project('check header', 'c', 'cpp') host_system = host_machine.system() non_existent_header = 'ouagadougou.h' # Copy it into the builddir to ensure that it isn't found even if it's there configure_file(input : non_existent_header, output : non_existent_header, copy: true) fallback = '' foreach comp : [meson.get_compiler('c'), meson.get_compiler('cpp')] assert(comp.check_header('stdio.h', prefix : fallback), 'Stdio missing.') # stdio.h doesn't actually need stdlib.h, but just test that setting the # prefix does not result in an error. assert(comp.check_header('stdio.h', prefix : '#include ' + fallback), 'Stdio missing.') # Test that check_header behaves differently than has_header. The second # check without windows.h will fail with check_header. # We only do this check on MSVC because MinGW often defines its own wrappers # that pre-include windows.h if comp.get_id() == 'msvc' assert(comp.check_header('XInput.h', prefix : '#include ' + fallback), 'XInput.h should not be missing on Windows') assert(not comp.check_header('XInput.h'), 'XInput.h needs windows.h') endif # Test that the following GCC bug doesn't happen: # https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80005 # https://github.com/mesonbuild/meson/issues/1458 if host_system == 'linux' assert(comp.check_header('linux/socket.h', prefix : fallback), 'Could not find ') if comp.has_header('intrin.h', prefix : fallback) assert(not comp.check_header('intrin.h'), 'intrin.h should not be usable on linux') endif endif # This header exists in the source and the builddir, but we still must not # find it since we are looking in the system directories. assert(not comp.check_header(non_existent_header, prefix : fallback), 'Found non-existent header.') endforeach