// Copyright (c) 2010-2023, Lawrence Livermore National Security, LLC. Produced // at the Lawrence Livermore National Laboratory. All Rights reserved. See files // LICENSE and NOTICE for details. LLNL-CODE-806117. // // This file is part of the MFEM library. For more information and source code // availability visit https://mfem.org. // // MFEM is free software; you can redistribute it and/or modify it under the // terms of the BSD-3 license. We welcome feedback and contributions, see file // CONTRIBUTING.md for details. // Implementation of data types Table. #include "array.hpp" #include "table.hpp" #include "error.hpp" #include "../general/mem_manager.hpp" #include #include namespace mfem { using namespace std; Table::Table(const Table &table) { size = table.size; if (size >= 0) { const int nnz = table.I[size]; I.New(size+1, table.I.GetMemoryType()); J.New(nnz, table.J.GetMemoryType()); I.CopyFrom(table.I, size+1); J.CopyFrom(table.J, nnz); } } Table& Table::operator=(const Table &rhs) { Clear(); Table copy(rhs); Swap(copy); return *this; } Table::Table (int dim, int connections_per_row) { int i, j, sum = dim * connections_per_row; size = dim; I.New(size+1); J.New(sum); I[0] = 0; for (i = 1; i <= size; i++) { I[i] = I[i-1] + connections_per_row; for (j = I[i-1]; j < I[i]; j++) { J[j] = -1; } } } Table::Table (int nrows, int *partitioning) { size = nrows; I.New(size+1); J.New(size); for (int i = 0; i < size; i++) { I[i] = i; J[i] = partitioning[i]; } I[size] = size; } void Table::MakeI (int nrows) { SetDims (nrows, 0); for (int i = 0; i <= nrows; i++) { I[i] = 0; } } void Table::MakeJ() { int i, j, k; for (k = i = 0; i < size; i++) { j = I[i], I[i] = k, k += j; } J.Delete(); J.New(I[size]=k); } void Table::AddConnections (int r, const int *c, int nc) { int *jp = J+I[r]; for (int i = 0; i < nc; i++) { jp[i] = c[i]; } I[r] += nc; } void Table::ShiftUpI() { for (int i = size; i > 0; i--) { I[i] = I[i-1]; } I[0] = 0; } void Table::SetSize(int dim, int connections_per_row) { SetDims (dim, dim * connections_per_row); if (size > 0) { I[0] = 0; for (int i = 0, j = 0; i < size; i++) { int end = I[i] + connections_per_row; I[i+1] = end; for ( ; j < end; j++) { J[j] = -1; } } } } void Table::SetDims(int rows, int nnz) { int j; j = (I) ? (I[size]) : (0); if (size != rows) { size = rows; I.Delete(); (rows >= 0) ? I.New(rows+1) : I.Reset(); } if (j != nnz) { J.Delete(); (nnz > 0) ? J.New(nnz) : J.Reset(); } if (size >= 0) { I[0] = 0; I[size] = nnz; } } int Table::operator() (int i, int j) const { if ( i>=size || i<0 ) { return -1; } int k, end = I[i+1]; for (k = I[i]; k < end; k++) { if (J[k] == j) { return k; } else if (J[k] == -1) { return -1; } } return -1; } void Table::GetRow(int i, Array &row) const { MFEM_ASSERT(i >= 0 && i < size, "Row index " << i << " is out of range [0," << size << ')'); HostReadJ(); HostReadI(); row.SetSize(RowSize(i)); row.Assign(GetRow(i)); } void Table::SortRows() { for (int r = 0; r < size; r++) { std::sort(J + I[r], J + I[r+1]); } } void Table::SetIJ(int *newI, int *newJ, int newsize) { I.Delete(); J.Delete(); if (newsize >= 0) { size = newsize; } I.Wrap(newI, size+1, true); J.Wrap(newJ, I[size], true); } int Table::Push(int i, int j) { MFEM_ASSERT( i >=0 && i(sum); for (i=0; i> size; I.New(size+1); for (int i = 0; i <= size; i++) { in >> I[i]; } int nnz = I[size]; J.New(nnz); for (int j = 0; j < nnz; j++) { in >> J[j]; } } void Table::Clear() { I.Delete(); J.Delete(); size = -1; I.Reset(); J.Reset(); } void Table::Copy(Table & copy) const { copy = *this; } void Table::Swap(Table & other) { mfem::Swap(size, other.size); mfem::Swap(I, other.I); mfem::Swap(J, other.J); } std::size_t Table::MemoryUsage() const { if (size < 0 || I == NULL) { return 0; } return (size+1 + I[size]) * sizeof(int); } Table::~Table () { I.Delete(); J.Delete(); } void Transpose (const Table &A, Table &At, int ncols_A_) { const int *i_A = A.GetI(); const int *j_A = A.GetJ(); const int nrows_A = A.Size(); const int ncols_A = (ncols_A_ < 0) ? A.Width() : ncols_A_; const int nnz_A = i_A[nrows_A]; At.SetDims (ncols_A, nnz_A); int *i_At = At.GetI(); int *j_At = At.GetJ(); for (int i = 0; i <= ncols_A; i++) { i_At[i] = 0; } for (int i = 0; i < nnz_A; i++) { i_At[j_A[i]+1]++; } for (int i = 1; i < ncols_A; i++) { i_At[i+1] += i_At[i]; } for (int i = 0; i < nrows_A; i++) { for (int j = i_A[i]; j < i_A[i+1]; j++) { j_At[i_At[j_A[j]]++] = i; } } for (int i = ncols_A; i > 0; i--) { i_At[i] = i_At[i-1]; } i_At[0] = 0; } Table * Transpose(const Table &A) { Table * At = new Table; Transpose(A, *At); return At; } void Transpose(const Array &A, Table &At, int ncols_A_) { At.MakeI((ncols_A_ < 0) ? (A.Max() + 1) : ncols_A_); for (int i = 0; i < A.Size(); i++) { At.AddAColumnInRow(A[i]); } At.MakeJ(); for (int i = 0; i < A.Size(); i++) { At.AddConnection(A[i], i); } At.ShiftUpI(); } void Mult (const Table &A, const Table &B, Table &C) { int i, j, k, l, m; const int *i_A = A.GetI(); const int *j_A = A.GetJ(); const int *i_B = B.GetI(); const int *j_B = B.GetJ(); const int nrows_A = A.Size(); const int nrows_B = B.Size(); const int ncols_A = A.Width(); const int ncols_B = B.Width(); MFEM_VERIFY( ncols_A <= nrows_B, "Table size mismatch: ncols_A = " << ncols_A << ", nrows_B = " << nrows_B); Array B_marker (ncols_B); for (i = 0; i < ncols_B; i++) { B_marker[i] = -1; } int counter = 0; for (i = 0; i < nrows_A; i++) { for (j = i_A[i]; j < i_A[i+1]; j++) { k = j_A[j]; for (l = i_B[k]; l < i_B[k+1]; l++) { m = j_B[l]; if (B_marker[m] != i) { B_marker[m] = i; counter++; } } } } C.SetDims (nrows_A, counter); for (i = 0; i < ncols_B; i++) { B_marker[i] = -1; } int *i_C = C.GetI(); int *j_C = C.GetJ(); counter = 0; for (i = 0; i < nrows_A; i++) { i_C[i] = counter; for (j = i_A[i]; j < i_A[i+1]; j++) { k = j_A[j]; for (l = i_B[k]; l < i_B[k+1]; l++) { m = j_B[l]; if (B_marker[m] != i) { B_marker[m] = i; j_C[counter] = m; counter++; } } } } } Table * Mult (const Table &A, const Table &B) { Table * C = new Table; Mult(A,B,*C); return C; } STable::STable (int dim, int connections_per_row) : Table(dim, connections_per_row) {} int STable::operator() (int i, int j) const { if (i < j) { return Table::operator()(i,j); } else { return Table::operator()(j,i); } } int STable::Push( int i, int j ) { if (i < j) { return Table::Push(i, j); } else { return Table::Push(j, i); } } DSTable::DSTable(int nrows) { Rows = new Node*[nrows]; for (int i = 0; i < nrows; i++) { Rows[i] = NULL; } NumRows = nrows; NumEntries = 0; } int DSTable::Push_(int r, int c) { MFEM_ASSERT(r >= 0 && r < NumRows, "Row out of bounds: r = " << r << ", NumRows = " << NumRows); Node *n; for (n = Rows[r]; n != NULL; n = n->Prev) { if (n->Column == c) { return (n->Index); } } #ifdef MFEM_USE_MEMALLOC n = NodesMem.Alloc (); #else n = new Node; #endif n->Column = c; n->Index = NumEntries; n->Prev = Rows[r]; Rows[r] = n; return (NumEntries++); } int DSTable::Index(int r, int c) const { MFEM_ASSERT( r>=0, "Row index must be non-negative, not "<= NumRows) { return (-1); } for (Node *n = Rows[r]; n != NULL; n = n->Prev) { if (n->Column == c) { return (n->Index); } } return (-1); } DSTable::~DSTable() { #ifdef MFEM_USE_MEMALLOC // NodesMem.Clear(); // this is done implicitly #else for (int i = 0; i < NumRows; i++) { Node *na, *nb = Rows[i]; while (nb != NULL) { na = nb; nb = nb->Prev; delete na; } } #endif delete [] Rows; } }