use mlua::{chunk, Lua, MetaMethod, Result, UserData}; #[derive(Default)] struct Rectangle { length: u32, width: u32, } impl UserData for Rectangle { fn add_fields>(fields: &mut F) { fields.add_field_method_get("length", |_, this| Ok(this.length)); fields.add_field_method_set("length", |_, this, val| { this.length = val; Ok(()) }); fields.add_field_method_get("width", |_, this| Ok(this.width)); fields.add_field_method_set("width", |_, this, val| { this.width = val; Ok(()) }); } fn add_methods>(methods: &mut M) { methods.add_method("area", |_, this, ()| Ok(this.length * this.width)); methods.add_method("diagonal", |_, this, ()| { Ok((this.length.pow(2) as f64 + this.width.pow(2) as f64).sqrt()) }); // Constructor methods.add_meta_function(MetaMethod::Call, |_, ()| Ok(Rectangle::default())); } } fn main() -> Result<()> { let lua = Lua::new(); let rectangle = Rectangle::default(); lua.load(chunk! { local rect = $rectangle() rect.width = 10 rect.length = 5 assert(rect:area() == 50) assert(rect:diagonal() - 11.1803 < 0.0001) }) .exec() }