# Changelog ## [0.4.0] - 2024-09-06 Update `mesh_to_sdf` dependency to `0.4.0`. ## [0.3.0] - 2024-09-06 ### Added - Voxel and Raymarch visualizations now map the material of the mesh onto the new geometry. ### Changed - Parallelize loading of the mesh. ## [0.2.1] - 2024-02-18 Update `mesh_to_sdf` dependency to `0.2.1` since it had a breaking change. ## [0.2.0] - 2024-02-16 ### Added - Isosurface control for point cloud, voxels and raymarching visualization. - Expose `SignMethod` enum in UI. ## [0.1.0] - 2024-02-05 First release of `mesh_to_sdf_client`. ### Added - Model visualization with a Blinn-Phong shader. - SDF visualization with a point cloud. - SDF point size and color customization. - Model + SDF visualization. - Raymarching visualization (snap, trilinear and tetrahedral interpolations). - Voxels visualization. - Model and SDF metrics. - Light control. - Grid parametrization (cell count, size, and bounding box extension).