/* ** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ #ifndef ltable_h #define ltable_h #include "lobject.h" #define gnode(t, i) (&(t)->node[i]) #define gkey(n) (&(n)->i_key.nk) #define gval(n) (&(n)->i_val) #define gnext(n) ((n)->i_key.nk.next) #define key2tval(n) (&(n)->i_key.tvk) LUAI_FUNC const TValue *luaH_getnum(Table *t, int key); LUAI_FUNC TValue *luaH_setnum(lua_State *L, Table *t, int key); LUAI_FUNC const TValue *luaH_getstr(Table *t, TString *key); LUAI_FUNC TValue *luaH_setstr(lua_State *L, Table *t, TString *key); LUAI_FUNC const TValue *luaH_get(Table *t, const TValue *key); LUAI_FUNC TValue *luaH_set(lua_State *L, Table *t, const TValue *key); LUAI_FUNC Table *luaH_new(lua_State *L, int narray, int lnhash); LUAI_FUNC void luaH_resizearray(lua_State *L, Table *t, int nasize); LUAI_FUNC void luaH_free(lua_State *L, Table *t); LUAI_FUNC int luaH_next(lua_State *L, Table *t, StkId key); LUAI_FUNC int luaH_getn(Table *t); #if defined(LUA_DEBUG) LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); LUAI_FUNC int luaH_isdummy (Node *n); #endif #endif