extern crate mancala; use mancala::game::Position; fn main() { for stones in 1..100 { let mut position = Position::from([stones; 2]); let mut round = 0; while !position.finished() { position = position.play(0).unwrap(); round += 1; } println!( "stones {}, round {}, score {}", stones, round, position.score().unwrap() ); } }