/* Copyright 2017 - 2021 R. Thomas * Copyright 2017 - 2021 Quarkslab * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LIEF_ELF_SYMBOL_H_ #define LIEF_ELF_SYMBOL_H_ #include #include #include #include "LIEF/visibility.h" #include "LIEF/Abstract/Symbol.hpp" #include "LIEF/ELF/enums.hpp" namespace LIEF { namespace ELF { class Parser; class Binary; class SymbolVersion; class Section; struct Elf32_Sym; struct Elf64_Sym; class LIEF_API Symbol : public LIEF::Symbol { friend class Parser; friend class Binary; public: Symbol(const Elf32_Sym* header); Symbol(const Elf64_Sym* header); Symbol(std::string name, ELF_SYMBOL_TYPES type = ELF_SYMBOL_TYPES::STT_NOTYPE, SYMBOL_BINDINGS binding = SYMBOL_BINDINGS::STB_WEAK, uint8_t other = 0, uint16_t shndx = 0, uint64_t value = 0, uint64_t size = 0); Symbol(void); virtual ~Symbol(void); Symbol& operator=(Symbol other); Symbol(const Symbol& other); void swap(Symbol& other); //! @brief A symbol's type provides a general classification for the associated entity ELF_SYMBOL_TYPES type(void) const; //! @brief A symbol's binding determines the linkage visibility and behavior SYMBOL_BINDINGS binding(void) const; //! @brief This member specifies the symbol's type and binding attributes. uint8_t information(void) const; //! @brief This member currently holds ``0`` and has no defined meaning. uint8_t other(void) const; //! @brief @link ELF::Section section@endlink index associated with the symbol uint16_t section_idx(void) const; ELF_SYMBOL_VISIBILITY visibility(void) const; Section& section(void); //! This member have slightly different interpretations: //! * In relocatable files, `value` holds alignment constraints for a symbol whose section index //! is SHN_COMMON //! * In relocatable files, `value` holds a section offset for a defined symbol. That is, `value` is an //! offset from the beginning of the section associated with this symbol. //! * In executable and shared object files, `value` holds a virtual address. To make these files's //! symbols more useful for the dynamic linker, the section offset (file interpretation) gives way to //! a virtual address (memory interpretation) for which the section number is irrelevant. //uint64_t value(void) const; //! @brief Symbol size //! //! Many symbols have associated sizes. For example, a data object's size is the number of //! bytes contained in the object. This member holds `0` if the symbol has no size or //! an unknown size. //uint64_t size(void) const; //! @brief @see Symbol::section_idx uint16_t shndx(void) const; //! @brief Check if this symbols has a @link ELF::SymbolVersion symbol version @endlink bool has_version(void) const; //! @brief Return the @link ELF::SymbolVersion symbol version @endlink associated with this symbol SymbolVersion& symbol_version(void); const SymbolVersion& symbol_version(void) const; //! @brief Symbol's unmangled name std::string demangled_name(void) const; void type(ELF_SYMBOL_TYPES type); void binding(SYMBOL_BINDINGS binding); void other(uint8_t other); void visibility(ELF_SYMBOL_VISIBILITY visibility); void information(uint8_t info); void shndx(uint16_t idx); inline void shndx(SYMBOL_SECTION_INDEX idx) { this->shndx_ = static_cast(idx); } //! @brief Check if the current symbol is exported bool is_exported(void) const; //! @brief Set whether or not the symbol is exported void set_exported(bool flag = true); //! @brief Check if the current symbol is imported bool is_imported(void) const; //! @brief Set whether or not the symbol is imported void set_imported(bool flag = true); //! True if the symbol is a static one inline bool is_static(void) const { return this->binding() == SYMBOL_BINDINGS::STB_GLOBAL; } //! True if the symbol represent a function inline bool is_function(void) const { return this->type() == ELF_SYMBOL_TYPES::STT_FUNC; } //! True if the symbol represent a variable inline bool is_variable(void) const { return this->type() == ELF_SYMBOL_TYPES::STT_OBJECT; } virtual void accept(Visitor& visitor) const override; bool operator==(const Symbol& rhs) const; bool operator!=(const Symbol& rhs) const; LIEF_API friend std::ostream& operator<<(std::ostream& os, const Symbol& entry); private: ELF_SYMBOL_TYPES type_; SYMBOL_BINDINGS binding_; uint8_t other_; uint16_t shndx_; Section* section_{nullptr}; SymbolVersion* symbol_version_{nullptr}; }; } } #endif /* _ELF_SYMBOL_H_ */