workspace = { members = [ "examples/animation_test", "examples/blending_test", "examples/dungeon", "examples/fully_featured_scene", "examples/light_benchmark", "examples/moving_light", "examples/primitives", "examples/reflection_test", "examples/rotation_test", "examples/text", ] } [package] name = "lumenpyx" version = "0.2.2" edition = "2021" description = "A 2D pixel art renderer with realistic lighting" documentation = "https://github.com/ABC-Engine/lumenpyx/wiki" readme = "README.md" homepage = "https://github.com/ABC-Engine/lumenpyx" repository = "https://github.com/ABC-Engine/lumenpyx" license = "MIT" keywords = ["graphics", "pixel-art", "lighting", "renderer", "gamedev"] authors = ["ABC-Engine", "Ethan Almloff"] categories = ["graphics", "game-development", "rendering", "rendering::engine"] [lib] name = "lumenpyx" path = "src/lib.rs" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] glium = "0.34.0" image = "0.25.1" rustc-hash = "1.1.0" winit = "0.29.9" swash = "0.1.16" parley = { version = "0.1.0", default-features = true } [profile.release] #debug = true lto = true incremental = false opt-level = 3 codegen-units = 1 panic = "abort" overflow-checks = false