# LOL HTML

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***L**ow **O**utput **L**atency streaming **HTML** rewriter/parser with CSS-selector based API.* It is designed to modify HTML on the fly with minimal buffering. It can quickly handle very large documents, and operate in environments with limited memory resources. More details can be found in the [blog post](https://blog.cloudflare.com/html-parsing-2/). The crate serves as a back-end for the HTML rewriting functionality of [Cloudflare Workers](https://www.cloudflare.com/en-gb/products/cloudflare-workers/), but can be used as a standalone library with a convenient API for a wide variety of HTML rewriting/analysis tasks. ## Documentation https://docs.rs/lol_html/ ## Bindings for other programming languages - [C](https://github.com/cloudflare/lol-html/tree/master/c-api) - [Lua](https://github.com/jdesgats/lua-lolhtml) - [Go](https://github.com/coolspring8/go-lolhtml) (unofficial, not coming from Cloudflare) - [Ruby](https://github.com/gjtorikian/selma) (unofficial, not coming from Cloudflare) ## Example Rewrite insecure hyperlinks: ```rust use lol_html::{element, HtmlRewriter, Settings}; fn main() -> Result<(), Box> { let mut output = vec![]; let mut rewriter = HtmlRewriter::new( Settings { element_content_handlers: vec![ element!("a[href]", |el| { let href = el .get_attribute("href") .expect("href was required") .replace("http:", "https:"); el.set_attribute("href", &href)?; Ok(()) }) ], ..Settings::new() }, |c: &[u8]| output.extend_from_slice(c) ); rewriter.write(b"
")?; rewriter.write(b"
")?; rewriter.end()?; assert_eq!( String::from_utf8(output)?, r#"
"# ); Ok(()) } ``` ## License BSD licensed. See the [LICENSE](LICENSE) file for details.