param s uiSpinbox instance. * @param value Value to set. * @note Setting a value out of range will clamp to the nearest value in range. * @memberof uiSpinbox */ _UI_EXTERN void uiSpinboxSetValue(uiSpinbox *s, int value); /** * Registers a callback for when the spinbox value is changed by the user. * * @param s uiSpinbox instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiSpinboxSetValue(). * @note Only one callback can be registered at a time. * @memberof uiSpinbox */ _UI_EXTERN void uiSpinboxOnChanged(uiSpinbox *s, void (*f)(uiSpinbox *sender, void *senderData), void *data); /** * Creates a new spinbox. * * The initial spinbox value equals the minimum value. * * In the current implementation @p min and @p max are swapped if `min>max`. * This may change in the future though. See TODO. * * @param min Minimum value. * @param max Maximum value. * @returns A new uiSpinbox instance. * @todo complain or disallow min>max? * @memberof uiSpinbox @static */ _UI_EXTERN uiSpinbox *uiNewSpinbox(int min, int max); /** * A control to display and modify integer values via a user draggable slider. * * Values are guaranteed to be within the specified range. * * Sliders by default display a tool tip showing the current value when being * dragged. * * Sliders are horizontal only. * * @struct uiSlider * @extends uiControl * @ingroup dataEntry */ typedef struct uiSlider uiSlider; #define uiSlider(this) ((uiSlider *) (this)) /** * Returns the slider value. * * @param s uiSlider instance. * @returns Slider value. * @memberof uiSlider */ _UI_EXTERN int uiSliderValue(uiSlider *s); /** * Sets the slider value. * * @param s uiSlider intance. * @param value Value to set. * @memberof uiSlider */ _UI_EXTERN void uiSliderSetValue(uiSlider *s, int value); /** * Returns whether or not the slider has a tool tip. * * @param s uiSlider instance. * @returns `TRUE` if a tool tip is present, `FALSE` otherwise. [Default `TRUE`] * @memberof uiSlider */ _UI_EXTERN int uiSliderHasToolTip(uiSlider *s); /** * Sets whether or not the slider has a tool tip. * * @param s uiSlider instance. * @param hasToolTip `TRUE` to display a tool tip, `FALSE` to display no tool tip. * @memberof uiSlider */ _UI_EXTERN void uiSliderSetHasToolTip(uiSlider *s, int hasToolTip); /** * Registers a callback for when the slider value is changed by the user. * * @param s uiSlider instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiSliderSetValue(). * @note Only one callback can be registered at a time. * @memberof uiSlider */ _UI_EXTERN void uiSliderOnChanged(uiSlider *s, void (*f)(uiSlider *sender, void *senderData), void *data); /** * Registers a callback for when the slider is released from dragging. * * @param s uiSlider instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiSlider */ _UI_EXTERN void uiSliderOnReleased(uiSlider *s, void (*f)(uiSlider *sender, void *senderData), void *data); /** * Sets the slider range. * * @param s uiSlider instance. * @param min Minimum value. * @param max Maximum value. * @todo Make sure to clamp the slider value to the nearest value in range - should * it be out of range. Call uiSliderOnChanged() in such a case. * @memberof uiSlider */ _UI_EXTERN void uiSliderSetRange(uiSlider *s, int min, int max); /** * Creates a new slider. * * The initial slider value equals the minimum value. * * In the current implementation @p min and @p max are swapped if `min>max`. * This may change in the future though. See TODO. * * @param min Minimum value. * @param max Maximum value. * @returns A new uiSlider instance. * @todo complain or disallow min>max? * @memberof uiSlider @static */ _UI_EXTERN uiSlider *uiNewSlider(int min, int max); /** * A control that visualizes the progress of a task via the fill level of a horizontal bar. * * Indeterminate values are supported via an animated bar. * * @struct uiProgressBar * @extends uiControl * @ingroup static */ typedef struct uiProgressBar uiProgressBar; #define uiProgressBar(this) ((uiProgressBar *) (this)) /** * Returns the progress bar value. * * @param p uiProgressBar instance. * @returns Progress bar value. `[Default 0]` * @memberof uiProgressBar */ _UI_EXTERN int uiProgressBarValue(uiProgressBar *p); /** * Sets the progress bar value. * * Valid values are `[0, 100]` for displaying a solid bar imitating a percent * value. * * Use a value of `-1` to render an animated bar to convey an indeterminate * value. * * @param p uiProgressBar instance. * @param n Value to set. Integer in the range of `[-1, 100]`. * @memberof uiProgressBar */ _UI_EXTERN void uiProgressBarSetValue(uiProgressBar *p, int n); /** * Creates a new progress bar. * * @returns A new uiProgressBar instance. * @memberof uiProgressBar @static */ _UI_EXTERN uiProgressBar *uiNewProgressBar(void); /** * A control to visually separate controls, horizontally or vertically. * * @struct uiSeparator * @extends uiControl * @ingroup static */ typedef struct uiSeparator uiSeparator; #define uiSeparator(this) ((uiSeparator *) (this)) /** * Creates a new horizontal separator. * * @returns A new uiSeparator instance. * @memberof uiSeparator @static */ _UI_EXTERN uiSeparator *uiNewHorizontalSeparator(void); /** * Creates a new vertical separator. * * @returns A new uiSeparator instance. * @memberof uiSeparator @static */ _UI_EXTERN uiSeparator *uiNewVerticalSeparator(void); /** * A control to select one item from a predefined list of items via a drop down menu. * * @see uiEditableCombobox. * @struct uiCombobox * @extends uiControl * @ingroup dataEntry */ typedef struct uiCombobox uiCombobox; #define uiCombobox(this) ((uiCombobox *) (this)) /** * Appends an item to the combo box. * * @param c uiCombobox instance. * @param text Item text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiCombobox */ _UI_EXTERN void uiComboboxAppend(uiCombobox *c, const char *text); /** * Inserts an item at @p index to the combo box. * * @param c uiCombobox instance. * @param index Index at which to insert the item. * @param text Item text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiCombobox */ _UI_EXTERN void uiComboboxInsertAt(uiCombobox *c, int index, const char *text); /** * Deletes an item at @p index from the combo box. * * @note Deleting the index of the item currently selected will move the * selection to the next item in the combo box or `-1` if no such item exists. * * @param c uiCombobox instance. * @param index Index of the item to be deleted. * @memberof uiCombobox */ _UI_EXTERN void uiComboboxDelete(uiCombobox *c, int index); /** * Deletes all items from the combo box. * * @param c uiCombobox instance. * @memberof uiCombobox */ _UI_EXTERN void uiComboboxClear(uiCombobox *c); /** * Returns the number of items contained within the combo box. * * @param c uiCombobox instance. * @returns Number of items. * @memberof uiCombobox */ _UI_EXTERN int uiComboboxNumItems(uiCombobox *c); /** * Returns the index of the item selected. * * @param c uiCombobox instance. * @returns Index of the item selected, `-1` on empty selection. [Default `-1`] * @memberof uiCombobox */ _UI_EXTERN int uiComboboxSelected(uiCombobox *c); /** * Sets the item selected. * * @param c uiCombobox instance. * @param index Index of the item to be selected, `-1` to clear selection. * @memberof uiCombobox */ _UI_EXTERN void uiComboboxSetSelected(uiCombobox *c, int index); /** * Registers a callback for when a combo box item is selected. * * @param c uiCombobox instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiComboboxSetSelected(), * uiComboboxInsertAt(), uiComboboxDelete(), or uiComboboxClear(). * @note Only one callback can be registered at a time. * @memberof uiCombobox */ _UI_EXTERN void uiComboboxOnSelected(uiCombobox *c, void (*f)(uiCombobox *sender, void *senderData), void *data); /** * Creates a new combo box. * * @returns A new uiCombobox instance. * @memberof uiCombobox @static */ _UI_EXTERN uiCombobox *uiNewCombobox(void); /** * A control to select one item from a predefined list of items or enter ones own. * * Predefined items can be selected from a drop down menu. * * A customary item can be entered by the user via an editable text field. * * @see uiCombobox * @struct uiEditableCombobox * @extends uiControl * @ingroup dataEntry */ typedef struct uiEditableCombobox uiEditableCombobox; #define uiEditableCombobox(this) ((uiEditableCombobox *) (this)) /** * Appends an item to the editable combo box. * * @param c uiEditableCombobox instance. * @param text Item text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiEditableCombobox */ _UI_EXTERN void uiEditableComboboxAppend(uiEditableCombobox *c, const char *text); /** * Returns the text of the editable combo box. * * This text is either the text of one of the predefined list items or the * text manually entered by the user. * * @param c uiEditableCombobox instance. * @returns The editable combo box text.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiEditableCombobox */ _UI_EXTERN char *uiEditableComboboxText(uiEditableCombobox *c); /** * Sets the editable combo box text. * * @param c uiEditableCombobox instance. * @param text Text field text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiEditableCombobox */ _UI_EXTERN void uiEditableComboboxSetText(uiEditableCombobox *c, const char *text); // TODO what do we call a function that sets the currently selected item and fills the text field with it? // editable comboboxes have no consistent concept of selected item /** * Registers a callback for when an editable combo box item is selected or user text changed. * * @param c uiEditableCombobox instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiEditableComboboxSetText(). * @note Only one callback can be registered at a time. * @memberof uiEditableCombobox */ _UI_EXTERN void uiEditableComboboxOnChanged(uiEditableCombobox *c, void (*f)(uiEditableCombobox *sender, void *senderData), void *data); /** * Creates a new editable combo box. * * @returns A new uiEditableCombobox instance. * @memberof uiEditableCombobox @static */ _UI_EXTERN uiEditableCombobox *uiNewEditableCombobox(void); /** * A multiple choice control of check buttons from which only one can be selected at a time. * * @struct uiRadioButtons * @extends uiControl * @ingroup dataEntry */ typedef struct uiRadioButtons uiRadioButtons; #define uiRadioButtons(this) ((uiRadioButtons *) (this)) /** * Appends a radio button. * * @param r uiRadioButtons instance. * @param text Radio button text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiRadioButtons */ _UI_EXTERN void uiRadioButtonsAppend(uiRadioButtons *r, const char *text); /** * Returns the index of the item selected. * * @param r uiRadioButtons instance. * @returns Index of the item selected, `-1` on empty selection. * @memberof uiRadioButtons */ _UI_EXTERN int uiRadioButtonsSelected(uiRadioButtons *r); /** * Sets the item selected. * * @param r uiRadioButtons instance. * @param index Index of the item to be selected, `-1` to clear selection. * @memberof uiRadioButtons */ _UI_EXTERN void uiRadioButtonsSetSelected(uiRadioButtons *r, int index); /** * Registers a callback for when radio button is selected. * * @param r uiRadioButtons instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiRadioButtonsSetSelected(). * @note Only one callback can be registered at a time. * @memberof uiRadioButtons */ _UI_EXTERN void uiRadioButtonsOnSelected(uiRadioButtons *r, void (*f)(uiRadioButtons *sender, void *senderData), void *data); /** * Creates a new radio buttons instance. * * @returns A new uiRadioButtons instance. * @memberof uiRadioButtons @static */ _UI_EXTERN uiRadioButtons *uiNewRadioButtons(void); struct tm; /** * A control to enter a date and/or time. * * All functions operate on `struct tm` as defined in ``. * * All functions assume local time and do NOT perform any time zone conversions. * * @warning The `struct tm` members `tm_wday` and `tm_yday` are undefined. * @warning The `struct tm` member `tm_isdst` is ignored on windows and should be set to `-1`. * * @todo for Time: define what values are returned when a part is missing * * @struct uiDateTimePicker * @extends uiControl * @ingroup dataEntry */ typedef struct uiDateTimePicker uiDateTimePicker; #define uiDateTimePicker(this) ((uiDateTimePicker *) (this)) /** * Returns date and time stored in the data time picker. * * @param d uiDateTimePicker instance. * @param[out] time Date and/or time as local time. * @warning The `struct tm` members `tm_wday` and `tm_yday` are undefined. * @memberof uiDateTimePicker */ _UI_EXTERN void uiDateTimePickerTime(uiDateTimePicker *d, struct tm *time); /** * Sets date and time of the data time picker. * * * @param d uiDateTimePicker instance. * @param time Date and/or time as local time. * @warning The `struct tm` member `tm_isdst` is ignored on windows and should be set to `-1`. * @memberof uiDateTimePicker */ _UI_EXTERN void uiDateTimePickerSetTime(uiDateTimePicker *d, const struct tm *time); /** * Registers a callback for when the date time picker value is changed by the user. * * @param d uiDateTimePicker instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiDateTimePickerSetTime(). * @note Only one callback can be registered at a time. * @memberof uiDateTimePicker */ _UI_EXTERN void uiDateTimePickerOnChanged(uiDateTimePicker *d, void (*f)(uiDateTimePicker *sender, void *senderData), void *data); /** * Creates a new date picker. * * @returns A new uiDateTimePicker instance. * @memberof uiDateTimePicker @static */ _UI_EXTERN uiDateTimePicker *uiNewDateTimePicker(void); /** * Creates a new time picker. * * @returns A new uiDateTimePicker instance. * @memberof uiDateTimePicker @static */ _UI_EXTERN uiDateTimePicker *uiNewDatePicker(void); /** * Creates a new date and time picker. * * @returns A new uiDateTimePicker instance. * @memberof uiDateTimePicker @static */ _UI_EXTERN uiDateTimePicker *uiNewTimePicker(void); /** * A control with a multi line text entry field. * * @todo provide a facility for entering tab stops? * @struct uiMultilineEntry * @extends uiControl * @ingroup dataEntry */ typedef struct uiMultilineEntry uiMultilineEntry; #define uiMultilineEntry(this) ((uiMultilineEntry *) (this)) /** * Returns the multi line entry's text. * * @param e uiMultilineEntry instance. * @returns The containing text.\n * A `NUL` terminated UTF-8 string.\n * Caller is responsible for freeing the data with `uiFreeText()`. * @memberof uiMultilineEntry */ _UI_EXTERN char *uiMultilineEntryText(uiMultilineEntry *e); /** * Sets the multi line entry's text. * * @param e uiMultilineEntry instance. * @param text Single/multi line text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiMultilineEntry */ _UI_EXTERN void uiMultilineEntrySetText(uiMultilineEntry *e, const char *text); /** * Appends text to the multi line entry's text. * * @param e uiMultilineEntry instance. * @param text Text to append.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @memberof uiMultilineEntry */ _UI_EXTERN void uiMultilineEntryAppend(uiMultilineEntry *e, const char *text); /** * Registers a callback for when the user changes the multi line entry's text. * * @param e uiMultilineEntry instance. * @param f Callback function.\n * @p sender Back reference to the instance that initiated the callback.\n * @p senderData User data registered with the sender instance.\n * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiMultilineEntrySetText() * or uiMultilineEntryAppend(). * @note Only one callback can be registered at a time. * @memberof uiMultilineEntry */ _UI_EXTERN void uiMultilineEntryOnChanged(uiMultilineEntry *e, void (*f)(uiMultilineEntry *sender, void *senderData), void *data); /** * Returns whether or not the multi line entry's text can be changed. * * @param e uiMultilineEntry instance. * @returns `TRUE` if read only, `FALSE` otherwise. [Default: `FALSE`] * @memberof uiMultilineEntry */ _UI_EXTERN int uiMultilineEntryReadOnly(uiMultilineEntry *e); /** * Sets whether or not the multi line entry's text is read only. * * @param e uiMultilineEntry instance. * @param readonly `TRUE` to make read only, `FALSE` otherwise. * @memberof uiMultilineEntry */ _UI_EXTERN void uiMultilineEntrySetReadOnly(uiMultilineEntry *e, int readonly); /** * Creates a new multi line entry that visually wraps text when lines overflow. * * @returns A new uiMultilineEntry instance. * @memberof uiMultilineEntry @static */ _UI_EXTERN uiMultilineEntry *uiNewMultilineEntry(void); /** * Creates a new multi line entry that scrolls horizontally when lines overflow. * * @remark Windows does not allow for this style to be changed after creation, * hence the two constructors. * @returns A new uiMultilineEntry instance. * @memberof uiMultilineEntry @static */ _UI_EXTERN uiMultilineEntry *uiNewNonWrappingMultilineEntry(void); /** * A menu item used in conjunction with uiMenu. * * @struct uiMenuItem * @ingroup static menu */ typedef struct uiMenuItem uiMenuItem; #define uiMenuItem(this) ((uiMenuItem *) (this)) /** * Enables the menu item. * * @param m uiMenuItem instance. * @memberof uiMenuItem */ _UI_EXTERN void uiMenuItemEnable(uiMenuItem *m); /** * Disables the menu item. * * Menu item is grayed out and user interaction is not possible. * * @param m uiMenuItem instance. * @memberof uiMenuItem */ _UI_EXTERN void uiMenuItemDisable(uiMenuItem *m); /** * Registers a callback for when the menu item is clicked. * * @param m uiMenuItem instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p window Reference to the window from which the callback got triggered.\ * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiMenuItem */ _UI_EXTERN void uiMenuItemOnClicked(uiMenuItem *m, void (*f)(uiMenuItem *sender, uiWindow *window, void *senderData), void *data); /** * Returns whether or not the menu item's checkbox is checked. * * To be used only with items created via uiMenuAppendCheckItem(). * * @param m uiMenuItem instance. * @returns `TRUE` if checked, `FALSE` otherwise. [Default: `FALSE`] * @memberof uiMenuItem */ _UI_EXTERN int uiMenuItemChecked(uiMenuItem *m); /** * Sets whether or not the menu item's checkbox is checked. * * To be used only with items created via uiMenuAppendCheckItem(). * * @param m uiMenuItem instance. * @param checked `TRUE` to check menu item checkbox, `FALSE` otherwise. * @memberof uiMenuItem */ _UI_EXTERN void uiMenuItemSetChecked(uiMenuItem *m, int checked); /** * An application level menu bar. * * The various operating systems impose different requirements on the * creation and placement of menu bar items, hence the abstraction of the * items `Quit`, `Preferences` and `About`. * * An exemplary, cross platform menu bar: * * - File * * New * * Open * * Save * * Quit, _use uiMenuAppendQuitItem()_ * - Edit * * Undo * * Redo * * Cut * * Copy * * Paste * * Select All * * Preferences, _use uiMenuAppendPreferencesItem()_ * - Help * * About, _use uiMenuAppendAboutItem()_ * * @struct uiMenu * @ingroup static menu */ typedef struct uiMenu uiMenu; #define uiMenu(this) ((uiMenu *) (this)) /** * Appends a generic menu item. * * @param m uiMenu instance. * @param name Menu item text.\n * A `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiMenuItem instance. * @memberof uiMenu */ _UI_EXTERN uiMenuItem *uiMenuAppendItem(uiMenu *m, const char *name); /** * Appends a generic menu item with a checkbox. * * @param m uiMenu instance. * @param name Menu item text.\n * A `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiMenuItem instance. * @memberof uiMenu */ _UI_EXTERN uiMenuItem *uiMenuAppendCheckItem(uiMenu *m, const char *name); /** * Appends a new `Quit` menu item. * * @param m uiMenu instance. * @returns A new uiMenuItem instance. * @warning Only one such menu item may exist per application. * @memberof uiMenu */ _UI_EXTERN uiMenuItem *uiMenuAppendQuitItem(uiMenu *m); /** * Appends a new `Preferences` menu item. * * @param m uiMenu instance. * @returns A new uiMenuItem instance. * @warning Only one such menu item may exist per application. * @memberof uiMenu */ _UI_EXTERN uiMenuItem *uiMenuAppendPreferencesItem(uiMenu *m); /** * Appends a new `About` menu item. * * @param m uiMenu instance. * @warning Only one such menu item may exist per application. * @returns A new uiMenuItem instance. * @memberof uiMenu */ _UI_EXTERN uiMenuItem *uiMenuAppendAboutItem(uiMenu *m); /** * Appends a new separator. * * @param m uiMenu instance. * @memberof uiMenu */ _UI_EXTERN void uiMenuAppendSeparator(uiMenu *m); /** * Creates a new menu. * * Typical values are `File`, `Edit`, `Help`. * * @param name Menu label.\n * A `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiMenu instance. * @memberof uiMenu @static */ _UI_EXTERN uiMenu *uiNewMenu(const char *name); /** * File chooser dialog window to select a single file. * * @param parent Parent window. * @returns File path, `NULL` on cancel.\n * If path is not `NULL`:\n * TODO: clarify string encoding. * Caller is responsible for freeing the data with `uiFreeText()`. * @note File paths are separated by the underlying OS file path separator. * @ingroup dataEntry dialogWindow */ _UI_EXTERN char *uiOpenFile(uiWindow *parent); /** * Folder chooser dialog window to select a single folder. * * @param parent Parent window. * @returns Folder path, `NULL` on cancel.\n * If path is not `NULL`:\n * TODO: clarify string encoding. * Caller is responsible for freeing the data with `uiFreeText()`. * @note File paths are separated by the underlying OS file path separator. * @ingroup dataEntry dialogWindow */ _UI_EXTERN char *uiOpenFolder(uiWindow *parent); /** * Save file dialog window. * * The user is asked to confirm overwriting existing files, should the chosen * file path already exist on the system. * * @param parent Parent window. * @returns File path, `NULL` on cancel.\n * If path is not `NULL`:\n * TODO: clarify string encoding. * Caller is responsible for freeing the data with `uiFreeText()`. * @note File paths are separated by the underlying OS file path separator. * @ingroup dataEntry dialogWindow */ _UI_EXTERN char *uiSaveFile(uiWindow *parent); /** * Message box dialog window. * * A message box displayed in a new window indicating a common message. * * @param parent Parent window. * @param title Dialog window title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param description Dialog message text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @ingroup dialogWindow */ _UI_EXTERN void uiMsgBox(uiWindow *parent, const char *title, const char *description); /** * Error message box dialog window. * * A message box displayed in a new window indicating an error. On some systems * this may invoke an accompanying sound. * * @param parent Parent window. * @param title Dialog window title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param description Dialog message text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @ingroup dialogWindow */ _UI_EXTERN void uiMsgBoxError(uiWindow *parent, const char *title, const char *description); typedef struct uiArea uiArea; typedef struct uiAreaHandler uiAreaHandler; typedef struct uiAreaDrawParams uiAreaDrawParams; typedef struct uiAreaMouseEvent uiAreaMouseEvent; typedef struct uiAreaKeyEvent uiAreaKeyEvent; typedef struct uiDrawContext uiDrawContext; struct uiAreaHandler { void (*Draw)(uiAreaHandler *, uiArea *, uiAreaDrawParams *); // TODO document that resizes cause a full redraw for non-scrolling areas; implementation-defined for scrolling areas void (*MouseEvent)(uiAreaHandler *, uiArea *, uiAreaMouseEvent *); // TODO document that on first show if the mouse is already in the uiArea then one gets sent with left=0 // TODO what about when the area is hidden and then shown again? void (*MouseCrossed)(uiAreaHandler *, uiArea *, int left); void (*DragBroken)(uiAreaHandler *, uiArea *); int (*KeyEvent)(uiAreaHandler *, uiArea *, uiAreaKeyEvent *); }; // TODO RTL layouts? // TODO reconcile edge and corner naming _UI_ENUM(uiWindowResizeEdge) { uiWindowResizeEdgeLeft, uiWindowResizeEdgeTop, uiWindowResizeEdgeRight, uiWindowResizeEdgeBottom, uiWindowResizeEdgeTopLeft, uiWindowResizeEdgeTopRight, uiWindowResizeEdgeBottomLeft, uiWindowResizeEdgeBottomRight, // TODO have one for keyboard resizes? // TODO GDK doesn't seem to have any others, including for keyboards... // TODO way to bring up the system menu instead? }; #define uiArea(this) ((uiArea *) (this)) // TODO give a better name // TODO document the types of width and height _UI_EXTERN void uiAreaSetSize(uiArea *a, int width, int height); // TODO uiAreaQueueRedraw() _UI_EXTERN void uiAreaQueueRedrawAll(uiArea *a); _UI_EXTERN void uiAreaScrollTo(uiArea *a, double x, double y, double width, double height); // TODO document these can only be called within Mouse() handlers // TODO should these be allowed on scrolling areas? // TODO decide which mouse events should be accepted; Down is the only one guaranteed to work right now // TODO what happens to events after calling this up to and including the next mouse up? // TODO release capture? _UI_EXTERN void uiAreaBeginUserWindowMove(uiArea *a); _UI_EXTERN void uiAreaBeginUserWindowResize(uiArea *a, uiWindowResizeEdge edge); _UI_EXTERN uiArea *uiNewArea(uiAreaHandler *ah); _UI_EXTERN uiArea *uiNewScrollingArea(uiAreaHandler *ah, int width, int height); struct uiAreaDrawParams { uiDrawContext *Context; // TODO document that this is only defined for nonscrolling areas double AreaWidth; double AreaHeight; double ClipX; double ClipY; double ClipWidth; double ClipHeight; }; typedef struct uiDrawPath uiDrawPath; typedef struct uiDrawBrush uiDrawBrush; typedef struct uiDrawStrokeParams uiDrawStrokeParams; typedef struct uiDrawMatrix uiDrawMatrix; typedef struct uiDrawBrushGradientStop uiDrawBrushGradientStop; _UI_ENUM(uiDrawBrushType) { uiDrawBrushTypeSolid, uiDrawBrushTypeLinearGradient, uiDrawBrushTypeRadialGradient, uiDrawBrushTypeImage, }; _UI_ENUM(uiDrawLineCap) { uiDrawLineCapFlat, uiDrawLineCapRound, uiDrawLineCapSquare, }; _UI_ENUM(uiDrawLineJoin) { uiDrawLineJoinMiter, uiDrawLineJoinRound, uiDrawLineJoinBevel, }; // this is the default for botoh cairo and Direct2D (in the latter case, from the C++ helper functions) // Core Graphics doesn't explicitly specify a default, but NSBezierPath allows you to choose one, and this is the initial value // so we're good to use it too! #define uiDrawDefaultMiterLimit 10.0 _UI_ENUM(uiDrawFillMode) { uiDrawFillModeWinding, uiDrawFillModeAlternate, }; struct uiDrawMatrix { double M11; double M12; double M21; double M22; double M31; double M32; }; struct uiDrawBrush { uiDrawBrushType Type; // solid brushes double R; double G; double B; double A; // gradient brushes double X0; // linear: start X, radial: start X double Y0; // linear: start Y, radial: start Y double X1; // linear: end X, radial: outer circle center X double Y1; // linear: end Y, radial: outer circle center Y double OuterRadius; // radial gradients only uiDrawBrushGradientStop *Stops; size_t NumStops; // TODO extend mode // cairo: none, repeat, reflect, pad; no individual control // Direct2D: repeat, reflect, pad; no individual control // Core Graphics: none, pad; before and after individually // TODO cairo documentation is inconsistent about pad // TODO images // TODO transforms }; struct uiDrawBrushGradientStop { double Pos; double R; double G; double B; double A; }; struct uiDrawStrokeParams { uiDrawLineCap Cap; uiDrawLineJoin Join; // TODO what if this is 0? on windows there will be a crash with dashing double Thickness; double MiterLimit; double *Dashes; // TOOD what if this is 1 on Direct2D? // TODO what if a dash is 0 on Cairo or Quartz? size_t NumDashes; double DashPhase; }; _UI_EXTERN uiDrawPath *uiDrawNewPath(uiDrawFillMode fillMode); _UI_EXTERN void uiDrawFreePath(uiDrawPath *p); _UI_EXTERN void uiDrawPathNewFigure(uiDrawPath *p, double x, double y); _UI_EXTERN void uiDrawPathNewFigureWithArc(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep, int negative); _UI_EXTERN void uiDrawPathLineTo(uiDrawPath *p, double x, double y); // notes: angles are both relative to 0 and go counterclockwise // TODO is the initial line segment on cairo and OS X a proper join? // TODO what if sweep < 0? _UI_EXTERN void uiDrawPathArcTo(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep, int negative); _UI_EXTERN void uiDrawPathBezierTo(uiDrawPath *p, double c1x, double c1y, double c2x, double c2y, double endX, double endY); // TODO quadratic bezier _UI_EXTERN void uiDrawPathCloseFigure(uiDrawPath *p); // TODO effect of these when a figure is already started _UI_EXTERN void uiDrawPathAddRectangle(uiDrawPath *p, double x, double y, double width, double height); _UI_EXTERN int uiDrawPathEnded(uiDrawPath *p); _UI_EXTERN void uiDrawPathEnd(uiDrawPath *p); _UI_EXTERN void uiDrawStroke(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b, uiDrawStrokeParams *p); _UI_EXTERN void uiDrawFill(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b); // TODO primitives: // - rounded rectangles // - elliptical arcs // - quadratic bezier curves _UI_EXTERN void uiDrawMatrixSetIdentity(uiDrawMatrix *m); _UI_EXTERN void uiDrawMatrixTranslate(uiDrawMatrix *m, double x, double y); _UI_EXTERN void uiDrawMatrixScale(uiDrawMatrix *m, double xCenter, double yCenter, double x, double y); _UI_EXTERN void uiDrawMatrixRotate(uiDrawMatrix *m, double x, double y, double amount); _UI_EXTERN void uiDrawMatrixSkew(uiDrawMatrix *m, double x, double y, double xamount, double yamount); _UI_EXTERN void uiDrawMatrixMultiply(uiDrawMatrix *dest, uiDrawMatrix *src); _UI_EXTERN int uiDrawMatrixInvertible(uiDrawMatrix *m); _UI_EXTERN int uiDrawMatrixInvert(uiDrawMatrix *m); _UI_EXTERN void uiDrawMatrixTransformPoint(uiDrawMatrix *m, double *x, double *y); _UI_EXTERN void uiDrawMatrixTransformSize(uiDrawMatrix *m, double *x, double *y); _UI_EXTERN void uiDrawTransform(uiDrawContext *c, uiDrawMatrix *m); // TODO add a uiDrawPathStrokeToFill() or something like that _UI_EXTERN void uiDrawClip(uiDrawContext *c, uiDrawPath *path); _UI_EXTERN void uiDrawSave(uiDrawContext *c); _UI_EXTERN void uiDrawRestore(uiDrawContext *c); // uiAttribute stores information about an attribute in a // uiAttributedString. // // You do not create uiAttributes directly; instead, you create a // uiAttribute of a given type using the specialized constructor // functions. For every Unicode codepoint in the uiAttributedString, // at most one value of each attribute type can be applied. // // uiAttributes are immutable and the uiAttributedString takes // ownership of the uiAttribute object once assigned, copying its // contents as necessary. // TODO define whether all this, for both uiTableValue and uiAttribute, is undefined behavior or a caught error typedef struct uiAttribute uiAttribute; // @role uiAttribute destructor // uiFreeAttribute() frees a uiAttribute. You generally do not need to // call this yourself, as uiAttributedString does this for you. In fact, // it is an error to call this function on a uiAttribute that has been // given to a uiAttributedString. You can call this, however, if you // created a uiAttribute that you aren't going to use later. _UI_EXTERN void uiFreeAttribute(uiAttribute *a); // uiAttributeType holds the possible uiAttribute types that may be // returned by uiAttributeGetType(). Refer to the documentation for // each type's constructor function for details on each type. _UI_ENUM(uiAttributeType) { uiAttributeTypeFamily, uiAttributeTypeSize, uiAttributeTypeWeight, uiAttributeTypeItalic, uiAttributeTypeStretch, uiAttributeTypeColor, uiAttributeTypeBackground, uiAttributeTypeUnderline, uiAttributeTypeUnderlineColor, uiAttributeTypeFeatures, }; // uiAttributeGetType() returns the type of a. // TODO I don't like this name _UI_EXTERN uiAttributeType uiAttributeGetType(const uiAttribute *a); // uiNewFamilyAttribute() creates a new uiAttribute that changes the // font family of the text it is applied to. family is copied; you do not // need to keep it alive after uiNewFamilyAttribute() returns. Font // family names are case-insensitive. _UI_EXTERN uiAttribute *uiNewFamilyAttribute(const char *family); // uiAttributeFamily() returns the font family stored in a. The // returned string is owned by a. It is an error to call this on a // uiAttribute that does not hold a font family. _UI_EXTERN const char *uiAttributeFamily(const uiAttribute *a); // uiNewSizeAttribute() creates a new uiAttribute that changes the // size of the text it is applied to, in typographical points. _UI_EXTERN uiAttribute *uiNewSizeAttribute(double size); // uiAttributeSize() returns the font size stored in a. It is an error to // call this on a uiAttribute that does not hold a font size. _UI_EXTERN double uiAttributeSize(const uiAttribute *a); // uiTextWeight represents possible text weights. These roughly // map to the OS/2 text weight field of TrueType and OpenType // fonts, or to CSS weight numbers. The named constants are // nominal values; the actual values may vary by font and by OS, // though this isn't particularly likely. Any value between // uiTextWeightMinimum and uiTextWeightMaximum, inclusive, // is allowed. // // Note that due to restrictions in early versions of Windows, some // fonts have "special" weights be exposed in many programs as // separate font families. This is perhaps most notable with // Arial Black. libui does not do this, even on Windows (because the // DirectWrite API libui uses on Windows does not do this); to // specify Arial Black, use family Arial and weight uiTextWeightBlack. _UI_ENUM(uiTextWeight) { uiTextWeightMinimum = 0, uiTextWeightThin = 100, uiTextWeightUltraLight = 200, uiTextWeightLight = 300, uiTextWeightBook = 350, uiTextWeightNormal = 400, uiTextWeightMedium = 500, uiTextWeightSemiBold = 600, uiTextWeightBold = 700, uiTextWeightUltraBold = 800, uiTextWeightHeavy = 900, uiTextWeightUltraHeavy = 950, uiTextWeightMaximum = 1000, }; // uiNewWeightAttribute() creates a new uiAttribute that changes the // weight of the text it is applied to. It is an error to specify a weight // outside the range [uiTextWeightMinimum, // uiTextWeightMaximum]. _UI_EXTERN uiAttribute *uiNewWeightAttribute(uiTextWeight weight); // uiAttributeWeight() returns the font weight stored in a. It is an error // to call this on a uiAttribute that does not hold a font weight. _UI_EXTERN uiTextWeight uiAttributeWeight(const uiAttribute *a); // uiTextItalic represents possible italic modes for a font. Italic // represents "true" italics where the slanted glyphs have custom // shapes, whereas oblique represents italics that are merely slanted // versions of the normal glyphs. Most fonts usually have one or the // other. _UI_ENUM(uiTextItalic) { uiTextItalicNormal, uiTextItalicOblique, uiTextItalicItalic, }; // uiNewItalicAttribute() creates a new uiAttribute that changes the // italic mode of the text it is applied to. It is an error to specify an // italic mode not specified in uiTextItalic. _UI_EXTERN uiAttribute *uiNewItalicAttribute(uiTextItalic italic); // uiAttributeItalic() returns the font italic mode stored in a. It is an // error to call this on a uiAttribute that does not hold a font italic // mode. _UI_EXTERN uiTextItalic uiAttributeItalic(const uiAttribute *a); // uiTextStretch represents possible stretches (also called "widths") // of a font. // // Note that due to restrictions in early versions of Windows, some // fonts have "special" stretches be exposed in many programs as // separate font families. This is perhaps most notable with // Arial Condensed. libui does not do this, even on Windows (because // the DirectWrite API libui uses on Windows does not do this); to // specify Arial Condensed, use family Arial and stretch // uiTextStretchCondensed. _UI_ENUM(uiTextStretch) { uiTextStretchUltraCondensed, uiTextStretchExtraCondensed, uiTextStretchCondensed, uiTextStretchSemiCondensed, uiTextStretchNormal, uiTextStretchSemiExpanded, uiTextStretchExpanded, uiTextStretchExtraExpanded, uiTextStretchUltraExpanded, }; // uiNewStretchAttribute() creates a new uiAttribute that changes the // stretch of the text it is applied to. It is an error to specify a strech // not specified in uiTextStretch. _UI_EXTERN uiAttribute *uiNewStretchAttribute(uiTextStretch stretch); // uiAttributeStretch() returns the font stretch stored in a. It is an // error to call this on a uiAttribute that does not hold a font stretch. _UI_EXTERN uiTextStretch uiAttributeStretch(const uiAttribute *a); // uiNewColorAttribute() creates a new uiAttribute that changes the // color of the text it is applied to. It is an error to specify an invalid // color. _UI_EXTERN uiAttribute *uiNewColorAttribute(double r, double g, double b, double a); // uiAttributeColor() returns the text color stored in a. It is an // error to call this on a uiAttribute that does not hold a text color. _UI_EXTERN void uiAttributeColor(const uiAttribute *a, double *r, double *g, double *b, double *alpha); // uiNewBackgroundAttribute() creates a new uiAttribute that // changes the background color of the text it is applied to. It is an // error to specify an invalid color. _UI_EXTERN uiAttribute *uiNewBackgroundAttribute(double r, double g, double b, double a); // TODO reuse uiAttributeColor() for background colors, or make a new function... // uiUnderline specifies a type of underline to use on text. _UI_ENUM(uiUnderline) { uiUnderlineNone, uiUnderlineSingle, uiUnderlineDouble, uiUnderlineSuggestion, // wavy or dotted underlines used for spelling/grammar checkers }; // uiNewUnderlineAttribute() creates a new uiAttribute that changes // the type of underline on the text it is applied to. It is an error to // specify an underline type not specified in uiUnderline. _UI_EXTERN uiAttribute *uiNewUnderlineAttribute(uiUnderline u); // uiAttributeUnderline() returns the underline type stored in a. It is // an error to call this on a uiAttribute that does not hold an underline // style. _UI_EXTERN uiUnderline uiAttributeUnderline(const uiAttribute *a); // uiUnderlineColor specifies the color of any underline on the text it // is applied to, regardless of the type of underline. In addition to // being able to specify a custom color, you can explicitly specify // platform-specific colors for suggestion underlines; to use them // correctly, pair them with uiUnderlineSuggestion (though they can // be used on other types of underline as well). // // If an underline type is applied but no underline color is // specified, the text color is used instead. If an underline color // is specified without an underline type, the underline color // attribute is ignored, but not removed from the uiAttributedString. _UI_ENUM(uiUnderlineColor) { uiUnderlineColorCustom, uiUnderlineColorSpelling, uiUnderlineColorGrammar, uiUnderlineColorAuxiliary, // for instance, the color used by smart replacements on macOS or in Microsoft Office }; // uiNewUnderlineColorAttribute() creates a new uiAttribute that // changes the color of the underline on the text it is applied to. // It is an error to specify an underline color not specified in // uiUnderlineColor. // // If the specified color type is uiUnderlineColorCustom, it is an // error to specify an invalid color value. Otherwise, the color values // are ignored and should be specified as zero. _UI_EXTERN uiAttribute *uiNewUnderlineColorAttribute(uiUnderlineColor u, double r, double g, double b, double a); // uiAttributeUnderlineColor() returns the underline color stored in // a. It is an error to call this on a uiAttribute that does not hold an // underline color. _UI_EXTERN void uiAttributeUnderlineColor(const uiAttribute *a, uiUnderlineColor *u, double *r, double *g, double *b, double *alpha); // uiOpenTypeFeatures represents a set of OpenType feature // tag-value pairs, for applying OpenType features to text. // OpenType feature tags are four-character codes defined by // OpenType that cover things from design features like small // caps and swashes to language-specific glyph shapes and // beyond. Each tag may only appear once in any given // uiOpenTypeFeatures instance. Each value is a 32-bit integer, // often used as a Boolean flag, but sometimes as an index to choose // a glyph shape to use. // // If a font does not support a certain feature, that feature will be // ignored. (TODO verify this on all OSs) // // See the OpenType specification at // https://www.microsoft.com/typography/otspec/featuretags.htm // for the complete list of available features, information on specific // features, and how to use them. // TODO invalid features typedef struct uiOpenTypeFeatures uiOpenTypeFeatures; // uiOpenTypeFeaturesForEachFunc is the type of the function // invoked by uiOpenTypeFeaturesForEach() for every OpenType // feature in otf. Refer to that function's documentation for more // details. typedef uiForEach (*uiOpenTypeFeaturesForEachFunc)(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value, void *data); // @role uiOpenTypeFeatures constructor // uiNewOpenTypeFeatures() returns a new uiOpenTypeFeatures // instance, with no tags yet added. _UI_EXTERN uiOpenTypeFeatures *uiNewOpenTypeFeatures(void); // @role uiOpenTypeFeatures destructor // uiFreeOpenTypeFeatures() frees otf. _UI_EXTERN void uiFreeOpenTypeFeatures(uiOpenTypeFeatures *otf); // uiOpenTypeFeaturesClone() makes a copy of otf and returns it. // Changing one will not affect the other. _UI_EXTERN uiOpenTypeFeatures *uiOpenTypeFeaturesClone(const uiOpenTypeFeatures *otf); // uiOpenTypeFeaturesAdd() adds the given feature tag and value // to otf. The feature tag is specified by a, b, c, and d. If there is // already a value associated with the specified tag in otf, the old // value is removed. _UI_EXTERN void uiOpenTypeFeaturesAdd(uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value); // uiOpenTypeFeaturesRemove() removes the given feature tag // and value from otf. If the tag is not present in otf, // uiOpenTypeFeaturesRemove() does nothing. _UI_EXTERN void uiOpenTypeFeaturesRemove(uiOpenTypeFeatures *otf, char a, char b, char c, char d); // uiOpenTypeFeaturesGet() determines whether the given feature // tag is present in otf. If it is, *value is set to the tag's value and // nonzero is returned. Otherwise, zero is returned. // // Note that if uiOpenTypeFeaturesGet() returns zero, value isn't // changed. This is important: if a feature is not present in a // uiOpenTypeFeatures, the feature is NOT treated as if its // value was zero anyway. Script-specific font shaping rules and // font-specific feature settings may use a different default value // for a feature. You should likewise not treat a missing feature as // having a value of zero either. Instead, a missing feature should // be treated as having some unspecified default value. _UI_EXTERN int uiOpenTypeFeaturesGet(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t *value); // uiOpenTypeFeaturesForEach() executes f for every tag-value // pair in otf. The enumeration order is unspecified. You cannot // modify otf while uiOpenTypeFeaturesForEach() is running. _UI_EXTERN void uiOpenTypeFeaturesForEach(const uiOpenTypeFeatures *otf, uiOpenTypeFeaturesForEachFunc f, void *data); // uiNewFeaturesAttribute() creates a new uiAttribute that changes // the font family of the text it is applied to. otf is copied; you may // free it after uiNewFeaturesAttribute() returns. _UI_EXTERN uiAttribute *uiNewFeaturesAttribute(const uiOpenTypeFeatures *otf); // uiAttributeFeatures() returns the OpenType features stored in a. // The returned uiOpenTypeFeatures object is owned by a. It is an // error to call this on a uiAttribute that does not hold OpenType // features. _UI_EXTERN const uiOpenTypeFeatures *uiAttributeFeatures(const uiAttribute *a); // uiAttributedString represents a string of UTF-8 text that can // optionally be embellished with formatting attributes. libui // provides the list of formatting attributes, which cover common // formatting traits like boldface and color as well as advanced // typographical features provided by OpenType like superscripts // and small caps. These attributes can be combined in a variety of // ways. // // Attributes are applied to runs of Unicode codepoints in the string. // Zero-length runs are elided. Consecutive runs that have the same // attribute type and value are merged. Each attribute is independent // of each other attribute; overlapping attributes of different types // do not split each other apart, but different values of the same // attribute type do. // // The empty string can also be represented by uiAttributedString, // but because of the no-zero-length-attribute rule, it will not have // attributes. // // A uiAttributedString takes ownership of all attributes given to // it, as it may need to duplicate or delete uiAttribute objects at // any time. By extension, when you free a uiAttributedString, // all uiAttributes within will also be freed. Each method will // describe its own rules in more details. // // In addition, uiAttributedString provides facilities for moving // between grapheme clusters, which represent a character // from the point of view of the end user. The cursor of a text editor // is always placed on a grapheme boundary, so you can use these // features to move the cursor left or right by one "character". // TODO does uiAttributedString itself need this // // uiAttributedString does not provide enough information to be able // to draw itself onto a uiDrawContext or respond to user actions. // In order to do that, you'll need to use a uiDrawTextLayout, which // is built from the combination of a uiAttributedString and a set of // layout-specific properties. typedef struct uiAttributedString uiAttributedString; // uiAttributedStringForEachAttributeFunc is the type of the function // invoked by uiAttributedStringForEachAttribute() for every // attribute in s. Refer to that function's documentation for more // details. typedef uiForEach (*uiAttributedStringForEachAttributeFunc)(const uiAttributedString *s, const uiAttribute *a, size_t start, size_t end, void *data); // @role uiAttributedString constructor // uiNewAttributedString() creates a new uiAttributedString from // initialString. The string will be entirely unattributed. _UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString); // @role uiAttributedString destructor // uiFreeAttributedString() destroys the uiAttributedString s. // It will also free all uiAttributes within. _UI_EXTERN void uiFreeAttributedString(uiAttributedString *s); // uiAttributedStringString() returns the textual content of s as a // '\0'-terminated UTF-8 string. The returned pointer is valid until // the next change to the textual content of s. _UI_EXTERN const char *uiAttributedStringString(const uiAttributedString *s); // uiAttributedStringLength() returns the number of UTF-8 bytes in // the textual content of s, excluding the terminating '\0'. _UI_EXTERN size_t uiAttributedStringLen(const uiAttributedString *s); // uiAttributedStringAppendUnattributed() adds the '\0'-terminated // UTF-8 string str to the end of s. The new substring will be // unattributed. _UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str); // uiAttributedStringInsertAtUnattributed() adds the '\0'-terminated // UTF-8 string str to s at the byte position specified by at. The new // substring will be unattributed; existing attributes will be moved // along with their text. _UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at); // TODO add the Append and InsertAtExtendingAttributes functions // TODO and add functions that take a string + length // uiAttributedStringDelete() deletes the characters and attributes of // s in the byte range [start, end). _UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end); // TODO add a function to uiAttributedString to get an attribute's value at a specific index or in a specific range, so we can edit // uiAttributedStringSetAttribute() sets a in the byte range [start, end) // of s. Any existing attributes in that byte range of the same type are // removed. s takes ownership of a; you should not use it after // uiAttributedStringSetAttribute() returns. _UI_EXTERN void uiAttributedStringSetAttribute(uiAttributedString *s, uiAttribute *a, size_t start, size_t end); // uiAttributedStringForEachAttribute() enumerates all the // uiAttributes in s. It is an error to modify s in f. Within f, s still // owns the attribute; you can neither free it nor save it for later // use. // TODO reword the above for consistency (TODO and find out what I meant by that) // TODO define an enumeration order (or mark it as undefined); also define how consecutive runs of identical attributes are handled here and sync with the definition of uiAttributedString itself _UI_EXTERN void uiAttributedStringForEachAttribute(const uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data); // TODO const correct this somehow (the implementation needs to mutate the structure) _UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s); // TODO const correct this somehow (the implementation needs to mutate the structure) _UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos); // TODO const correct this somehow (the implementation needs to mutate the structure) _UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos); // uiFontDescriptor provides a complete description of a font where // one is needed. Currently, this means as the default font of a // uiDrawTextLayout and as the data returned by uiFontButton. // All the members operate like the respective uiAttributes. typedef struct uiFontDescriptor uiFontDescriptor; struct uiFontDescriptor { // TODO const-correct this or figure out how to deal with this when getting a value char *Family; double Size; uiTextWeight Weight; uiTextItalic Italic; uiTextStretch Stretch; }; _UI_EXTERN void uiLoadControlFont(uiFontDescriptor *f); _UI_EXTERN void uiFreeFontDescriptor(uiFontDescriptor *desc); // uiDrawTextLayout is a concrete representation of a // uiAttributedString that can be displayed in a uiDrawContext. // It includes information important for the drawing of a block of // text, including the bounding box to wrap the text within, the // alignment of lines of text within that box, areas to mark as // being selected, and other things. // // Unlike uiAttributedString, the content of a uiDrawTextLayout is // immutable once it has been created. // // TODO talk about OS-specific differences with text drawing that libui can't account for... typedef struct uiDrawTextLayout uiDrawTextLayout; // uiDrawTextAlign specifies the alignment of lines of text in a // uiDrawTextLayout. // TODO should this really have Draw in the name? _UI_ENUM(uiDrawTextAlign) { uiDrawTextAlignLeft, uiDrawTextAlignCenter, uiDrawTextAlignRight, }; // uiDrawTextLayoutParams describes a uiDrawTextLayout. // DefaultFont is used to render any text that is not attributed // sufficiently in String. Width determines the width of the bounding // box of the text; the height is determined automatically. typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams; // TODO const-correct this somehow struct uiDrawTextLayoutParams { uiAttributedString *String; uiFontDescriptor *DefaultFont; double Width; uiDrawTextAlign Align; }; // @role uiDrawTextLayout constructor // uiDrawNewTextLayout() creates a new uiDrawTextLayout from // the given parameters. // // TODO // - allow creating a layout out of a substring // - allow marking compositon strings // - allow marking selections, even after creation // - add the following functions: // - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width) // - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size) // - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height) // - some function to fix up a range (for text editing) _UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params); // @role uiDrawFreeTextLayout destructor // uiDrawFreeTextLayout() frees tl. The underlying // uiAttributedString is not freed. _UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl); // uiDrawText() draws tl in c with the top-left point of tl at (x, y). _UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y); // uiDrawTextLayoutExtents() returns the width and height of tl // in width and height. The returned width may be smaller than // the width passed into uiDrawNewTextLayout() depending on // how the text in tl is wrapped. Therefore, you can use this // function to get the actual size of the text layout. _UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height); // TODO metrics functions // TODO number of lines visible for clipping rect, range visible for clipping rect? /** * A button-like control that opens a font chooser when clicked. * * @ŧodo SetFont, mechanics * @todo Have a function that sets an entire font descriptor to a range in a uiAttributedString at once, for SetFont? * * @struct uiFontButton * @extends uiControl * @ingroup button dataEntry */ typedef struct uiFontButton uiFontButton; #define uiFontButton(this) ((uiFontButton *) (this)) /** * Returns the selected font. * * @param b uiFontButton instance. * @param[out] desc Font descriptor. [Default: OS-dependent]. * @note Make sure to call `uiFreeFontButtonFont()` to free all allocated * resources within @p desc. * @memberof uiFontButton */ _UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiFontDescriptor *desc); /** * Registers a callback for when the font is changed. * * @param b uiFontButton instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiFontButton */ _UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *sender, void *senderData), void *data); /** * Creates a new font button. * * The default font is determined by the OS defaults. * * @returns A new uiFontButton instance. * @memberof uiFontButton @static */ _UI_EXTERN uiFontButton *uiNewFontButton(void); /** * Frees a uiFontDescriptor previously filled by uiFontButtonFont(). * * After calling this function the contents of @p desc should be assumed undefined, * however you can safely reuse @p desc. * * Calling this function on a uiFontDescriptor not previously filled by * uiFontButtonFont() results in undefined behavior. * * @param desc Font descriptor to free. * @memberof uiFontButton */ _UI_EXTERN void uiFreeFontButtonFont(uiFontDescriptor *desc); /** * Keyboard modifier keys. * * Usable as bitmasks. * * @enum uiModifiers */ _UI_ENUM(uiModifiers) { uiModifierCtrl = 1 << 0, //!< Control key. uiModifierAlt = 1 << 1, //!< Alternate/Option key. uiModifierShift = 1 << 2, //!< Shift key. uiModifierSuper = 1 << 3, //!< Super/Command/Windows key. }; // TODO document drag captures struct uiAreaMouseEvent { // TODO document what these mean for scrolling areas double X; double Y; // TODO see draw above double AreaWidth; double AreaHeight; int Down; int Up; int Count; uiModifiers Modifiers; uint64_t Held1To64; }; _UI_ENUM(uiExtKey) { uiExtKeyEscape = 1, uiExtKeyInsert, // equivalent to "Help" on Apple keyboards uiExtKeyDelete, uiExtKeyHome, uiExtKeyEnd, uiExtKeyPageUp, uiExtKeyPageDown, uiExtKeyUp, uiExtKeyDown, uiExtKeyLeft, uiExtKeyRight, uiExtKeyF1, // F1..F12 are guaranteed to be consecutive uiExtKeyF2, uiExtKeyF3, uiExtKeyF4, uiExtKeyF5, uiExtKeyF6, uiExtKeyF7, uiExtKeyF8, uiExtKeyF9, uiExtKeyF10, uiExtKeyF11, uiExtKeyF12, uiExtKeyN0, // numpad keys; independent of Num Lock state uiExtKeyN1, // N0..N9 are guaranteed to be consecutive uiExtKeyN2, uiExtKeyN3, uiExtKeyN4, uiExtKeyN5, uiExtKeyN6, uiExtKeyN7, uiExtKeyN8, uiExtKeyN9, uiExtKeyNDot, uiExtKeyNEnter, uiExtKeyNAdd, uiExtKeyNSubtract, uiExtKeyNMultiply, uiExtKeyNDivide, }; struct uiAreaKeyEvent { char Key; uiExtKey ExtKey; uiModifiers Modifier; uiModifiers Modifiers; int Up; }; /** * A control with a color indicator that opens a color chooser when clicked. * * The control visually represents a button with a color field representing * the selected color. * * Clicking on the button opens up a color chooser in form of a color palette. * * @struct uiColorButton * @extends uiControl * @ingroup dataEntry button */ typedef struct uiColorButton uiColorButton; #define uiColorButton(this) ((uiColorButton *) (this)) /** * Returns the color button color. * * @param b uiColorButton instance. * @param[out] r Red. Double in range of [0, 1.0]. * @param[out] g Green. Double in range of [0, 1.0]. * @param[out] bl Blue. Double in range of [0, 1.0]. * @param[out] a Alpha. Double in range of [0, 1.0]. * @memberof uiColorButton */ _UI_EXTERN void uiColorButtonColor(uiColorButton *b, double *r, double *g, double *bl, double *a); /** * Sets the color button color. * * @param b uiColorButton instance. * @param r Red. Double in range of [0, 1.0]. * @param g Green. Double in range of [0, 1.0]. * @param bl Blue. Double in range of [0, 1.0]. * @param a Alpha. Double in range of [0, 1.0]. * @memberof uiColorButton */ _UI_EXTERN void uiColorButtonSetColor(uiColorButton *b, double r, double g, double bl, double a); /** Registers a callback for when the color is changed. * * @param b uiColorButton instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiColorButtonSetColor(). * @note Only one callback can be registered at a time. * @memberof uiColorButton */ _UI_EXTERN void uiColorButtonOnChanged(uiColorButton *b, void (*f)(uiColorButton *sender, void *senderData), void *data); /** * Creates a new color button. * * @returns A new uiColorButton instance. * @memberof uiColorButton @static */ _UI_EXTERN uiColorButton *uiNewColorButton(void); /** * A container control to organize contained controls as labeled fields. * * As the name suggests this container is perfect to create ascetically pleasing * input forms. * * Each control is preceded by it's corresponding label. * * Labels and containers are organized into two panes, making both labels * and containers align with each other. * * @struct uiForm * @extends uiControl * @ingroup container */ typedef struct uiForm uiForm; #define uiForm(this) ((uiForm *) (this)) /** * Appends a control with a label to the form. * * Stretchy items expand to use the remaining space within the container. * In the case of multiple stretchy items the space is shared equally. * * @param f uiForm instance. * @param label Label text.\n * A `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param c Control to append. * @param stretchy `TRUE` to stretch control, `FALSE` otherwise. * @memberof uiForm */ _UI_EXTERN void uiFormAppend(uiForm *f, const char *label, uiControl *c, int stretchy); /** * Returns the number of controls contained within the form. * * @param f uiForm instance. * @memberof uiForm */ _UI_EXTERN int uiFormNumChildren(uiForm *f); /** * Removes the control at @p index from the form. * * @param f uiForm instance. * @param index Index of the control to be removed. * @note The control is neither destroyed nor freed. * @memberof uiForm */ _UI_EXTERN void uiFormDelete(uiForm *f, int index); /** * Returns whether or not controls within the form are padded. * * Padding is defined as space between individual controls. * * @param f uiForm instance. * @returns `TRUE` if controls are padded, `FALSE` otherwise. [Default: `TODO`] * @memberof uiForm */ _UI_EXTERN int uiFormPadded(uiForm *f); /** * Sets whether or not controls within the box are padded. * * Padding is defined as space between individual controls. * The padding size is determined by the OS defaults. * * @param f uiForm instance. * @param padded `TRUE` to make controls padded, `FALSE` otherwise. * @memberof uiForm */ _UI_EXTERN void uiFormSetPadded(uiForm *f, int padded); /** * Creates a new form. * * @returns A new uiForm instance. * @memberof uiForm @static */ _UI_EXTERN uiForm *uiNewForm(void); /** * Alignment specifiers to define placement within the reserved area. * * Used in uiGrid. * @enum uiAlign */ _UI_ENUM(uiAlign) { uiAlignFill, //!< Fill area. uiAlignStart, //!< Place at start. uiAlignCenter, //!< Place in center. uiAlignEnd, //!< Place at end. }; /** * Placement specifier to define placement in relation to another control. * * Used in uiGrid. * @enum uiAt */ _UI_ENUM(uiAt) { uiAtLeading, //!< Place before control. uiAtTop, //!< Place above control. uiAtTrailing, //!< Place behind control. uiAtBottom, //!< Place below control. }; /** * A control container to arrange containing controls in a grid. * * Contained controls are arranged on an imaginary grid of rows and columns. * Controls can be placed anywhere on this grid, spanning multiple rows and/or * columns. * * Additionally placed controls can be programmed to expand horizontally and/or * vertically, sharing the remaining space among other expanded controls. * * Alignment options are available via @ref uiAlign attributes to determine the * controls placement within the reserved area, should the area be bigger than * the control itself. * * Controls can also be placed in relation to other controls using @ref uiAt * attributes. * * @struct uiGrid * @extends uiControl * @ingroup container */ typedef struct uiGrid uiGrid; #define uiGrid(this) ((uiGrid *) (this)) /** * Appends a control to the grid. * * @param g uiGrid instance. * @param c The control to insert. * @param left Placement as number of columns from the left. Integer in range of `[INT_MIN, INT_MAX]`. * @param top Placement as number of rows from the top. Integer in range of `[INT_MIN, INT_MAX]`. * @param xspan Number of columns to span. Integer in range of `[0, INT_MAX]`. * @param yspan Number of rows to span. Integer in range of `[0, INT_MAX]`. * @param hexpand `TRUE` to expand reserved area horizontally, `FALSE` otherwise. * @param halign Horizontal alignment of the control within the reserved space. * @param vexpand `TRUE` to expand reserved area vertically, `FALSE` otherwise. * @param valign Vertical alignment of the control within the reserved space. * @memberof uiGrid */ _UI_EXTERN void uiGridAppend(uiGrid *g, uiControl *c, int left, int top, int xspan, int yspan, int hexpand, uiAlign halign, int vexpand, uiAlign valign); /** * Inserts a control positioned in relation to another control within the grid. * * @param g uiGrid instance. * @param c The control to insert. * @param existing The existing control to position relatively to. * @param at Placement specifier in relation to @p existing control. * @param xspan Number of columns to span. Integer in range of `[0, INT_MAX]`. * @param yspan Number of rows to span. Integer in range of `[0, INT_MAX]`. * @param hexpand `TRUE` to expand reserved area horizontally, `FALSE` otherwise. * @param halign Horizontal alignment of the control within the reserved space. * @param vexpand `TRUE` to expand reserved area vertically, `FALSE` otherwise. * @param valign Vertical alignment of the control within the reserved space. * @memberof uiGrid */ _UI_EXTERN void uiGridInsertAt(uiGrid *g, uiControl *c, uiControl *existing, uiAt at, int xspan, int yspan, int hexpand, uiAlign halign, int vexpand, uiAlign valign); /** * Returns whether or not controls within the grid are padded. * * Padding is defined as space between individual controls. * * @param g uiGrid instance. * @returns `TRUE` if controls are padded, `FALSE` otherwise. [Default: `TODO`] * @memberof uiGrid */ _UI_EXTERN int uiGridPadded(uiGrid *g); /** * Sets whether or not controls within the grid are padded. * * Padding is defined as space between individual controls. * The padding size is determined by the OS defaults. * * @param g uiGrid instance. * @param padded `TRUE` to make controls padded, `FALSE` otherwise. * @memberof uiGrid */ _UI_EXTERN void uiGridSetPadded(uiGrid *g, int padded); /** * Creates a new grid. * * @returns A new uiGrid instance. * @memberof uiGrid @static */ _UI_EXTERN uiGrid *uiNewGrid(void); /** * A container for an image to be displayed on screen. * * The container can hold multiple representations of the same image with the * _same_ aspect ratio but in different resolutions to support high-density * displays. * * Common image dimension scale factors are `1x` and `2x`. Providing higher * density representations is entirely optional. * * The system will automatically determine the correct image to render depending * on the screen's pixel density. * * uiImage only supports premultiplied 32-bit RGBA images. * * No image file loading or image format conversion utilities are provided. * * @struct uiImage * @ingroup static */ typedef struct uiImage uiImage; /** * Creates a new image container. * * Dimensions are measured in points. This is most commonly the pixel size * of the `1x` scaled image. * * @param width Width in points. * @param height Height in points. * @returns A new uiImage instance. * @memberof uiImage @static */ _UI_EXTERN uiImage *uiNewImage(double width, double height); /** * Frees the image container and all associated resources. * * @param i uiImage instance. * @memberof uiImage */ _UI_EXTERN void uiFreeImage(uiImage *i); /** * Appends a new image representation. * * @param i uiImage instance. * @param pixels Byte array of premultiplied pixels in [R G B A] order.\n * `((uint8_t *) pixels)[0]` equals the **R** of the first pixel, * `[3]` the **A** of the first pixel.\n * `pixels` must be at least `byteStride * pixelHeight` bytes long.\n * Data is copied internally. Ownership is not transferred. * @param pixelWidth Width in pixels. * @param pixelHeight Height in pixels. * @param byteStride Number of bytes per row of the pixel array. * @todo see if we either need the stride or can provide a way to get the OS-preferred stride (in cairo we do) * @todo use const void * for const correctness * @memberof uiImage */ _UI_EXTERN void uiImageAppend(uiImage *i, void *pixels, int pixelWidth, int pixelHeight, int byteStride); /** * @addtogroup table * @{ * * Types and methods for organizing and displaying tabular data. * * Tables follow the concept of separation of concerns, similar to common * patterns like model-view-controller or model-view-adapter. * * They consist of three main components: * * - uiTableModel acts as a delegate for the underlying data store. Its purpose * is to provide the data for views and inform about any updates. * - uiTable represents the view. Its purpose is to display the data provided * by the model as well as provide an interface to the user to modify data. * - uiTableModelHandler takes on the role of controller and model. It provides * the actual data while also handling data edits. * * To get started: * * 1. Implement all of the methods defined in uiTableModelHandler. * This involves defining columns, their data types as well as getters and * setters for each table cell. * 2. Wrap the uiTableModelHandler from step 1 in a uiTableModel object. * 3. Create a new uiTable using the model created in step 2. * Start adding columns to your table. Each table column is backed by * one or more model columns. * * You can create multiple differing views (uiTable) using the same * uiTableModel. * * @} */ /** * Container to store values used in container related methods. * * uiTableValue objects are immutable. * * uiTable and uiTableModel methods take ownership of the uiTableValue objects * when passed as parameter. Exception: uiNewTableValueImage(). * * uiTable and uiTableModel methods retain ownership when returning uiTableValue * objects. Exception: uiTableValueImage(). * * @struct uiTableValue * @ingroup table */ typedef struct uiTableValue uiTableValue; /** * Frees the uiTableValue. * * @param v Table value to free. * * @warning This function is to be used only on uiTableValue objects that * have NOT been passed to uiTable or uiTableModel - as these * take ownership of the object.\n * Use this for freeing erroneously created values or when directly * calling uiTableModelHandler without transferring ownership to * uiTable or uiTableModel. * @memberof uiTableValue */ _UI_EXTERN void uiFreeTableValue(uiTableValue *v); /** * uiTableValue types. * * @todo Define whether calling any of the getters on the wrong type is * undefined behavior or caught error. * @enum uiTableValueType */ _UI_ENUM(uiTableValueType) { uiTableValueTypeString, uiTableValueTypeImage, uiTableValueTypeInt, uiTableValueTypeColor, }; /** * Gets the uiTableValue type. * * @param v Table value. * @returns Table value type. * @memberof uiTableValue */ _UI_EXTERN uiTableValueType uiTableValueGetType(const uiTableValue *v); /** * Creates a new table value to store a text string. * * @param str String value.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @returns A new uiTableValue instance. * @memberof uiTableValue @static */ _UI_EXTERN uiTableValue *uiNewTableValueString(const char *str); /** * Returns the string value held internally. * * To be used only on uiTableValue objects of type uiTableValueTypeString. * * @param v Table value. * @returns String value.\n * A `NUL` terminated UTF-8 string.\n * Data remains owned by @p v, do **NOT** call `uiFreeText()`. * @memberof uiTableValue */ _UI_EXTERN const char *uiTableValueString(const uiTableValue *v); /** * Creates a new table value to store an image. * * @param img Image.\n * Data is NOT copied and needs to kept alive. * @returns A new uiTableValue instance. * @warning Unlike other uiTableValue constructors, uiNewTableValueImage() does * NOT copy the image to save time and space. Make sure the image * data stays valid while in use by the library. * As a general rule: if the constructor is called via the * uiTableModelHandler, the image is safe to free once execution * returns to ANY of your code. * @memberof uiTableValue @static */ _UI_EXTERN uiTableValue *uiNewTableValueImage(uiImage *img); /** * Returns a reference to the image contained. * * To be used only on uiTableValue objects of type uiTableValueTypeImage. * * @param v Table value. * @returns Image.\n * Data is owned by the caller of uiNewTableValueImage(). * @warning The image returned is not owned by the object @p v, * hence no lifetime guarantees can be made. * @memberof uiTableValue */ _UI_EXTERN uiImage *uiTableValueImage(const uiTableValue *v); /** * Creates a new table value to store an integer. * * This value type can be used in conjunction with properties like * column editable [`TRUE`, `FALSE`] or controls like progress bars and * checkboxes. For these, consult uiProgressBar and uiCheckbox for the allowed * integer ranges. * * @param i Integer value. * @returns A new uiTableValue instance. * @memberof uiTableValue @static */ _UI_EXTERN uiTableValue *uiNewTableValueInt(int i); /** * Returns the integer value held internally. * * To be used only on uiTableValue objects of type uiTableValueTypeInt. * * @param v Table value. * @returns Integer value. * @memberof uiTableValue */ _UI_EXTERN int uiTableValueInt(const uiTableValue *v); /** * Creates a new table value to store a color in. * * @param r Red. Double in range of [0, 1.0]. * @param g Green. Double in range of [0, 1.0]. * @param b Blue. Double in range of [0, 1.0]. * @param a Alpha. Double in range of [0, 1.0]. * @returns A new uiTableValue instance. * @memberof uiTableValue @static */ _UI_EXTERN uiTableValue *uiNewTableValueColor(double r, double g, double b, double a); /** * Returns the color value held internally. * * To be used only on uiTableValue objects of type uiTableValueTypeColor. * * @param v Table value. * @param[out] r Red. Double in range of [0, 1.0]. * @param[out] g Green. Double in range of [0, 1.0]. * @param[out] b Blue. Double in range of [0, 1.0]. * @param[out] a Alpha. Double in range of [0, 1.0]. * @memberof uiTableValue */ _UI_EXTERN void uiTableValueColor(const uiTableValue *v, double *r, double *g, double *b, double *a); /** * Sort indicators. * * Generic sort indicators to display sorting direction. * * @enum uiSortIndicator * @ingroup table */ _UI_ENUM(uiSortIndicator) { uiSortIndicatorNone, uiSortIndicatorAscending, uiSortIndicatorDescending }; /** * Table model delegate to retrieve data and inform about model changes. * * This is a wrapper around uiTableModelHandler where the actual data is * held. * * The main purpose it to provide methods to the developer to signal that * underlying data has changed. * * Row indexes match both the row indexes in uiTable and uiTableModelHandler. * * A uiTableModel can be used as the backing store for multiple uiTable views. * * Once created, the number of columns and their data types are not allowed * to change. * * @warning Not informing the uiTableModel about out-of-band data changes is * an error. User edits via uiTable do *not* fall in this category. * @struct uiTableModel * @ingroup table */ typedef struct uiTableModel uiTableModel; /** * Developer defined methods for data retrieval and setting. * * These methods get called whenever the associated uiTableModel needs to * retrieve data or a uiTable wants to set data. * * @warning These methods are NOT allowed to change as soon as the * uiTableModelHandler is associated with a uiTableModel. * @todo Validate ranges * @todo Validate types on each getter/setter call (? table columns only?) * @struct uiTableModelHandler * @ingroup table */ typedef struct uiTableModelHandler uiTableModelHandler; struct uiTableModelHandler { /** * Returns the number of columns in the uiTableModel. * * @warning This value MUST remain constant throughout the lifetime of the uiTableModel. * @warning This method is not guaranteed to be called depending on the system. * @todo strongly check column numbers and types on all platforms so * these clauses can go away */ int (*NumColumns)(uiTableModelHandler *, uiTableModel *); /** * Returns the column type in for of a #uiTableValueType. * * @warning This value MUST remain constant throughout the lifetime of the uiTableModel. * @warning This method is not guaranteed to be called depending on the system. */ uiTableValueType (*ColumnType)(uiTableModelHandler *, uiTableModel *, int column); /** * Returns the number of rows in the uiTableModel. */ int (*NumRows)(uiTableModelHandler *, uiTableModel *); /** * Returns the cell value for (row, column). * * Make sure to use the uiTableValue constructors. The returned value * must match the #uiTableValueType defined in ColumnType(). * * Some columns may return `NULL` as a special value. Refer to the * appropriate `uiTableAppend*Column()` documentation. * * @note uiTableValue objects are automatically freed when requested by * a uiTable. */ uiTableValue *(*CellValue)(uiTableModelHandler *mh, uiTableModel *m, int row, int column); /** * Sets the cell value for (row, column). * * It is up to the handler to decide what to do with the value: change * the model or reject the change, keeping the old value. * * Some columns may call this function with `NULL` as a special value. * Refer to the appropriate `uiTableAppend*Column()` documentation. * * @note uiTableValue objects are automatically freed upon return when * set by a uiTable. */ void (*SetCellValue)(uiTableModelHandler *, uiTableModel *, int, int, const uiTableValue *); }; /** * Creates a new table model. * * @param mh Table model handler. * @returns A new uiTableModel instance. * @memberof uiTableModel @static */ _UI_EXTERN uiTableModel *uiNewTableModel(uiTableModelHandler *mh); /** * Frees the table model. * * @param m Table model to free. * @warning It is an error to free table models currently associated with a * uiTable. * @memberof uiTableModel */ _UI_EXTERN void uiFreeTableModel(uiTableModel *m); /** * Informs all associated uiTable views that a new row has been added. * * You must insert the row data in your model before calling this function. * * NumRows() must represent the new row count before you call this function. * * @param m Table model that has changed. * @param newIndex Index of the row that has been added. * @memberof uiTableModel */ _UI_EXTERN void uiTableModelRowInserted(uiTableModel *m, int newIndex); /** * Informs all associated uiTable views that a row has been changed. * * You do NOT need to call this in your SetCellValue() handlers, but NEED * to call this if your data changes at any other point. * * @param m Table model that has changed. * @param index Index of the row that has changed. * @memberof uiTableModel */ _UI_EXTERN void uiTableModelRowChanged(uiTableModel *m, int index); /** * Informs all associated uiTable views that a row has been deleted. * * You must delete the row from your model before you call this function. * * NumRows() must represent the new row count before you call this function. * * @param m Table model that has changed. * @param oldIndex Index of the row that has been deleted. * @memberof uiTableModel */ _UI_EXTERN void uiTableModelRowDeleted(uiTableModel *m, int oldIndex); // TODO reordering/moving /** Parameter to editable model columns to signify all rows are never editable. */ #define uiTableModelColumnNeverEditable (-1) /** Parameter to editable model columns to signify all rows are always editable. */ #define uiTableModelColumnAlwaysEditable (-2) /** * Optional parameters to control the appearance of text columns. * * @struct uiTableTextColumnOptionalParams * @ingroup table */ typedef struct uiTableTextColumnOptionalParams uiTableTextColumnOptionalParams; struct uiTableTextColumnOptionalParams { /** * uiTableModel column that defines the text color for each cell. * * #uiTableValueTypeColor Text color, `NULL` to use the default color * for that cell. * * `-1` to use the default color for all cells. */ int ColorModelColumn; }; /** * Table parameters passed to uiNewTable(). * * @struct uiTableParams * @ingroup table */ typedef struct uiTableParams uiTableParams; struct uiTableParams { /** * Model holding the data to be displayed. This can NOT be `NULL`. */ uiTableModel *Model; /** * uiTableModel column that defines background color for each row, * * #uiTableValueTypeColor Background color, `NULL` to use the default * background color for that row. * * `-1` to use the default background color for all rows. */ int RowBackgroundColorModelColumn; }; /** * A control to display data in a tabular fashion. * * The view of the architecture. * * Data is retrieved from a uiTableModel via methods that you need to define * in a uiTableModelHandler. * * Make sure the uiTableModel columns return the right type, as specified in * the `uiTableAppend*Column()` parameters. * * The `*EditableModelColumn` parameters typically point to a uiTableModel * column index, that specifies the property on a per row basis.\n * They can however also be passed two special values defining the property * for all rows: `uiTableModelColumnNeverEditable` and * `uiTableModelColumnAlwaysEditable`. * * @struct uiTable * @extends uiControl * @ingroup dataEntry table */ typedef struct uiTable uiTable; #define uiTable(this) ((uiTable *) (this)) /** * Appends a text column to the table. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param textModelColumn Column that holds the text to be displayed.\n * #uiTableValueTypeString * @param textEditableModelColumn Column that defines whether or not the text is editable.\n * #uiTableValueTypeInt `TRUE` to make text editable, `FALSE` * otherwise.\n * `uiTableModelColumnNeverEditable` to make all rows never editable.\n * `uiTableModelColumnAlwaysEditable` to make all rows always editable. * @param textParams Text display settings, `NULL` to use defaults. * @memberof uiTable */ _UI_EXTERN void uiTableAppendTextColumn(uiTable *t, const char *name, int textModelColumn, int textEditableModelColumn, uiTableTextColumnOptionalParams *textParams); /** * Appends an image column to the table. * * Images are drawn at icon size, using the representation that best fits the * pixel density of the screen. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param imageModelColumn Column that holds the images to be displayed.\n * #uiTableValueTypeImage * @memberof uiTable */ _UI_EXTERN void uiTableAppendImageColumn(uiTable *t, const char *name, int imageModelColumn); /** * Appends a column to the table that displays both an image and text. * * Images are drawn at icon size, using the representation that best fits the * pixel density of the screen. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param imageModelColumn Column that holds the images to be displayed.\n * #uiTableValueTypeImage * @param textModelColumn Column that holds the text to be displayed.\n * #uiTableValueTypeString * @param textEditableModelColumn Column that defines whether or not the text is editable.\n * #uiTableValueTypeInt `TRUE` to make text editable, `FALSE` otherwise.\n * `uiTableModelColumnNeverEditable` to make all rows never editable.\n * `uiTableModelColumnAlwaysEditable` to make all rows always editable. * @param textParams Text display settings, `NULL` to use defaults. * @memberof uiTable */ _UI_EXTERN void uiTableAppendImageTextColumn(uiTable *t, const char *name, int imageModelColumn, int textModelColumn, int textEditableModelColumn, uiTableTextColumnOptionalParams *textParams); /** * Appends a column to the table containing a checkbox. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param checkboxModelColumn Column that holds the data to be displayed.\n * #uiTableValueTypeInt `TRUE` for a checked checkbox, `FALSE` otherwise. * @param checkboxEditableModelColumn Column that defines whether or not the checkbox is editable.\n * #uiTableValueTypeInt `TRUE` to make checkbox editable, `FALSE` otherwise.\n * `uiTableModelColumnNeverEditable` to make all rows never editable.\n * `uiTableModelColumnAlwaysEditable` to make all rows always editable. * @memberof uiTable */ _UI_EXTERN void uiTableAppendCheckboxColumn(uiTable *t, const char *name, int checkboxModelColumn, int checkboxEditableModelColumn); /** * Appends a column to the table containing a checkbox and text. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param checkboxModelColumn Column that holds the data to be displayed.\n * #uiTableValueTypeInt * `TRUE` for a checked checkbox, `FALSE` otherwise. * @param checkboxEditableModelColumn Column that defines whether or not the checkbox is editable.\n * #uiTableValueTypeInt `TRUE` to make checkbox editable, `FALSE` otherwise.\n * `uiTableModelColumnNeverEditable` to make all rows never editable.\n * `uiTableModelColumnAlwaysEditable` to make all rows always editable. * @param textModelColumn Column that holds the text to be displayed.\n * #uiTableValueTypeString * @param textEditableModelColumn Column that defines whether or not the text is editable.\n * #uiTableValueTypeInt `TRUE` to make text editable, `FALSE` otherwise.\n * `uiTableModelColumnNeverEditable` to make all rows never editable.\n * `uiTableModelColumnAlwaysEditable` to make all rows always editable. * @param textParams Text display settings, `NULL` to use defaults. * @memberof uiTable */ _UI_EXTERN void uiTableAppendCheckboxTextColumn(uiTable *t, const char *name, int checkboxModelColumn, int checkboxEditableModelColumn, int textModelColumn, int textEditableModelColumn, uiTableTextColumnOptionalParams *textParams); /** * Appends a column to the table containing a progress bar. * * The workings and valid range are exactly the same as that of uiProgressBar. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param progressModelColumn Column that holds the data to be displayed.\n * #uiTableValueTypeInt Integer in range of `[-1, 100]`, see uiProgressBar * for details. * @see uiProgressBar * @memberof uiTable */ _UI_EXTERN void uiTableAppendProgressBarColumn(uiTable *t, const char *name, int progressModelColumn); /** * Appends a column to the table containing a button. * * Button clicks are signaled to the uiTableModelHandler via a call to * SetCellValue() with a value of `NULL` for the @p buttonModelColumn. * * CellValue() must return the button text to display. * * @param t uiTable instance. * @param name Column title text.\n * A valid, `NUL` terminated UTF-8 string.\n * Data is copied internally. Ownership is not transferred. * @param buttonModelColumn Column that holds the button text to be displayed.\n * #uiTableValueTypeString * @param buttonClickableModelColumn Column that defines whether or not the button is clickable.\n * #uiTableValueTypeInt `TRUE` to make button clickable, `FALSE` otherwise.\n * `uiTableModelColumnNeverEditable` to make all rows never clickable.\n * `uiTableModelColumnAlwaysEditable` to make all rows always clickable. * @memberof uiTable */ _UI_EXTERN void uiTableAppendButtonColumn(uiTable *t, const char *name, int buttonModelColumn, int buttonClickableModelColumn); /** * Returns whether or not the table header is visible. * * @param t uiTable instance. * @returns `TRUE` if visible, `FALSE` otherwise. [Default `TRUE`] * @memberof uiTable */ _UI_EXTERN int uiTableHeaderVisible(uiTable *t); /** * Sets whether or not the table header is visible. * * @param t uiTable instance. * @param visible `TRUE` to show header, `FALSE` to hide header. * @memberof uiTable */ _UI_EXTERN void uiTableHeaderSetVisible(uiTable *t, int visible); /** * Creates a new table. * * @param params Table parameters. * @returns A new uiTable instance. * @memberof uiTable @static */ _UI_EXTERN uiTable *uiNewTable(uiTableParams *params); /** * Registers a callback for when the user single clicks a table row. * * @param t uiTable instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p row Row index that was clicked.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiTable */ _UI_EXTERN void uiTableOnRowClicked(uiTable *t, void (*f)(uiTable *t, int row, void *data), void *data); /** * Registers a callback for when the user double clicks a table row. * * @param t uiTable instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p row Row index that was double clicked.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The double click callback is always preceded by one uiTableOnRowClicked() callback. * @bug For unix systems linking against `GTK < 3.14` the preceding uiTableOnRowClicked() * callback will be triggered twice. * @note Only one callback can be registered at a time. * @memberof uiTable */ _UI_EXTERN void uiTableOnRowDoubleClicked(uiTable *t, void (*f)(uiTable *t, int row, void *data), void *data); /** * Sets the column's sort indicator displayed in the table header. * * Use this to display appropriate arrows in the table header to indicate a * sort direction. * * @param t uiTable instance. * @param column Column index. * @param indicator Sort indicator. * @note Setting the indicator is purely visual and does not perform any sorting. * @memberof uiTable */ _UI_EXTERN void uiTableHeaderSetSortIndicator(uiTable *t, int column, uiSortIndicator indicator); /** * Returns the column's sort indicator displayed in the table header. * * @param t uiTable instance. * @param column Column index. * @returns The current sort indicator. [Default: `uiSortIndicatorNone`] * @memberof uiTable */ _UI_EXTERN uiSortIndicator uiTableHeaderSortIndicator(uiTable *t, int column); /** * Registers a callback for when a table column header is clicked. * * @param t uiTable instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p column Column index that was clicked.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note Only one callback can be registered at a time. * @memberof uiTable */ _UI_EXTERN void uiTableHeaderOnClicked(uiTable *t, void (*f)(uiTable *sender, int column, void *senderData), void *data); /** * Returns the table column width. * * @param t uiTable instance. * @param column Column index. * @returns Column width in pixels. * @memberof uiTable */ _UI_EXTERN int uiTableColumnWidth(uiTable *t, int column); /** * Sets the table column width. * * Setting the width to `-1` will restore automatic column sizing matching * either the width of the content or column header (which ever one is bigger). * @note Darwin currently only resizes to the column header width on `-1`. * * @param t uiTable instance. * @param column Column index. * @param width Column width to set in pixels, `-1` to restore automatic * column sizing. * @memberof uiTable */ _UI_EXTERN void uiTableColumnSetWidth(uiTable *t, int column, int width); /** * Table selection modes. * * Table selection that enforce how a user can interact with a table. * * @warning An empty table selection is a valid state for any selection mode. * This is in fact the default upon table creation and can otherwise * triggered through operations such as row deletion. * * @enum uiTableSelectionMode * @ingroup table */ _UI_ENUM(uiTableSelectionMode) { /** * Allow no row selection. * * @warning This mode disables all editing of text columns. Buttons * and checkboxes keep working though. */ uiTableSelectionModeNone, uiTableSelectionModeZeroOrOne, //!< Allow zero or one row to be selected. uiTableSelectionModeOne, //!< Allow for exactly one row to be selected. uiTableSelectionModeZeroOrMany, //!< Allow zero or many (multiple) rows to be selected. }; /** * Returns the table selection mode. * * @param t uiTable instance. * @returns The table selection mode. [Default `uiTableSelectionModeZeroOrOne`] * * @memberof uiTable */ _UI_EXTERN uiTableSelectionMode uiTableGetSelectionMode(uiTable *t); /** * Sets the table selection mode. * * @param t uiTable instance. * @param mode Table selection mode to set. * * @warning All rows will be deselected if the existing selection is illegal * in the new selection mode. * @memberof uiTable */ _UI_EXTERN void uiTableSetSelectionMode(uiTable *t, uiTableSelectionMode mode); /** * Registers a callback for when the table selection changed. * * @param t uiTable instance. * @param f Callback function.\n * @p sender Back reference to the instance that triggered the callback.\n * @p senderData User data registered with the sender instance. * @param data User data to be passed to the callback. * * @note The callback is not triggered when calling uiTableSetSelection() or * when needing to clear the selection on uiTableSetSelectionMode(). * @note Only one callback can be registered at a time. * @memberof uiTable */ _UI_EXTERN void uiTableOnSelectionChanged(uiTable *t, void (*f)(uiTable *t, void *data), void *data); /** * Holds an array of selected row indices for a table. * * @struct uiTableSelection * @ingroup table */ typedef struct uiTableSelection uiTableSelection; struct uiTableSelection { int NumRows; //!< Number of selected rows. int *Rows; //!< Array containing selected row indices, NULL on empty selection. }; /** * Returns the current table selection. * * @param t uiTable instance. * @returns The number of selected rows and corresponding row indices.\n * Caller is responsible for freeing the data with `uiFreeTableSelection()`. * * @note For empty selections the `Rows` pointer will be NULL. * @memberof uiTable */ _UI_EXTERN uiTableSelection* uiTableGetSelection(uiTable *t); /** * Sets the current table selection clearing any previous selection. * * @param t uiTable instance. * @param sel Table selection.\n * Data is copied internally. Ownership is not transferred. * * @note Selecting more rows than the selection mode allows for results in nothing happening. * @note For empty selections the Rows pointer is never accessed. * @memberof uiTable */ _UI_EXTERN void uiTableSetSelection(uiTable *t, uiTableSelection *sel); /** * Frees the given uiTableSelection and all it's resources. * * @param s uiTableSelection instance. * @memberof uiTableSelection */ _UI_EXTERN void uiFreeTableSelection(uiTableSelection* s); #ifdef __cplusplus } #endif #endif