[package] name = "limnus-wgpu-window" version = "0.0.12" edition = "2021" license = "MIT" description = "creating and managing a window with rendering surfaces using winit and wgpu" repository = "https://github.com/swamp/limnus" categories = ["game-development"] keywords = ["game", "render", "sprites"] [dependencies] wgpu = "23.0.0" winit = "0.30.5" limnus-app = { path = "../app", version = "0.0.12" } limnus-screen = { path = "../screen", version = "0.0.12" } tracing = "0.1.40" limnus-system-params = { path = "../system-params", version = "0.0.12" } limnus-resource = { path = "../resource", version = "0.0.12" } limnus-system-runner = { path = "../system-runner", version = "0.0.12" }