[package] name = "manyvecs" version = "0.3.0" authors = ["BD103"] edition = "2021" description = "Vector structs inspired by GLSL" documentation = "https://docs.rs/manyvecs" readme = "README.md" homepage = "https://bd103.github.io" repository = "https://github.com/BD103/ManyVecs" license = "MIT" keywords = ["vector"] categories = ["data-structures", "game-development", "mathematics"] exclude = [".cargo", ".replit", "replit.nix"] [dependencies] num-traits = { version = "0.2", optional = true } [features] default = ["legacy"] # Generic-based legacy = ["num-traits"] # Macro-based macroed = []