use i_comparable::IComparableError; use i_shape::IShape; use point::Point3; use sphere::Sphere; use mat::Mat3x1; #[test] fn test_intersect_sphere_point() { //sphere point intersection { let a = Sphere::init(&[10f64, 0f64, 0f64], 5f64); let b = Point3::init(&[8f64, 2f64, 3f64]); match a.get_intersect(&b) { (true, Some(loc)) => { assert!(loc .is_equal( &Mat3x1 { _val: [8f64, 2f64, 3f64] }, 0.0001f64 ) .unwrap()); } _ => panic!("unexpected result for ray point intersection"), } } //sphere point intersection { let a = Sphere::init(&[10f64, 0f64, 0f64], 5f64); let b = Point3::init(&[10f64, 5f64, 0f64]); match a.get_intersect(&b) { (true, Some(loc)) => { assert!(loc .is_equal( &Mat3x1 { _val: [10f64, 5f64, 0f64] }, 0.0001f64 ) .unwrap()); } _ => panic!("unexpected result for ray point intersection"), } } //sphere point no intersection { let a = Sphere::init(&[10f64, 0f64, 0f64], 5f64); let b = Point3::init(&[0f64, 5.1f64, 0f64]); match a.get_intersect(&b) { (false, None) => (), _ => panic!("unexpected result for ray point no intersection"), } } }