// The MIT License (MIT) // // Copyright (c) 2016 J.C. Moyer // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. extern crate lua; extern crate libc; use lua::ffi::lua_State; use lua::{State, Function}; use libc::c_int; struct Point2D { // using i64 for convenience since lua defaults to 64 bit integers x: i64, y: i64 } impl Point2D { fn new(x: i64, y: i64) -> Point2D { return Point2D { x: x, y: y }; } #[allow(non_snake_case)] unsafe extern "C" fn lua_new(L: *mut lua_State) -> c_int { let mut state = State::from_ptr(L); // takes two optional integer parameters let x = state.opt_integer(1, 0); let y = state.opt_integer(2, 0); // construct new userdata in lua space and initialize it *state.new_userdata_typed::() = Point2D::new(x, y); // set the userdata's metatable so we can call methods on it state.set_metatable_from_registry("Point2D"); // return the userdata on top of the stack 1 } #[allow(non_snake_case)] unsafe extern "C" fn lua_x(L: *mut lua_State) -> c_int { let mut state = State::from_ptr(L); let point = state.check_userdata(1, "Point2D") as *mut Point2D; state.push_integer((*point).x); 1 } #[allow(non_snake_case)] unsafe extern "C" fn lua_y(L: *mut lua_State) -> c_int { let mut state = State::from_ptr(L); let point = state.check_userdata(1, "Point2D") as *mut Point2D; state.push_integer((*point).y); 1 } } const POINT2D_LIB: [(&'static str, Function); 3] = [ ("new", Some(Point2D::lua_new)), ("x", Some(Point2D::lua_x)), ("y", Some(Point2D::lua_y)) ]; fn main() { let mut state = lua::State::new(); state.open_libs(); // make a Point2D table globally available to the lua state and register // our functions there: state.new_table(); state.set_fns(&POINT2D_LIB, 0); // copy reference to Point2D table so we can keep the original reference on // the stack for later state.push_value(-1); state.set_global("Point2D"); // create a metatable for Point2D in the lua registry that refers to the // global Point2D table: state.new_metatable("Point2D"); // copy reference to Point2D table state.push_value(-2); // Point2Dmetatable.__index = Point2D state.set_field(-2, "__index"); // pop metatable and Point2D table from the stack state.pop(2); // try it out: state.do_string("local p = Point2D.new(12, 34) print(p:x(), p:y())"); }