# mdbook-quiz: interactive quizzes for Markdown
[![tests](https://github.com/cognitive-engineering-lab/mdbook-quiz/actions/workflows/main.yml/badge.svg)](https://github.com/cognitive-engineering-lab/mdbook-quiz/actions/workflows/main.yml)
[![crates.io](https://img.shields.io/crates/v/mdbook-quiz.svg)](https://crates.io/crates/mdbook-quiz)
_[live demo](https://cognitive-engineering-lab.github.io/mdbook-quiz/)_
This repository provides an [mdBook](https://github.com/rust-lang/mdBook) [preprocessor](https://rust-lang.github.io/mdBook/format/configuration/preprocessors.html) that allows you to add interactive quizzes to your Markdown books. A quiz looks like this:
Table of contents:
* [Installation](#installation)
+ [From crates.io](#from-cratesio)
+ [From source](#from-source)
* [Usage](#usage)
* [Quiz schema](#quiz-schema)
+ [Short answer](#short-answer)
+ [Multiple choice](#multiple-choice)
+ [Tracing](#tracing)
* [Quiz configuration](#quiz-configuration)
## Installation
*These instructions assume you have an mdBook already set up. Unfamiliar with mdBook? Read the [mdBook guide!](https://rust-lang.github.io/mdBook/)*
### From crates.io
```
cargo install mdbook-quiz --locked
```
Note: this tool is under active development. I recommend pinning to a specific version to avoid breakage, e.g. by running
```
cargo install mdbook-quiz --locked --version
```
And you can check your version by running `mdbook-quiz -V`. This repository uses semantic versioning for the quiz data format, so your quizzes should not break if you update to a more recent patch.
### From source
You need Cargo, [cargo-make](https://github.com/sagiegurari/cargo-make), and [Depot](https://github.com/cognitive-engineering-lab/depot) installed. Then run:
```
git clone https://github.com/cognitive-engineering-lab/mdbook-quiz
cd mdbook-quiz
cargo make init-bindings
cargo install --path crates/mdbook-quiz
```
## Usage
First, create a quiz file. Quizzes are encoded as TOML files (see [Quiz schema](#quiz-schema)). For example:
```toml
# quizzes/rust-variables.toml
[[questions]]
type = "ShortAnswer"
prompt.prompt = "What is the keyword for declaring a variable in Rust?"
answer.answer = "let"
context = "For example, you can write: `let x = 1`"
```
Then in your Markdown file, add a reference to the quiz file:
```markdown
And now, a _quiz_:
{{#quiz ../quizzes/rust-variables.toml}}
```
Configure your `book.toml` to activate `mdbook-quiz`.
```toml
# book.toml
[preprocessor.quiz]
```
Then `mdbook build` should correctly embed the quiz.
> Note: due to limitations of mdBook (see [mdBook#1087](https://github.com/rust-lang/mdBook/issues/1087)), the `mdbook-quiz` preprocessor will copy files into your book's source directory under a subdirectory named `mdbook-quiz`. I recommend adding this directory to your `.gitignore`.
## Quiz schema
A quiz is an array of questions.
```ts
export interface Quiz {
questions: Question[];
}
```
A question is one of a set of predefined question types.
```ts
export type Question = ShortAnswer | Tracing | MultipleChoice;
```
Each question type is an instantiation of this Typescript interface:
```ts
export interface QuestionFields {
type: Type;
prompt: Prompt;
answer: Answer;
context?: Markdown;
}
```
It has a discriminating string name `type` and then a `prompt` and `answer`, along with additional `context` for explaining the answer.
> Note that the `Markdown` type is just a string, but will be interpreted as Markdown by the quiz renderer.
Currently, mdbook-quiz supports these question types:
* [Short answer](#short-answer)
* [Multiple choice](#multiple-choice)
* [Tracing](#tracing)
### Short answer
A question where the answer is a one-line string.
#### Example
```toml
[[questions]]
type = "ShortAnswer"
prompt.prompt = "What is the keyword for declaring a variable in Rust?"
answer.answer = "let"
context = "For example, you can write: `let x = 1`"
```
#### Interface
```ts
export interface ShortAnswerPrompt {
/** The text of the prompt. */
prompt: Markdown;
}
export interface ShortAnswerAnswer {
/** The exact string that answers the question. */
answer: string;
/** Other acceptable strings answers. */
alternatives?: string[];
}
export type ShortAnswer = QuestionFields<"ShortAnswer", ShortAnswerPrompt, ShortAnswerAnswer>;
```
### Multiple choice
A question with multiple options that the user selects from.
#### Example
```toml
[[questions]]
type = "MultipleChoice"
prompt.prompt = "What does it mean if a variable `x` is immutable?"
prompt.distractors = [
"`x` is stored in the immutable region of memory.",
"After being defined, `x` can be changed at most once.",
"You cannot create a reference to `x`."
]
answer.answer = "`x` cannot be changed after being assigned to a value."
context = """
Immutable means "not mutable", or not changeable.
"""
```
#### Interface
```ts
export interface MultipleChoicePrompt {
/** The text of the prompt. */
prompt: Markdown;
/** An array of incorrect answers. */
distractors: Markdown[];
/** If defined, don't randomize distractors and put answer at this index. */
answerIndex?: number;
}
export interface MultipleChoiceAnswer {
/** The text of the correct answer. */
answer: Markdown;
}
```
### Tracing
A question where the user has to predict how a program will execute (or fail to compile).
#### Example
```toml
[[questions]]
type = "Tracing"
prompt.program = """
fn main() {
let x = 1;
println!("{x}");
x += 1;
println!("{x}");
}
"""
answer.doesCompile = false
context = """
This is a compiler error because line 4 tries to mutate `x` when `x` is not marked as `mut`.
"""
```
#### Interface
```ts
export interface TracingPrompt {
/** The contents of the program to trace */
program: string;
}
export interface TracingAnswer {
/** True if the program should pass the compiler */
doesCompile: boolean;
/** If doesCompile=true, then the contents of stdout after running the program */
stdout?: string;
}
export type Tracing = QuestionFields<"Tracing", TracingPrompt, TracingAnswer>;
```
## Quiz configuration
You can configure mdbook-quiz by adding options to the `[preprocessor.quiz]` section of `book.toml`. The options are:
* `fullscreen` (boolean): If true, then a quiz will take up the web page's full screen during use.
* `cache-answers` (boolean): If true, then the user's answers will be saved in their browser's `localStorage`. Then the quiz will show the user's answers even after they reload the page.
* `spellcheck` (boolean): If true, then run a spellchecker on all Markdown strings.
* `more-words` (path): An optional path to a `.dic` file that adds valid words to the spellchecker. You can find a base dictionary for each language in [wooorm/dictionaries](https://github.com/wooorm/dictionaries/tree/main/dictionaries). You can find documentation about how to write a `.dic` file in [this blog post](https://typethinker.blogspot.com/2008/02/fun-with-aspell-word-lists.html).