# limnus-gamepad 🧱 A gamepad abstraction layer for the Limnus game engine, providing cross-platform gamepad support with a simple, event-driven API. ## ✨ Features - 🎮 Support for standard gamepad layouts - 🔄 Event-driven state updates - 📊 Analog input support for triggers and sticks - 🔌 Hot-plugging support - 🏃 Active state tracking ## 📦 Installation Add limnus-gamepad to your project’s Cargo.toml: ```toml [dependencies] limnus-gamepad = "0.0.12" ``` ## License Licensed under the MIT License. See [LICENSE](LICENSE) in the project root for license information.