# mlua-image Lua bindings for the [image](https://crates.io/crates/image) imaging library. [![License](http://img.shields.io/badge/Licence-MIT-blue.svg)](LICENSE) [![Arch](https://img.shields.io/badge/Arch-aarch64%20|%20amd64%20|%20armv7-blue.svg)]() [![Lua](https://img.shields.io/badge/Lua-5.1%20|%205.2%20|%205.3%20|%205.4%20|%20LuaJIT%20|%20LuaJIT%205.2-blue.svg)]() ## Installing Add to your Rust project using one of MLua's features: [lua51, lua52, lua53, lua54, luajit, luajit52]. ```shell $ cargo add mlua-image --features luajit ``` ## Using ```rust use mlua::Lua; use mlua_image; let lua = Lua::new(); mlua_image::preload(&lua)?; let script = r#" local image = require('image') local img = image.open('testdata/fractal.png') img:save_with_format('fractal.gif', 'gif') return img:height(), img:width() "#; let (height, width): (u32, u32) = lua.load(script).eval()?; // returns: (800, 800) ``` ## Testing ```shell $ make check ```