use geo_clipper::Clipper; use lyon::math::point; use lyon::path::Polygon; use lyon_geo_types::*; use std::fs::File; use xml_utils::{Color, FillOptions, Svg, SvgPath, ViewBox}; fn main() { let left = Polygon { points: &[ point(-150., 100.), point(100., 100.), point(100., -100.), point(-150., -100.), ], closed: true, }; let right = Polygon { points: &[ point(-50., 50.), point(250., 50.), point(250., -150.), point(-50., -150.), point(150., 0.), ], closed: true, }; let view_box = ViewBox::from_wh(600., 400.); let left_svg = SvgPath { path: left.path_events().collect(), fill: Some(FillOptions { color: Color::Rgb(255, 0, 0), }), ..Default::default() }; let right_svg = SvgPath { path: right.path_events().collect(), fill: Some(FillOptions { color: Color::Rgb(0, 255, 0), }), ..Default::default() }; let mut svgs = vec![left_svg, right_svg]; let union = left.into_poly().union(&right.into_poly(), 10.); for poly in union { svgs.push(SvgPath { path: poly.into_path().into_iter().collect(), fill: Some(FillOptions { color: Color::Rgb(0, 0, 255), }), ..Default::default() }); } let svg = Svg { view_box, children: svgs, }; let mut out = File::create("target/union.svg").unwrap(); svg.write(&mut out, None).unwrap(); }