# logitech-led-sdk-rs A Rust Binding for the Logitech LED Library. This was built and tested with v9.00. It will most likely work with LGS and definitely works with LG HUB. Due to a lack of documentation, the SDK is assumed to be single-threaded. The library will use internal synchronization to ensure accesses to the library are safe. The goal of this binding is to provide a wrapper for the SDK, not to provide a method to interact with LEDs on Logitech devices. ## Documentation Release: https://docs.rs/crate/logitech-led-sdk/latest/logitech_led_sdk/ Master: https://nathaniel-daniel.github.io/logitech-led-sdk-rs/logitech_led_sdk/ ## Building You need to seperately download the LG SDK. You can find it publicly [here](https://www.logitechg.com/en-us/innovation/developer-lab.html). Set the environment variable `LOGITECH_LED_SDK` to the `LED` folder from the downloaded zip sdk. Example: `LOGITECH_LED_SDK = C:\Users\[username]\Documents\code\LED_SDK_9.00\LED`. ## Example ```rust use logitech_led_sdk::Sdk; use logitech_led_sdk::ColorPercent; use logitech_led_sdk::TargetDevice; fn main() { /// Do not use `expect` in a real application. /// If this fails, its likely that the user does not have LGS or LG HUB installed. let sdk = Sdk::new_with_name("Test").expect("failed to initialize SDK"); let version = sdk.get_version().expect("failed to get version"); println!("Version: {:#?}", version); /// Do not use `assert!` in a real application. assert!(sdk.set_target(TargetDevice::All)); assert!(sdk.set_lighting(ColorPercent::new_rgb(255, 255, 255))); } ``` ## Testing On a PC with either LGS or LG HUB running, run: ```bash cargo test ``` ## License Licensed under either of * Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) at your option. ## Contributing Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.