// menu.c extern HMENU makeMenubar(void); extern const uiMenuItem *menuIDToItem(UINT_PTR); extern void runMenuEvent(WORD, uiWindow *); extern void freeMenubar(HMENU); extern void uninitMenus(void); // draw.c extern HRESULT initDraw(void); extern void uninitDraw(void); extern ID2D1HwndRenderTarget *makeHWNDRenderTarget(HWND hwnd); extern uiDrawContext *newContext(ID2D1RenderTarget *); extern void freeContext(uiDrawContext *);