extern crate meshlite; use meshlite::primitives::cube; use meshlite::subdivide::Subdivide; use meshlite::triangulate::Triangulate; /// Test added for https://github.com/huxingyi/meshlite/pull/2 #[test] fn verify_cube_subdivision() { let mesh = cube(); let sub = mesh.subdivide(); assert_eq!(26, sub.vertex_count); assert_eq!(24, sub.face_count); } #[test] fn verify_cube_triangulation() { let cube = cube(); let tri = cube.triangulate(); assert_eq!(8, tri.vertex_count); assert_eq!(12, tri.face_count); }