[package] name = "mage-core" version = "0.2.0" edition = "2021" authors = ["Baad C0de "] description = "An ASCII art game engine written in Rust." license = "MIT" repository = "https://github.com/baad-c0de/mage-core" readme = "README.md" keywords = ["ascii", "gamedev", "engine", "terminal", "roguelike"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] bytemuck = { version = "1.13", features = ["derive"] } chrono = "0.4" image = "0.24" thiserror = "1.0" tokio = { version = "1.28", features = ["rt-multi-thread", "macros"] } tracing = "0.1" wgpu = "0.18" winit = { version = "0.29", features = [ "rwh_05" ] } winit-fullscreen = "1.0" [dev-dependencies] color-eyre = "0.6" rand = "0.8" tracing-subscriber = { version = "0.3", features = ["env-filter"] }