// Copyright (c) 2010-2023, Lawrence Livermore National Security, LLC. Produced // at the Lawrence Livermore National Laboratory. All Rights reserved. See files // LICENSE and NOTICE for details. LLNL-CODE-806117. // // This file is part of the MFEM library. For more information and source code // availability visit https://mfem.org. // // MFEM is free software; you can redistribute it and/or modify it under the // terms of the BSD-3 license. We welcome feedback and contributions, see file // CONTRIBUTING.md for details. #ifndef MFEM_TRIANGLE #define MFEM_TRIANGLE #include "../config/config.hpp" #include "../fem/fe.hpp" #include "element.hpp" namespace mfem { /// Data type triangle element class Triangle : public Element { protected: int indices[3]; unsigned transform; public: typedef Geometry::Constants geom_t; Triangle() : Element(Geometry::TRIANGLE) { transform = 0; } /// Constructs triangle by specifying the indices and the attribute. Triangle(const int *ind, int attr = 1); /// Constructs triangle by specifying the indices and the attribute. Triangle(int ind1, int ind2, int ind3, int attr = 1); /// Return element's type. virtual Type GetType() const { return Element::TRIANGLE; } /// Return 1 if the element needs refinement in order to get conforming mesh. virtual int NeedRefinement(HashTable &v_to_v) const; /// Set the vertices according to the given input. virtual void SetVertices(const int *ind); /** Reorder the vertices so that the longest edge is from vertex 0 to vertex 1. If called it should be once from the mesh constructor, because the order may be used later for setting the edges. **/ void MarkEdge(DenseMatrix & pmat); static void MarkEdge(int *indices, const DSTable &v_to_v, const int *length); /// Mark the longest edge by assuming/changing the order of the vertices. virtual void MarkEdge(const DSTable &v_to_v, const int *length) { MarkEdge(indices, v_to_v, length); } virtual void ResetTransform(int tr) { transform = tr; } virtual unsigned GetTransform() const { return transform; } /// Add 'tr' to the current chain of coarse-fine transformations. virtual void PushTransform(int tr) { transform = (transform << 3) | (tr + 1); } /// Calculate point matrix corresponding to a chain of transformations. static void GetPointMatrix(unsigned transform, DenseMatrix &pm); /// Returns the indices of the element's vertices. virtual void GetVertices(Array &v) const; virtual int *GetVertices() { return indices; } virtual int GetNVertices() const { return 3; } virtual int GetNEdges() const { return (3); } virtual const int *GetEdgeVertices(int ei) const { return geom_t::Edges[ei]; } /// @deprecated Use GetNFaces(void) and GetNFaceVertices(int) instead. MFEM_DEPRECATED virtual int GetNFaces(int &nFaceVertices) const { nFaceVertices = 0; return 0; } virtual int GetNFaces() const { return 0; } virtual int GetNFaceVertices(int) const { return 0; } virtual const int *GetFaceVertices(int fi) const { MFEM_ABORT("not implemented"); return NULL; } virtual Element *Duplicate(Mesh *m) const { return new Triangle(indices, attribute); } virtual ~Triangle() { } }; // Defined in fe.cpp to ensure construction before 'mfem::Geometries'. extern MFEM_EXPORT Linear2DFiniteElement TriangleFE; } #endif