(
	shape: Grid(
		size: 512,
		scale: 1.0,
	),
  translation: (-256.0, -130.0, 0.0),
	material: (
		//material_type: "materials/only_color.material_type",
		material_type: "materials/heightmap.material_type",
		resources: {
			//"base_color": Color(Rgba(red: 0.0, green: 0.0, blue: 1.0, alpha: 1.0)),
			"heightmap": Texture("terrain/real1_grayscale.png"),
			"details": Texture("terrain/real1_hillshaded.png"),
		}
	)
)