( shape: Grid( size: 512, scale: 1.0, ), translation: (-256.0, -130.0, 0.0), material: ( //material_type: "materials/only_color.material_type", material_type: "materials/heightmap.material_type", resources: { //"base_color": Color(Rgba(red: 0.0, green: 0.0, blue: 1.0, alpha: 1.0)), "heightmap": Texture("terrain/real1_grayscale.png"), "details": Texture("terrain/real1_hillshaded.png"), } ) )