# Macroquad Text A Simple way to draw text in macroquad with support of using glyphs from multiple fonts in a single draw_text call, also known as fallback fonts I made this because the one provided by macroquad doesn't support this ## Example From [render_text](examples/render_text.rs) example ![img.png](examples/render_text_window.png) ```rust use macroquad::prelude::*; use macroquad_text::Fonts; const NOTO_SANS: &[u8] = include_bytes!("../assets/fonts/NotoSans-Regular.ttf"); const NOTO_SANS_JP: &[u8] = include_bytes!("../assets/fonts/NotoSansJP-Regular.otf"); fn window_conf() -> Conf { /* ommitted */ } #[macroquad::main(window_conf)] async fn main() { let mut fonts = Fonts::default(); fonts.load_font_from_bytes("Noto Sans", NOTO_SANS).unwrap(); fonts.load_font_from_bytes("Noto Sans JP", NOTO_SANS_JP).unwrap(); loop { fonts.draw_text("Nice", 20.0, 0.0, 69, Color::from([1.0; 4])); fonts.draw_text("良い", 20.0, 89.0, 69, Color::from([1.0; 4])); fonts.draw_text("Nice 良い", 20.0, 178.0, 69, Color::from([1.0; 4])); next_frame().await; } }