> [!IMPORTANT] > luminol-eframe is currently based on emilk/egui@0.28.1 > [!NOTE] > This is Luminol's modified version of eframe. The original version is dual-licensed under MIT and Apache 2.0. > > To merge changes from upstream into this crate, first add egui as a remote: > > ``` > git remote add -f --no-tags egui https://github.com/emilk/egui > ``` > > Now, decide on which upstream egui commit you want to merge from and figure out the egui commit that the previous upstream merge was based on. The basis of the previous upstream merge should be written at the top of this README. **Please update the top of this README after merging.** > > In this example, we are merging from commit `bd087ffb8d7467e0b5aa06d17dd600d511d6a5e8` (egui 0.24.0) and the previous merge was based on commit `5a0186fa2b2324ab437099e456e55e281234ca99` (egui 0.23.0). > > ``` > git diff \ > 5a0186fa2b2324ab437099e456e55e281234ca99:crates/eframe \ > bd087ffb8d7467e0b5aa06d17dd600d511d6a5e8:crates/eframe | > git apply -3 --directory=crates/eframe > ``` > > Fix any merge conflicts, and then do `git commit`. # eframe: the [`egui`](https://github.com/emilk/egui) framework [![Latest version](https://img.shields.io/crates/v/eframe.svg)](https://crates.io/crates/eframe) [![Documentation](https://docs.rs/eframe/badge.svg)](https://docs.rs/eframe) ![MIT](https://img.shields.io/badge/license-MIT-blue.svg) ![Apache](https://img.shields.io/badge/license-Apache-blue.svg) `eframe` is the official framework library for writing apps using [`egui`](https://github.com/emilk/egui). The app can be compiled both to run natively (for Linux, Mac, Windows, and Android) or as a web app (using [Wasm](https://en.wikipedia.org/wiki/WebAssembly)). To get started, see the [examples](https://github.com/emilk/egui/tree/master/examples). To learn how to set up `eframe` for web and native, go to and follow the instructions there! There is also a tutorial video at . For how to use `egui`, see [the egui docs](https://docs.rs/egui). --- `eframe` uses [`egui_glow`](https://github.com/emilk/egui/tree/master/crates/egui_glow) for rendering, and on native it uses [`egui-winit`](https://github.com/emilk/egui/tree/master/crates/egui-winit). To use on Linux, first run: ``` sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev ``` You need to either use `edition = "2021"`, or set `resolver = "2"` in the `[workspace]` section of your to-level `Cargo.toml`. See [this link](https://doc.rust-lang.org/edition-guide/rust-2021/default-cargo-resolver.html) for more info. You can opt-in to the using [`egui_wgpu`](https://github.com/emilk/egui/tree/master/crates/egui_wgpu) for rendering by enabling the `wgpu` feature and setting `NativeOptions::renderer` to `Renderer::Wgpu`. To get copy-paste working on web, you need to compile with `export RUSTFLAGS=--cfg=web_sys_unstable_apis`. ## Alternatives `eframe` is not the only way to write an app using `egui`! You can also try [`egui-miniquad`](https://github.com/not-fl3/egui-miniquad), [`bevy_egui`](https://github.com/mvlabat/bevy_egui), [`egui_sdl2_gl`](https://github.com/ArjunNair/egui_sdl2_gl), and others. You can also use `egui_glow` and [`winit`](https://github.com/rust-windowing/winit) to build your own app as demonstrated in . ## Limitations when running egui on the web `eframe` uses WebGL (via [`glow`](https://crates.io/crates/glow)) and Wasm, and almost nothing else from the web tech stack. This has some benefits, but also produces some challenges and serious downsides. * Rendering: Getting pixel-perfect rendering right on the web is very difficult. * Search: you cannot search an egui web page like you would a normal web page. * Bringing up an on-screen keyboard on mobile: there is no JS function to do this, so `eframe` fakes it by adding some invisible DOM elements. It doesn't always work. * Mobile text editing is not as good as for a normal web app. * No integration with browser settings for colors and fonts. * Accessibility: There is an experimental screen reader for `eframe`, but it has to be enabled explicitly. There is no JS function to ask "Does the user want a screen reader?" (and there should probably not be such a function, due to user tracking/integrity concerns). `egui` supports [AccessKit](https://github.com/AccessKit/accesskit), but as of early 2024, AccessKit lacks a Web backend. In many ways, `eframe` is trying to make the browser do something it wasn't designed to do (though there are many things browser vendors could do to improve how well libraries like egui work). The suggested use for `eframe` are for web apps where performance and responsiveness are more important than accessibility and mobile text editing. ## Companion crates Not all rust crates work when compiled to Wasm, but here are some useful crates have been designed to work well both natively and as Wasm: * Audio: [`cpal`](https://github.com/RustAudio/cpal) * File dialogs: [rfd](https://docs.rs/rfd/latest/rfd/) * HTTP client: [`ehttp`](https://github.com/emilk/ehttp) and [`reqwest`](https://github.com/seanmonstar/reqwest) * Time: [`chrono`](https://github.com/chronotope/chrono) * WebSockets: [`ewebsock`](https://github.com/rerun-io/ewebsock) ## Name The _frame_ in `eframe` stands both for the frame in which your `egui` app resides and also for "framework" (`eframe` is a framework, `egui` is a library).