/* SPDX-License-Identifier: GPL-2.0 */ /* * Statically sized hash table implementation * (C) 2012 Sasha Levin */ #ifndef _LINUX_HASHTABLE_H #define _LINUX_HASHTABLE_H #include #include #include #include #include #include #include #include "../lib/util/util.h" #define HASH_GOLDEN_RATIO_32 0x61C88647 #define HASH_GOLDEN_RATIO_64 0x61C8864680B583EBull #if (__SIZEOF_LONG__ * __CHAR_BIT__) == 32 #define HASH_GOLDEN_RATIO_PRIME HASH_GOLDEN_RATIO_32 #define hash_long(val, bits) hash_32(val, bits) #elif (__SIZEOF_LONG__ * __CHAR_BIT__) == 64 #define hash_long(val, bits) hash_64(val, bits) #define HASH_GOLDEN_RATIO_PRIME HASH_GOLDEN_RATIO_64 #else #error "Wordsize not 32 or 64" #endif static inline uint32_t __hash_32(uint32_t val) { return val * HASH_GOLDEN_RATIO_32; } static inline uint32_t hash_32(uint32_t val, unsigned int bits) { /* High bits are more random, so use them. */ return __hash_32(val) >> (32 - bits); } static inline uint32_t hash_64(uint64_t val, unsigned int bits) { #if LONG_TYPE_SIZE * CHAR_BIT == 64 /* 64x64-bit multiply is efficient on all 64-bit processors */ return val * HASH_GOLDEN_RATIO_64 >> (64 - bits); #else /* Hash 64 bits using only 32x32-bit multiply. */ return hash_32((uint32_t)val ^ __hash_32(val >> 32), bits); #endif } #define DEFINE_HASHTABLE(name, bits) \ struct hlist_head name[1 << (bits)] = \ { [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT } #define DECLARE_HASHTABLE(name, bits) \ struct hlist_head name[1 << (bits)] #define HASH_SIZE(name) (ARRAY_SIZE(name)) #define HASH_BITS(name) ilogb(HASH_SIZE(name)) /* Use hash_32 when possible to allow for fast 32bit hashing in 64bit kernels. */ #define hash_min(val, bits) \ (sizeof(val) <= 4 ? hash_32((uint32_t)val, bits) : hash_long((uint64_t)val, bits)) static inline void __hash_init(struct hlist_head *ht, unsigned int sz) { unsigned int i; for (i = 0; i < sz; i++) INIT_HLIST_HEAD(&ht[i]); } /** * hash_init - initialize a hash table * @hashtable: hashtable to be initialized * * Calculates the size of the hashtable from the given parameter, otherwise * same as hash_init_size. * * This has to be a macro since HASH_BITS() will not work on pointers since * it calculates the size during preprocessing. */ #define hash_init(hashtable) __hash_init(hashtable, HASH_SIZE(hashtable)) /** * hash_add - add an object to a hashtable * @hashtable: hashtable to add to * @node: the &struct hlist_node of the object to be added * @key: the key of the object to be added */ #define hash_add(hashtable, node, key) \ hlist_add_head(node, &hashtable[hash_min(key, HASH_BITS(hashtable))]) /** * hash_hashed - check whether an object is in any hashtable * @node: the &struct hlist_node of the object to be checked */ static inline bool hash_hashed(struct hlist_node *node) { return !hlist_unhashed(node); } static inline bool __hash_empty(struct hlist_head *ht, unsigned int sz) { unsigned int i; for (i = 0; i < sz; i++) if (!hlist_empty(&ht[i])) return false; return true; } /** * hash_empty - check whether a hashtable is empty * @hashtable: hashtable to check * * This has to be a macro since HASH_BITS() will not work on pointers since * it calculates the size during preprocessing. */ #define hash_empty(hashtable) __hash_empty(hashtable, HASH_SIZE(hashtable)) /** * hash_del - remove an object from a hashtable * @node: &struct hlist_node of the object to remove */ static inline void hash_del(struct hlist_node *node) { hlist_del_init(node); } /** * hash_for_each - iterate over a hashtable * @name: hashtable to iterate * @bkt: integer to use as bucket loop cursor * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct */ #define hash_for_each(name, bkt, obj, member) \ for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\ (bkt)++)\ hlist_for_each_entry(obj, &name[bkt], member) /** * hash_for_each_safe - iterate over a hashtable safe against removal of * hash entry * @name: hashtable to iterate * @bkt: integer to use as bucket loop cursor * @tmp: a &struct used for temporary storage * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct */ #define hash_for_each_safe(name, bkt, tmp, obj, member) \ for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\ (bkt)++)\ hlist_for_each_entry_safe(obj, tmp, &name[bkt], member) /** * hash_for_each_possible - iterate over all possible objects hashing to the * same bucket * @name: hashtable to iterate * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct * @key: the key of the objects to iterate over */ #define hash_for_each_possible(name, obj, member, key) \ hlist_for_each_entry(obj, &name[hash_min(key, HASH_BITS(name))], member) /** * hash_for_each_possible_safe - iterate over all possible objects hashing to the * same bucket safe against removals * @name: hashtable to iterate * @obj: the type * to use as a loop cursor for each entry * @tmp: a &struct used for temporary storage * @member: the name of the hlist_node within the struct * @key: the key of the objects to iterate over */ #define hash_for_each_possible_safe(name, obj, tmp, member, key) \ hlist_for_each_entry_safe(obj, tmp,\ &name[hash_min(key, HASH_BITS(name))], member) #endif