use std::env; use std::path::PathBuf; fn main() { // The bindgen::Builder is the main entry point // to bindgen, and lets you build up options for // the resulting bindings. let bindings = bindgen::Builder::default() // The input header we would like to generate // bindings for. .header("/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/libproc.h") // Tell cargo to invalidate the built crate whenever any of the // included header files changed. .parse_callbacks(Box::new(bindgen::CargoCallbacks)) // Finish the builder and generate the bindings. .generate() // Unwrap the Result and panic on failure. .expect("Unable to generate bindings"); // Write the bindings to the $OUT_DIR/bindings.rs file. let out_path = PathBuf::from(env::var("OUT_DIR").unwrap()); bindings .write_to_file(out_path.join("bindings.rs")) .expect("Couldn't write bindings!"); }