# `local_vec` A *fixed-capacity* vector whose elements are stored *locally*. In particular, they can be allocated on the [stack](#allocating-on-the-stack-or-the-heap). [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![Build Status](https://app.travis-ci.com/m-rinaldi/local_vec.svg?branch=main)](https://app.travis-ci.com/m-rinaldi/local_vec) --- `LocalVec` is a *fixed-capacity* vector, i.e., its *size* or *length* increases and decreases as elements are pushed into and popped from the vector, respectively. However, its *capacity* always remains the same and must be determined at [compile time](#compile-time-capacity). The elements of a `LocalVec` are stored on a *local buffer* inside the `LocalVec` itself, not on a *remote buffer* allocated on the heap. --- ### `LocalVec` *vs* `Vec` `LocalVec`'s elements reside locally, i.e., inside it: use local_vec::LocalVec; let mut vec = LocalVec::<_, 4>::new(); vec.push(3); vec.push(7); `vec` contents in the code above are:
That is, `vec` has a *local buffer*, and the `i32` values `3` and `7` are stored inside `vec` itself, not in a *remotely*-allocated buffer on the heap. In contrast, [`Vec`](https://doc.rust-lang.org/std/vec/struct.Vec.html) allocates a *remote* buffer on the heap and contains a pointer to that buffer instead of the buffer itself: let mut v = Vec::with_capacity(4); v.extend([3, 7]);
That is, `v` points to a *remote buffer*, and the `i32` values `3` and `7` are stored on that remote buffer, which is allocated on the heap. ### Compile-time capacity Since the size of a `LocalValue` depends on its capacity, the capacity of a `LocalVec` must be determined at compile time. This is achieved with a constant generic argument thanks to *const generics*: let mut vec = LocalVec::