/* * The MIT License * * Wavefront Alignment Algorithms * Copyright (c) 2017 by Santiago Marco-Sola * * This file is part of Wavefront Alignment Algorithms. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * PROJECT: Wavefront Alignment Algorithms * AUTHOR(S): Santiago Marco-Sola * DESCRIPTION: Basic bitmap datastructure (static) */ #include "utils/commons.h" #include "utils/bitmap.h" #include "system/mm_allocator.h" /* * Setup */ bitmap_t* bitmap_new( const uint64_t length, mm_allocator_t* const mm_allocator) { // Allocate bitmap_t* const bitmap = mm_allocator_alloc(mm_allocator,bitmap_t); bitmap->mm_allocator = mm_allocator; // Allocate bitmap-blocks const uint64_t num_blocks = DIV_CEIL(length,BITMAP_BLOCK_ELEMENTS); bitmap->num_blocks = num_blocks; bitmap->bitmap_blocks = mm_allocator_calloc(mm_allocator,num_blocks,bitmap_block_t,true); // Return return bitmap; } void bitmap_delete( bitmap_t* const bitmap) { // Parameters mm_allocator_t* const mm_allocator = bitmap->mm_allocator; // Free mm_allocator_free(mm_allocator,bitmap->bitmap_blocks); mm_allocator_free(mm_allocator,bitmap); } /* * Accessors */ void bitmap_set( bitmap_t* const bitmap, const uint64_t position) { // Locate block const uint64_t block_num = position / BITMAP_BLOCK_ELEMENTS; const uint64_t block_pos = position % BITMAP_BLOCK_ELEMENTS; // Set bitmap bitmap->bitmap_blocks[block_num].bitmap |= (BITMAP_BLOCK_MASK << block_pos); } bool bitmap_is_set( bitmap_t* const bitmap, const uint64_t position) { // Locate block const uint64_t block_num = position / BITMAP_BLOCK_ELEMENTS; const uint64_t block_pos = position % BITMAP_BLOCK_ELEMENTS; // Set bitmap return bitmap->bitmap_blocks[block_num].bitmap & (BITMAP_BLOCK_MASK << block_pos); } bool bitmap_check__set( bitmap_t* const bitmap, const uint64_t position) { // Locate block const uint64_t block_num = position / BITMAP_BLOCK_ELEMENTS; const uint64_t block_pos = position % BITMAP_BLOCK_ELEMENTS; // Check bit set if (bitmap->bitmap_blocks[block_num].bitmap & (BITMAP_BLOCK_MASK << block_pos)) { return true; // Return true (it was set) } else { // Set bitmap bitmap->bitmap_blocks[block_num].bitmap |= (BITMAP_BLOCK_MASK << block_pos); return false; // Return false (it was not set) } } /* * Rank */ void bitmap_update_counters( bitmap_t* const bitmap) { // Parameters const uint64_t num_blocks = bitmap->num_blocks; bitmap_block_t* bitmap_block = bitmap->bitmap_blocks; // Update all counters uint64_t acc_count = 0; uint64_t i; for (i=0;icounter = acc_count; acc_count += POPCOUNT_64(bitmap_block->bitmap); } } uint64_t bitmap_erank( bitmap_t* const bitmap, const uint64_t position) { // Locate block const uint64_t block_num = position / BITMAP_BLOCK_ELEMENTS; const uint64_t block_pos = position % BITMAP_BLOCK_ELEMENTS; // Compute e(xclusive)rank (number of bits set to one before the given position, not included) bitmap_block_t* const bitmap_block = bitmap->bitmap_blocks + block_num; const uint64_t bitmap_masked = (block_pos!=0) ? bitmap_block->bitmap << (BITMAP_BLOCK_ELEMENTS - block_pos) : 0; const uint64_t bitmap_count = POPCOUNT_64(bitmap_masked); return bitmap_block->counter + bitmap_count; }