# lz4-java-wrc [![Crate](https://img.shields.io/crates/v/lz4-java-wrc.svg)](https://crates.io/crates/lz4-java-wrc) [![API](https://docs.rs/lz4-java-wrc/badge.svg)](https://docs.rs/lz4-java-wrc) This is a fork of `lz4jb` that accepts the writer as a pointer instead of consuming it. A streaming compression/decompression library which implements the `LZ4BlockOutputStream` format from [lz4-java](https://github.com/lz4/lz4-java). **Beware**: this format is not compatible with the standard [LZ4 Block format](https://github.com/lz4/lz4/blob/dev/doc/lz4_Block_format.md). The Minecraft 1.20.5 lz4 chunk compression format is an example of a place this is used. This repository contains: - `lz4_java_wrc`: a library which implements the `Read` and `Write` traits, ## Usage Add this to your Cargo.toml: ```toml [dependencies] lz4-java-wrc = "0.2.0" ``` ### Compression `Lz4BlockOutput` is a wrapper around a type which implements the `Write` trait. ```rust use lz4_java_wrc::Lz4BlockOutput; use std::io::Write; fn main() -> std::io::Result<()> { let mut output = Vec::new(); // Vec implements the Write trait Lz4BlockOutput::new(&mut output, 64)? .write_all("...".as_bytes())?; println!("{:?}", output); Ok(()) } ``` ### Decompression `Lz4BlockInput` is a wrapper around a type which implements the `Read` trait. ```rust use lz4_java_wrc::Lz4BlockInput; use std::io::Read; const D: [u8; 24] = [ 76, 90, 52, 66, 108, 111, 99, 107, 16, 3, 0, 0, 0, 3, 0, 0, 0, 82, 228, 119, 6, 46, 46, 46, ]; fn main() -> std::io::Result<()> { let mut output = String::new(); Lz4BlockInput::new(&D[..]) // &[u8] implements the Read trait .read_to_string(&mut output)?; println!("{}", output); Ok(()) } ``` ## License See the [LICENCE](LICENSE) file.